1bf215546Sopenharmony_ci/* 2bf215546Sopenharmony_ci * Copyright © Microsoft Corporation 3bf215546Sopenharmony_ci * 4bf215546Sopenharmony_ci * Permission is hereby granted, free of charge, to any person obtaining a 5bf215546Sopenharmony_ci * copy of this software and associated documentation files (the "Software"), 6bf215546Sopenharmony_ci * to deal in the Software without restriction, including without limitation 7bf215546Sopenharmony_ci * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8bf215546Sopenharmony_ci * and/or sell copies of the Software, and to permit persons to whom the 9bf215546Sopenharmony_ci * Software is furnished to do so, subject to the following conditions: 10bf215546Sopenharmony_ci * 11bf215546Sopenharmony_ci * The above copyright notice and this permission notice (including the next 12bf215546Sopenharmony_ci * paragraph) shall be included in all copies or substantial portions of the 13bf215546Sopenharmony_ci * Software. 14bf215546Sopenharmony_ci * 15bf215546Sopenharmony_ci * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16bf215546Sopenharmony_ci * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17bf215546Sopenharmony_ci * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18bf215546Sopenharmony_ci * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19bf215546Sopenharmony_ci * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20bf215546Sopenharmony_ci * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21bf215546Sopenharmony_ci * IN THE SOFTWARE. 22bf215546Sopenharmony_ci */ 23bf215546Sopenharmony_ci 24bf215546Sopenharmony_ci#ifndef D3D12_RESOURCE_STATE_H 25bf215546Sopenharmony_ci#define D3D12_RESOURCE_STATE_H 26bf215546Sopenharmony_ci 27bf215546Sopenharmony_ci#include <stdbool.h> 28bf215546Sopenharmony_ci#include <stdint.h> 29bf215546Sopenharmony_ci 30bf215546Sopenharmony_ci#include "d3d12_common.h" 31bf215546Sopenharmony_ci 32bf215546Sopenharmony_ci#include "util/hash_table.h" 33bf215546Sopenharmony_ci 34bf215546Sopenharmony_cistruct d3d12_context; 35bf215546Sopenharmony_ci 36bf215546Sopenharmony_ciconst D3D12_RESOURCE_STATES RESOURCE_STATE_ALL_WRITE_BITS = 37bf215546Sopenharmony_ci D3D12_RESOURCE_STATE_RENDER_TARGET | D3D12_RESOURCE_STATE_UNORDERED_ACCESS | D3D12_RESOURCE_STATE_DEPTH_WRITE | 38bf215546Sopenharmony_ci D3D12_RESOURCE_STATE_STREAM_OUT | D3D12_RESOURCE_STATE_COPY_DEST | D3D12_RESOURCE_STATE_RESOLVE_DEST | 39bf215546Sopenharmony_ci D3D12_RESOURCE_STATE_VIDEO_DECODE_WRITE | D3D12_RESOURCE_STATE_VIDEO_PROCESS_WRITE; 40bf215546Sopenharmony_ci 41bf215546Sopenharmony_ciinline bool 42bf215546Sopenharmony_cid3d12_is_write_state(D3D12_RESOURCE_STATES state) 43bf215546Sopenharmony_ci{ 44bf215546Sopenharmony_ci return (state & RESOURCE_STATE_ALL_WRITE_BITS) != D3D12_RESOURCE_STATE_COMMON; 45bf215546Sopenharmony_ci} 46bf215546Sopenharmony_ci 47bf215546Sopenharmony_ciinline bool 48bf215546Sopenharmony_cid3d12_resource_supports_simultaneous_access(const D3D12_RESOURCE_DESC *desc) 49bf215546Sopenharmony_ci{ 50bf215546Sopenharmony_ci return desc->Dimension == D3D12_RESOURCE_DIMENSION_BUFFER || 51bf215546Sopenharmony_ci (desc->Flags & D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS) != D3D12_RESOURCE_FLAG_NONE; 52bf215546Sopenharmony_ci} 53bf215546Sopenharmony_ci 54bf215546Sopenharmony_cistruct d3d12_subresource_state 55bf215546Sopenharmony_ci{ 56bf215546Sopenharmony_ci D3D12_RESOURCE_STATES state; 57bf215546Sopenharmony_ci uint64_t execution_id; 58bf215546Sopenharmony_ci bool is_promoted; 59bf215546Sopenharmony_ci bool may_decay; 60bf215546Sopenharmony_ci}; 61bf215546Sopenharmony_ci 62bf215546Sopenharmony_ci/* Stores the current state of either an entire resource, or each subresource */ 63bf215546Sopenharmony_cistruct d3d12_resource_state 64bf215546Sopenharmony_ci{ 65bf215546Sopenharmony_ci bool homogenous; 66bf215546Sopenharmony_ci bool supports_simultaneous_access; 67bf215546Sopenharmony_ci uint32_t num_subresources; 68bf215546Sopenharmony_ci d3d12_subresource_state *subresource_states; 69bf215546Sopenharmony_ci}; 70bf215546Sopenharmony_ci 71bf215546Sopenharmony_cibool 72bf215546Sopenharmony_cid3d12_resource_state_init(d3d12_resource_state *state, uint32_t subresource_count, bool simultaneous_access); 73bf215546Sopenharmony_ci 74bf215546Sopenharmony_civoid 75bf215546Sopenharmony_cid3d12_resource_state_cleanup(d3d12_resource_state *state); 76bf215546Sopenharmony_ci 77bf215546Sopenharmony_civoid 78bf215546Sopenharmony_cid3d12_context_state_table_init(struct d3d12_context *ctx); 79bf215546Sopenharmony_ci 80bf215546Sopenharmony_civoid 81bf215546Sopenharmony_cid3d12_context_state_table_destroy(struct d3d12_context *ctx); 82bf215546Sopenharmony_ci 83bf215546Sopenharmony_cibool 84bf215546Sopenharmony_cid3d12_context_state_resolve_submission(struct d3d12_context *ctx, struct d3d12_batch *batch); 85bf215546Sopenharmony_ci 86bf215546Sopenharmony_ci#endif // D3D12_RESOURCE_STATE_H 87