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Searched refs:disk_cache_put_key (Results 1 - 4 of 4) sorted by relevance

/third_party/mesa3d/src/util/
H A Ddisk_cache.h165 * key was previously stored. This is provided via disk_cache_put_key()
252 * Any call to disk_cache_put_key() may cause an existing, random key to be
256 disk_cache_put_key(struct disk_cache *cache, const cache_key key);
261 * Return value: True if disk_cache_put_key() was previously called with
265 * disk_cache_put_key(). Specifically, a call to disk_cache_put() will not cause
325 disk_cache_put_key(struct disk_cache *cache, const cache_key key) in disk_cache_put_key() function
H A Ddisk_cache.c458 disk_cache_put_key(struct disk_cache *cache, const cache_key key) in disk_cache_put_key() function
478 * stored in the cache with disk_cache_put_key(). The implement is
481 * calling disk_cache_put_key, then that's just an extra cache miss and an
/third_party/mesa3d/src/util/tests/
H A Dcache_test.cpp424 /* First test that disk_cache_has_key returns false before disk_cache_put_key */ in test_put_key_and_get_key()
428 /* Then a couple of tests of disk_cache_put_key followed by disk_cache_has_key */ in test_put_key_and_get_key()
429 disk_cache_put_key(cache, key_a); in test_put_key_and_get_key()
433 disk_cache_put_key(cache, key_b); in test_put_key_and_get_key()
440 disk_cache_put_key(cache, key_a_collide); in test_put_key_and_get_key()
450 disk_cache_put_key(cache, key_a); in test_put_key_and_get_key()
/third_party/mesa3d/src/compiler/glsl/
H A Dglsl_parser_extras.cpp2333 disk_cache_put_key(ctx->Cache, shader->disk_cache_sha1);

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