/third_party/mesa3d/src/mesa/main/ |
H A D | clear.c | 254 * Convert the glClearBuffer 'drawbuffer' parameter into a bitmask of 256 * Return INVALID_MASK if the drawbuffer value is invalid. 259 make_color_buffer_mask(struct gl_context *ctx, GLint drawbuffer) in make_color_buffer_mask() argument 266 * specified by passing i as the parameter drawbuffer, and value in make_color_buffer_mask() 273 * Note that "drawbuffer" and "draw buffer" have different meaning. in make_color_buffer_mask() 274 * "drawbuffer" specifies DRAW_BUFFERi, while "draw buffer" is what's in make_color_buffer_mask() 278 if (drawbuffer < 0 || drawbuffer >= (GLint)ctx->Const.MaxDrawBuffers) { in make_color_buffer_mask() 282 switch (ctx->DrawBuffer->ColorDrawBuffer[drawbuffer]) { in make_color_buffer_mask() 328 ctx->DrawBuffer->_ColorDrawBufferIndexes[drawbuffer]; in make_color_buffer_mask() 346 clear_bufferiv(struct gl_context *ctx, GLenum buffer, GLint drawbuffer, const GLint *value, bool no_error) clear_bufferiv() argument 427 _mesa_ClearBufferiv_no_error(GLenum buffer, GLint drawbuffer, const GLint *value) _mesa_ClearBufferiv_no_error() argument 435 _mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) _mesa_ClearBufferiv() argument 448 _mesa_ClearNamedFramebufferiv(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value) _mesa_ClearNamedFramebufferiv() argument 465 clear_bufferuiv(struct gl_context *ctx, GLenum buffer, GLint drawbuffer, const GLuint *value, bool no_error) clear_bufferuiv() argument 520 _mesa_ClearBufferuiv_no_error(GLenum buffer, GLint drawbuffer, const GLuint *value) _mesa_ClearBufferuiv_no_error() argument 529 _mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) _mesa_ClearBufferuiv() argument 542 _mesa_ClearNamedFramebufferuiv(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value) _mesa_ClearNamedFramebufferuiv() argument 559 clear_bufferfv(struct gl_context *ctx, GLenum buffer, GLint drawbuffer, const GLfloat *value, bool no_error) clear_bufferfv() argument 654 _mesa_ClearBufferfv_no_error(GLenum buffer, GLint drawbuffer, const GLfloat *value) _mesa_ClearBufferfv_no_error() argument 663 _mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) _mesa_ClearBufferfv() argument 676 _mesa_ClearNamedFramebufferfv(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value) _mesa_ClearNamedFramebufferfv() argument 693 clear_bufferfi(struct gl_context *ctx, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil, bool no_error) clear_bufferfi() argument 771 _mesa_ClearBufferfi_no_error(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) _mesa_ClearBufferfi_no_error() argument 780 _mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) _mesa_ClearBufferfi() argument 794 _mesa_ClearNamedFramebufferfi(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) _mesa_ClearNamedFramebufferfi() argument [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | ClearMultiviewGL.cpp | 37 GLint drawbuffer, in clearMultiviewFBO() 45 clearLayeredFBO(state, clearCommandType, mask, buffer, drawbuffer, values, depth, stencil); in clearMultiviewFBO() 53 GLint drawbuffer, in clearLayeredFBO() 74 genericClear(clearCommandType, mask, buffer, drawbuffer, values, depth, stencil); in clearLayeredFBO() 83 GLint drawbuffer, in genericClear() 94 mFunctions->clearBufferfv(buffer, drawbuffer, in genericClear() 98 mFunctions->clearBufferuiv(buffer, drawbuffer, in genericClear() 102 mFunctions->clearBufferiv(buffer, drawbuffer, reinterpret_cast<const GLint *>(values)); in genericClear() 105 mFunctions->clearBufferfi(buffer, drawbuffer, depth, stencil); in genericClear() 32 clearMultiviewFBO(const gl::FramebufferState &state, const gl::Rectangle &scissorBase, ClearCommandType clearCommandType, GLbitfield mask, GLenum buffer, GLint drawbuffer, const uint8_t *values, GLfloat depth, GLint stencil) clearMultiviewFBO() argument 49 clearLayeredFBO(const gl::FramebufferState &state, ClearCommandType clearCommandType, GLbitfield mask, GLenum buffer, GLint drawbuffer, const uint8_t *values, GLfloat depth, GLint stencil) clearLayeredFBO() argument 80 genericClear(ClearCommandType clearCommandType, GLbitfield mask, GLenum buffer, GLint drawbuffer, const uint8_t *values, GLfloat depth, GLint stencil) genericClear() argument
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H A D | ClearMultiviewGL.h | 54 GLint drawbuffer, 67 GLint drawbuffer, 74 GLint drawbuffer,
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H A D | FramebufferGL.h | 45 GLint drawbuffer, 49 GLint drawbuffer, 53 GLint drawbuffer, 57 GLint drawbuffer,
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H A D | FramebufferGL.cpp | 531 GLint drawbuffer, in clearBufferfv() 538 syncClearBufferState(context, buffer, drawbuffer); in clearBufferfv() 543 functions->clearBufferfv(buffer, drawbuffer, values); in clearBufferfv() 550 static_cast<GLbitfield>(0u), buffer, drawbuffer, in clearBufferfv() 560 GLint drawbuffer, in clearBufferuiv() 567 syncClearBufferState(context, buffer, drawbuffer); in clearBufferuiv() 572 functions->clearBufferuiv(buffer, drawbuffer, values); in clearBufferuiv() 579 static_cast<GLbitfield>(0u), buffer, drawbuffer, in clearBufferuiv() 589 GLint drawbuffer, in clearBufferiv() 596 syncClearBufferState(context, buffer, drawbuffer); in clearBufferiv() 529 clearBufferfv(const gl::Context *context, GLenum buffer, GLint drawbuffer, const GLfloat *values) clearBufferfv() argument 558 clearBufferuiv(const gl::Context *context, GLenum buffer, GLint drawbuffer, const GLuint *values) clearBufferuiv() argument 587 clearBufferiv(const gl::Context *context, GLenum buffer, GLint drawbuffer, const GLint *values) clearBufferiv() argument 616 clearBufferfi(const gl::Context *context, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) clearBufferfi() argument [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
H A D | FramebufferImpl.h | 52 GLint drawbuffer, 56 GLint drawbuffer, 60 GLint drawbuffer, 64 GLint drawbuffer,
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/ |
H A D | FramebufferNULL.h | 38 GLint drawbuffer, 42 GLint drawbuffer, 46 GLint drawbuffer, 50 GLint drawbuffer,
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H A D | FramebufferNULL.cpp | 54 GLint drawbuffer, in clearBufferfv() 62 GLint drawbuffer, in clearBufferuiv() 70 GLint drawbuffer, in clearBufferiv() 78 GLint drawbuffer, in clearBufferfi() 52 clearBufferfv(const gl::Context *context, GLenum buffer, GLint drawbuffer, const GLfloat *values) clearBufferfv() argument 60 clearBufferuiv(const gl::Context *context, GLenum buffer, GLint drawbuffer, const GLuint *values) clearBufferuiv() argument 68 clearBufferiv(const gl::Context *context, GLenum buffer, GLint drawbuffer, const GLint *values) clearBufferiv() argument 76 clearBufferfi(const gl::Context *context, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) clearBufferfi() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
H A D | FramebufferD3D.h | 65 GLint drawbuffer, 69 GLint drawbuffer, 73 GLint drawbuffer, 77 GLint drawbuffer,
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H A D | FramebufferD3D.cpp | 115 GLint drawbuffer, in clearBufferfv() 125 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i)); in clearBufferfv() 142 GLint drawbuffer, in clearBufferuiv() 149 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i)); in clearBufferuiv() 159 GLint drawbuffer, in clearBufferiv() 169 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i)); in clearBufferiv() 186 GLint drawbuffer, in clearBufferfi() 113 clearBufferfv(const gl::Context *context, GLenum buffer, GLint drawbuffer, const GLfloat *values) clearBufferfv() argument 140 clearBufferuiv(const gl::Context *context, GLenum buffer, GLint drawbuffer, const GLuint *values) clearBufferuiv() argument 157 clearBufferiv(const gl::Context *context, GLenum buffer, GLint drawbuffer, const GLint *values) clearBufferiv() argument 184 clearBufferfi(const gl::Context *context, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) clearBufferfi() argument
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrContextWrapper.cpp | 269 void ContextWrapper::glClearBufferiv (deUint32 buffer, int drawbuffer, const int* value) in glClearBufferiv() argument 271 m_curCtx->clearBufferiv(buffer, drawbuffer, value); in glClearBufferiv() 274 void ContextWrapper::glClearBufferfv (deUint32 buffer, int drawbuffer, const float* value) in glClearBufferfv() argument 276 m_curCtx->clearBufferfv(buffer, drawbuffer, value); in glClearBufferfv() 279 void ContextWrapper::glClearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value) in glClearBufferuiv() argument 281 m_curCtx->clearBufferuiv(buffer, drawbuffer, value); in glClearBufferuiv() 284 void ContextWrapper::glClearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil) in glClearBufferfi() argument 286 m_curCtx->clearBufferfi(buffer, drawbuffer, depth, stencil); in glClearBufferfi()
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H A D | sglrContext.hpp | 104 virtual void clearBufferiv (deUint32 buffer, int drawbuffer, const int* value) = DE_NULL; 105 virtual void clearBufferfv (deUint32 buffer, int drawbuffer, const float* value) = DE_NULL; 106 virtual void clearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value) = DE_NULL; 107 virtual void clearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil) = DE_NULL;
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H A D | sglrGLContext.hpp | 116 virtual void clearBufferiv (deUint32 buffer, int drawbuffer, const int* value); 117 virtual void clearBufferfv (deUint32 buffer, int drawbuffer, const float* value); 118 virtual void clearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value); 119 virtual void clearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil);
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H A D | sglrGLContext.cpp | 463 void GLContext::clearBufferiv (deUint32 buffer, int drawbuffer, const int* value) in clearBufferiv() argument 465 m_wrapper->glClearBufferiv(buffer, drawbuffer, value); in clearBufferiv() 468 void GLContext::clearBufferfv (deUint32 buffer, int drawbuffer, const float* value) in clearBufferfv() argument 470 m_wrapper->glClearBufferfv(buffer, drawbuffer, value); in clearBufferfv() 473 void GLContext::clearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value) in clearBufferuiv() argument 475 m_wrapper->glClearBufferuiv(buffer, drawbuffer, value); in clearBufferuiv() 478 void GLContext::clearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil) in clearBufferfi() argument 480 m_wrapper->glClearBufferfi(buffer, drawbuffer, depth, stencil); in clearBufferfi()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
H A D | FrameBufferMtl.h | 51 GLint drawbuffer, 55 GLint drawbuffer, 59 GLint drawbuffer, 63 GLint drawbuffer,
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
H A D | FramebufferVk.h | 78 GLint drawbuffer, 82 GLint drawbuffer, 86 GLint drawbuffer, 90 GLint drawbuffer,
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | Framebuffer.h | 343 GLint drawbuffer, 347 GLint drawbuffer, 351 GLint drawbuffer, 355 GLint drawbuffer, 428 GLint drawbuffer);
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H A D | Framebuffer.cpp | 1611 GLint drawbuffer, in clearBufferfv() 1614 return mImpl->clearBufferfv(context, buffer, drawbuffer, values); in clearBufferfv() 1619 GLint drawbuffer, in clearBufferuiv() 1622 return mImpl->clearBufferuiv(context, buffer, drawbuffer, values); in clearBufferuiv() 1627 GLint drawbuffer, in clearBufferiv() 1630 return mImpl->clearBufferiv(context, buffer, drawbuffer, values); in clearBufferiv() 1635 GLint drawbuffer, in clearBufferfi() 1647 ANGLE_TRY(mImpl->clearBufferfi(context, GL_DEPTH_STENCIL, drawbuffer, depth, stencil)); in clearBufferfi() 1651 ANGLE_TRY(mImpl->clearBufferfv(context, GL_DEPTH, drawbuffer, &depth)); in clearBufferfi() 1655 ANGLE_TRY(mImpl->clearBufferiv(context, GL_STENCIL, drawbuffer, in clearBufferfi() 1609 clearBufferfv(const Context *context, GLenum buffer, GLint drawbuffer, const GLfloat *values) clearBufferfv() argument 1617 clearBufferuiv(const Context *context, GLenum buffer, GLint drawbuffer, const GLuint *values) clearBufferuiv() argument 1625 clearBufferiv(const Context *context, GLenum buffer, GLint drawbuffer, const GLint *values) clearBufferiv() argument 1633 clearBufferfi(const Context *context, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) clearBufferfi() argument 2318 ensureClearBufferAttachmentsInitialized(const Context *context, GLenum buffer, GLint drawbuffer) ensureClearBufferAttachmentsInitialized() argument [all...] |
H A D | Context_gles_3_0_autogen.h | 24 void clearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); \ 25 void clearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value); \ 26 void clearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value); \ 27 void clearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value); \
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H A D | validationGL45_autogen.h | 54 GLint drawbuffer, 60 GLint drawbuffer, 65 GLint drawbuffer, 70 GLint drawbuffer,
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H A D | validationES3_autogen.h | 66 GLint drawbuffer, 72 GLint drawbuffer, 77 GLint drawbuffer, 82 GLint drawbuffer,
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | libGLESv3.cpp | 2264 void GL_APIENTRY ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) in ClearBufferiv() argument 2266 TRACE("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLint *value = %p)", in ClearBufferiv() 2267 buffer, drawbuffer, value); in ClearBufferiv() 2276 if(drawbuffer < 0 || drawbuffer >= MAX_DRAW_BUFFERS) in ClearBufferiv() 2282 context->clearColorBuffer(drawbuffer, value); in ClearBufferiv() 2286 if(drawbuffer != 0) in ClearBufferiv() 2301 void GL_APIENTRY ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) in ClearBufferuiv() argument 2303 TRACE("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLuint *value = %p)", in ClearBufferuiv() 2304 buffer, drawbuffer, valu in ClearBufferuiv() 2328 ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) ClearBufferfv() argument 2365 ClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) ClearBufferfi() argument [all...] |
/third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
H A D | entry_points_gles_3_0_autogen.cpp | 249 void GL_APIENTRY GL_ClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) in GL_ClearBufferfi() argument 253 "context = %d, buffer = %s, drawbuffer = %d, depth = %f, stencil = %d", CID(context), in GL_ClearBufferfi() 254 GLenumToString(GLenumGroup::Buffer, buffer), drawbuffer, depth, stencil); in GL_ClearBufferfi() 261 buffer, drawbuffer, depth, stencil)); in GL_ClearBufferfi() 264 context->clearBufferfi(buffer, drawbuffer, depth, stencil); in GL_ClearBufferfi() 266 ANGLE_CAPTURE(ClearBufferfi, isCallValid, context, buffer, drawbuffer, depth, stencil); in GL_ClearBufferfi() 274 void GL_APIENTRY GL_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) in GL_ClearBufferfv() argument 278 "context = %d, buffer = %s, drawbuffer = %d, value = 0x%016" PRIxPTR "", CID(context), in GL_ClearBufferfv() 279 GLenumToString(GLenumGroup::Buffer, buffer), drawbuffer, (uintptr_t)value); in GL_ClearBufferfv() 286 buffer, drawbuffer, valu in GL_ClearBufferfv() 299 GL_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) GL_ClearBufferiv() argument 324 GL_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) GL_ClearBufferuiv() argument [all...] |
H A D | entry_points_gles_3_0_autogen.h | 37 GLint drawbuffer, 41 GLint drawbuffer, 43 ANGLE_EXPORT void GL_APIENTRY GL_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value); 45 GLint drawbuffer,
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
H A D | capture_gles_3_0_autogen.h | 67 GLint drawbuffer, 73 GLint drawbuffer, 78 GLint drawbuffer, 83 GLint drawbuffer, 599 GLint drawbuffer, 605 GLint drawbuffer, 611 GLint drawbuffer,
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