H A D | SGTest.cpp | 109 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 200, 100, 300, 200} }; in inval_test1() local 113 &damage); in inval_test1() 135 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 200, 100, 300, 200} }; in inval_test1() local 139 &damage); in inval_test1() 145 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 0, 0, 50, 100} }; in inval_test1() local 149 &damage); in inval_test1() 171 std::vector<SkRect> damage = { {0, 0, 300, 200}, { 0, 0, 600, 400} }; in inval_test1() local 175 &damage); in inval_test1() 197 std::vector<SkRect> damage = { {400, 200, 600, 400}, { 400, 200, 500, 400} }; in inval_test1() local 201 &damage); in inval_test1() 244 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 0, 0, 100, 100} }; inval_test2() local 254 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 0, 0, 200, 200} }; inval_test2() local 264 std::vector<SkRect> damage = { { 0, 0, 200, 200}, // draw1 prev bounds inval_test2() local 277 std::vector<SkRect> damage = { { 100, 100, 300, 300}, // draw1 prev bounds inval_test2() local 312 std::vector<SkRect> damage = { {0, 0, 350, 175}, { 50, 75, 350, 175} }; inval_test3() local 322 std::vector<SkRect> damage = { { 50, 75, 350, 175} }; inval_test3() local 332 std::vector<SkRect> damage = { { 50, 75, 350, 175} }; inval_test3() local [all...] |