1bf215546Sopenharmony_ci/*
2bf215546Sopenharmony_ci * Copyright © Microsoft Corporation
3bf215546Sopenharmony_ci *
4bf215546Sopenharmony_ci * Permission is hereby granted, free of charge, to any person obtaining a
5bf215546Sopenharmony_ci * copy of this software and associated documentation files (the "Software"),
6bf215546Sopenharmony_ci * to deal in the Software without restriction, including without limitation
7bf215546Sopenharmony_ci * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8bf215546Sopenharmony_ci * and/or sell copies of the Software, and to permit persons to whom the
9bf215546Sopenharmony_ci * Software is furnished to do so, subject to the following conditions:
10bf215546Sopenharmony_ci *
11bf215546Sopenharmony_ci * The above copyright notice and this permission notice (including the next
12bf215546Sopenharmony_ci * paragraph) shall be included in all copies or substantial portions of the
13bf215546Sopenharmony_ci * Software.
14bf215546Sopenharmony_ci *
15bf215546Sopenharmony_ci * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16bf215546Sopenharmony_ci * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17bf215546Sopenharmony_ci * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18bf215546Sopenharmony_ci * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19bf215546Sopenharmony_ci * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20bf215546Sopenharmony_ci * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21bf215546Sopenharmony_ci * IN THE SOFTWARE.
22bf215546Sopenharmony_ci */
23bf215546Sopenharmony_ci
24bf215546Sopenharmony_ci#ifndef D3D12_RESOURCE_STATE_H
25bf215546Sopenharmony_ci#define D3D12_RESOURCE_STATE_H
26bf215546Sopenharmony_ci
27bf215546Sopenharmony_ci#include <stdbool.h>
28bf215546Sopenharmony_ci#include <stdint.h>
29bf215546Sopenharmony_ci
30bf215546Sopenharmony_ci#include "d3d12_common.h"
31bf215546Sopenharmony_ci
32bf215546Sopenharmony_ci#include "util/hash_table.h"
33bf215546Sopenharmony_ci
34bf215546Sopenharmony_cistruct d3d12_context;
35bf215546Sopenharmony_ci
36bf215546Sopenharmony_ciconst D3D12_RESOURCE_STATES RESOURCE_STATE_ALL_WRITE_BITS =
37bf215546Sopenharmony_ci   D3D12_RESOURCE_STATE_RENDER_TARGET | D3D12_RESOURCE_STATE_UNORDERED_ACCESS | D3D12_RESOURCE_STATE_DEPTH_WRITE |
38bf215546Sopenharmony_ci   D3D12_RESOURCE_STATE_STREAM_OUT | D3D12_RESOURCE_STATE_COPY_DEST | D3D12_RESOURCE_STATE_RESOLVE_DEST |
39bf215546Sopenharmony_ci   D3D12_RESOURCE_STATE_VIDEO_DECODE_WRITE | D3D12_RESOURCE_STATE_VIDEO_PROCESS_WRITE;
40bf215546Sopenharmony_ci
41bf215546Sopenharmony_ciinline bool
42bf215546Sopenharmony_cid3d12_is_write_state(D3D12_RESOURCE_STATES state)
43bf215546Sopenharmony_ci{
44bf215546Sopenharmony_ci   return (state & RESOURCE_STATE_ALL_WRITE_BITS) != D3D12_RESOURCE_STATE_COMMON;
45bf215546Sopenharmony_ci}
46bf215546Sopenharmony_ci
47bf215546Sopenharmony_ciinline bool
48bf215546Sopenharmony_cid3d12_resource_supports_simultaneous_access(const D3D12_RESOURCE_DESC *desc)
49bf215546Sopenharmony_ci{
50bf215546Sopenharmony_ci   return desc->Dimension == D3D12_RESOURCE_DIMENSION_BUFFER ||
51bf215546Sopenharmony_ci          (desc->Flags & D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS) != D3D12_RESOURCE_FLAG_NONE;
52bf215546Sopenharmony_ci}
53bf215546Sopenharmony_ci
54bf215546Sopenharmony_cistruct d3d12_subresource_state
55bf215546Sopenharmony_ci{
56bf215546Sopenharmony_ci   D3D12_RESOURCE_STATES state;
57bf215546Sopenharmony_ci   uint64_t execution_id;
58bf215546Sopenharmony_ci   bool is_promoted;
59bf215546Sopenharmony_ci   bool may_decay;
60bf215546Sopenharmony_ci};
61bf215546Sopenharmony_ci
62bf215546Sopenharmony_ci/* Stores the current state of either an entire resource, or each subresource */
63bf215546Sopenharmony_cistruct d3d12_resource_state
64bf215546Sopenharmony_ci{
65bf215546Sopenharmony_ci   bool homogenous;
66bf215546Sopenharmony_ci   bool supports_simultaneous_access;
67bf215546Sopenharmony_ci   uint32_t num_subresources;
68bf215546Sopenharmony_ci   d3d12_subresource_state *subresource_states;
69bf215546Sopenharmony_ci};
70bf215546Sopenharmony_ci
71bf215546Sopenharmony_cibool
72bf215546Sopenharmony_cid3d12_resource_state_init(d3d12_resource_state *state, uint32_t subresource_count, bool simultaneous_access);
73bf215546Sopenharmony_ci
74bf215546Sopenharmony_civoid
75bf215546Sopenharmony_cid3d12_resource_state_cleanup(d3d12_resource_state *state);
76bf215546Sopenharmony_ci
77bf215546Sopenharmony_civoid
78bf215546Sopenharmony_cid3d12_context_state_table_init(struct d3d12_context *ctx);
79bf215546Sopenharmony_ci
80bf215546Sopenharmony_civoid
81bf215546Sopenharmony_cid3d12_context_state_table_destroy(struct d3d12_context *ctx);
82bf215546Sopenharmony_ci
83bf215546Sopenharmony_cibool
84bf215546Sopenharmony_cid3d12_context_state_resolve_submission(struct d3d12_context *ctx, struct d3d12_batch *batch);
85bf215546Sopenharmony_ci
86bf215546Sopenharmony_ci#endif // D3D12_RESOURCE_STATE_H
87