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/third_party/mesa3d/src/mesa/main/
H A Dreadpix.c699 GLubyte *depthMap, *stencilMap, *stencilVals; in fast_read_depth_stencil_pixels_separate() local
706 GL_MAP_READ_BIT, &depthMap, &depthStride, fb->FlipY); in fast_read_depth_stencil_pixels_separate()
707 if (!depthMap) { in fast_read_depth_stencil_pixels_separate()
724 _mesa_unpack_uint_z_row(depthRb->Format, width, depthMap, dst); in fast_read_depth_stencil_pixels_separate()
732 depthMap += depthStride; in fast_read_depth_stencil_pixels_separate()
760 GLubyte *depthMap, *stencilMap; in slow_read_depth_stencil_pixels_separate() local
770 GL_MAP_READ_BIT, &depthMap, &depthStride, fb->FlipY); in slow_read_depth_stencil_pixels_separate()
771 if (!depthMap) { in slow_read_depth_stencil_pixels_separate()
787 stencilMap = depthMap; in slow_read_depth_stencil_pixels_separate()
796 _mesa_unpack_float_z_row(depthRb->Format, width, depthMap, depthVal in slow_read_depth_stencil_pixels_separate()
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