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Searched refs:execution_id (Results 1 - 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
H A Dd3d12_resource_state.h57 uint64_t execution_id; member
H A Dd3d12_resource_state.cpp414 if (ctx->submit_id != current_subresource_state.execution_id && current_subresource_state.may_decay) { in append_barrier()
/third_party/skia/third_party/externals/tint/src/writer/spirv/
H A Dbuilder.cc3154 auto execution_id = GenerateConstantIfNeeded(ScalarConstant::U32(execution)); in GenerateControlBarrierIntrinsic() local
3157 if (execution_id == 0 || memory_id == 0 || semantics_id == 0) { in GenerateControlBarrierIntrinsic()
3162 Operand::Int(execution_id), in GenerateControlBarrierIntrinsic()

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