Searched refs:distSq (Results 1 - 10 of 10) sorted by relevance
/third_party/skia/src/core/ |
H A D | SkDistanceFieldGen.cpp | 208 float distSq = check->fDistSq - 2.0f*(distVec.fX + distVec.fY - 1.0f); in F1() local 209 if (distSq < curr->fDistSq) { in F1() 212 curr->fDistSq = distSq; in F1() 219 distSq = check->fDistSq - 2.0f*distVec.fY + 1.0f; in F1() 220 if (distSq < curr->fDistSq) { in F1() 222 curr->fDistSq = distSq; in F1() 229 distSq = check->fDistSq + 2.0f*(distVec.fX - distVec.fY + 1.0f); in F1() 230 if (distSq < curr->fDistSq) { in F1() 233 curr->fDistSq = distSq; in F1() 240 distSq in F1() 254 float distSq = check->fDistSq + 2.0f*distVec.fX + 1.0f; F2() local 268 float distSq = check->fDistSq - 2.0f*distVec.fX + 1.0f; B1() local 282 float distSq = check->fDistSq + 2.0f*distVec.fX + 1.0f; B2() local [all...] |
/third_party/skia/tests/ |
H A D | PathOpsLineParametetersTest.cpp | 54 double distSq = denormalizedDistance[inner]; in DEF_TEST() local 55 distSq *= distSq; in DEF_TEST() 58 if (AlmostEqualUlps(distSq, normalSquared * answersSq)) { in DEF_TEST() 62 " distSq:%g answerSq:%g normalSquared:%g\n", in DEF_TEST() 65 distSq, answersSq, normalSquared); in DEF_TEST()
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/third_party/skia/src/pathops/ |
H A D | SkPathOpsLine.cpp | 49 double dist = realPt.distance(xy); // OPTIMIZATION: can we compare against distSq instead ? in nearPoint() 73 double dist = realPt.distance(xy); // OPTIMIZATION: can we compare against distSq instead ? in nearRay() 105 double distSq = distU.fX * distU.fX + distU.fY * distU.fY; in NearPointH() local 106 double dist = sqrt(distSq); // OPTIMIZATION: can we compare against distSq instead ? in NearPointH() 140 double distSq = distU.fX * distU.fX + distU.fY * distU.fY; in NearPointV() local 141 double dist = sqrt(distSq); // OPTIMIZATION: can we compare against distSq instead ? in NearPointV()
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H A D | SkPathOpsTSect.cpp | 28 double distSq = (fPerpPt - cPt).lengthSquared(); in setPerp() local 30 if (dist2Sq < distSq) { in setPerp() 1119 double distSq = thisRayI.pt(index).distanceSquared(oppRayI.pt(oIndex)); in linesIntersect() local 1120 if (closest > distSq) { in linesIntersect() 1121 closest = distSq; in linesIntersect() 1138 double distSq = oppIPt.distanceSquared(iPt); in linesIntersect() local 1139 if (bestDistSq < distSq || ++loopCount > 5) { in linesIntersect() 1142 bestDistSq = distSq; in linesIntersect()
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H A D | SkOpSegment.cpp | 508 double SkOpSegment::distSq(double t, const SkOpAngle* oppAngle) const { in distSq() function in SkOpSegment 1413 SkScalar distSq = SkPointPriv::DistanceToSqd(ref->fPt, check->fPt); in spansNearby() local 1414 if (distSqBest > distSq && (refSeg != check->segment() in spansNearby() 1416 distSqBest = distSq; in spansNearby()
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H A D | SkPathOpsDebug.cpp | 1249 double testMidDistSq = testSegment->distSq(testMidT, next); in debugCheckNearCoincidence() 1250 double testEndDistSq = testSegment->distSq(testEndT, next); in debugCheckNearCoincidence() 1253 double distSq = testStartPt.distanceSquared(nextStartPt); in debugCheckNearCoincidence() local 1256 double nextMidDistSq = nextSegment->distSq(nextMidT, test); in debugCheckNearCoincidence() 1257 double nextEndDistSq = nextSegment->distSq(nextEndT, test); in debugCheckNearCoincidence() 1258 SkDebugf("%s distSq=%1.9g testId=%d nextId=%d\n", __FUNCTION__, distSq, in debugCheckNearCoincidence()
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H A D | SkOpSegment.h | 186 double distSq(double t, const SkOpAngle* opp) const;
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/third_party/skia/src/gpu/ |
H A D | GrDistanceFieldGenFromVector.cpp | 675 const float distSq = dataPtr[idx].fDistSq; in calculate_distance_field_data() local 678 int dilation = distSq < 1.5f * 1.5f ? 1 : in calculate_distance_field_data() 679 distSq < 2.5f * 2.5f ? 2 : in calculate_distance_field_data() 680 distSq < 3.5f * 3.5f ? 3 : SK_DistanceFieldPad; in calculate_distance_field_data() 697 if (currDistSq < distSq) { in calculate_distance_field_data()
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/third_party/skia/src/utils/ |
H A D | SkShadowTessellator.cpp | 146 SkScalar distSq = SkPointPriv::DistanceToSqd(p0, p1); in duplicate_pt() local 147 return distSq < kCloseSqd; in duplicate_pt() 265 SkScalar distSq = SkPointPriv::DistanceToLineSegmentBetweenSqd(fCentroid, currPoint, in computeConvexShadow() local 267 if (distSq < minDistSq) { in computeConvexShadow() 268 minDistSq = distSq; in computeConvexShadow()
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/third_party/skia/src/gpu/geometry/ |
H A D | GrAAConvexTessellator.cpp | 59 SkScalar distSq = SkPointPriv::DistanceToSqd(p0, p1); in duplicate_pt() local 60 return distSq < kCloseSqd; in duplicate_pt()
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