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Searched refs:currentCommandBuffer (Results 1 - 4 of 4) sorted by relevance

/third_party/skia/src/gpu/vk/
H A DGrVkOpsRenderPass.cpp288 GrVkCommandBuffer* GrVkOpsRenderPass::currentCommandBuffer() { in currentCommandBuffer() function in GrVkOpsRenderPass
294 SkASSERT(fGpu->currentCommandBuffer()); in currentCommandBuffer()
295 return fGpu->currentCommandBuffer(); in currentCommandBuffer()
299 fGpu->loadMSAAFromResolve(this->currentCommandBuffer(), *fCurrentRenderPass, in loadResolveIntoMSAA()
302 fGpu->currentCommandBuffer()->nexSubpass(fGpu, SkToBool(fCurrentSecondaryCommandBuffer)); in loadResolveIntoMSAA()
358 if (!fGpu->currentCommandBuffer()) { in set()
475 this->currentCommandBuffer()->clearAttachments(fGpu, 1, &attachment, 1, &clearRect); in onClearStencilClip()
521 this->currentCommandBuffer()->clearAttachments(fGpu, 1, &attachment, 1, &clearRect); in onClear()
634 GrVkCommandBuffer* currentCB = this->currentCommandBuffer(); in onBindPipeline()
675 GrVkPipeline::SetDynamicScissorRectState(fGpu, this->currentCommandBuffer(), in onSetScissorRect()
[all...]
H A DGrVkGpu.cpp253 SkASSERT(this->currentCommandBuffer()); in GrVkGpu()
254 this->currentCommandBuffer()->begin(this); in GrVkGpu()
399 if (!this->currentCommandBuffer()) { in submitCommandBuffer()
404 if (!this->currentCommandBuffer()->hasWork() && kForce_SyncQueue != sync && in submitCommandBuffer()
410 this->currentCommandBuffer()->callFinishedProcs(); in submitCommandBuffer()
569 if (!this->currentCommandBuffer()) { in onTransferPixelsTo()
623 this->currentCommandBuffer()->copyBufferToImage(this, in onTransferPixelsTo()
629 this->currentCommandBuffer()->addGrBuffer(std::move(transferBuffer)); in onTransferPixelsTo()
641 if (!this->currentCommandBuffer()) { in onTransferPixelsFrom()
689 this->currentCommandBuffer() in onTransferPixelsFrom()
[all...]
H A DGrVkOpsRenderPass.h67 GrVkCommandBuffer* currentCommandBuffer();
H A DGrVkGpu.h81 GrVkPrimaryCommandBuffer* currentCommandBuffer() const { return fMainCmdBuffer; } in currentCommandBuffer() function in GrVkGpu

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