Lines Matching refs:depthMap
699 GLubyte *depthMap, *stencilMap, *stencilVals;
706 GL_MAP_READ_BIT, &depthMap, &depthStride, fb->FlipY);
707 if (!depthMap) {
724 _mesa_unpack_uint_z_row(depthRb->Format, width, depthMap, dst);
732 depthMap += depthStride;
760 GLubyte *depthMap, *stencilMap;
770 GL_MAP_READ_BIT, &depthMap, &depthStride, fb->FlipY);
771 if (!depthMap) {
787 stencilMap = depthMap;
796 _mesa_unpack_float_z_row(depthRb->Format, width, depthMap, depthVals);
803 depthMap += depthStride;