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Searched refs:disk_cache_has_key (Results 1 - 4 of 4) sorted by relevance

/third_party/mesa3d/src/util/tests/
H A Dcache_test.cpp424 /* First test that disk_cache_has_key returns false before disk_cache_put_key */ in test_put_key_and_get_key()
425 result = disk_cache_has_key(cache, key_a); in test_put_key_and_get_key()
426 EXPECT_EQ(result, 0) << "disk_cache_has_key before key added"; in test_put_key_and_get_key()
428 /* Then a couple of tests of disk_cache_put_key followed by disk_cache_has_key */ in test_put_key_and_get_key()
430 result = disk_cache_has_key(cache, key_a); in test_put_key_and_get_key()
431 EXPECT_EQ(result, 1) << "disk_cache_has_key after key added"; in test_put_key_and_get_key()
434 result = disk_cache_has_key(cache, key_b); in test_put_key_and_get_key()
435 EXPECT_EQ(result, 1) << "2nd disk_cache_has_key after key added"; in test_put_key_and_get_key()
441 result = disk_cache_has_key(cache, key_a_collide); in test_put_key_and_get_key()
444 result = disk_cache_has_key(cach in test_put_key_and_get_key()
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/third_party/mesa3d/src/util/
H A Ddisk_cache.h166 * and disk_cache_has_key().
249 * Later this key can be checked with disk_cache_has_key(), (unless the key
264 * Note: disk_cache_has_key() will only return true for keys passed to
266 * disk_cache_has_key() to return true for the same key.
269 disk_cache_has_key(struct disk_cache *cache, const cache_key key);
331 disk_cache_has_key(struct disk_cache *cache, const cache_key key) in disk_cache_has_key() function
H A Ddisk_cache.c485 disk_cache_has_key(struct disk_cache *cache, const cache_key key) in disk_cache_has_key() function
/third_party/mesa3d/src/compiler/glsl/
H A Dglsl_parser_extras.cpp2168 if (disk_cache_has_key(ctx->Cache, shader->disk_cache_sha1)) {

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