/third_party/astc-encoder/Source/ |
H A D | astcenc_color_quantize.cpp | 160 * For this encoding @c color0 cannot be larger than @c color1. If @c color0 is actually larger 161 * than @c color1, @c color0 is reduced and @c color1 is increased until the constraint is met. 163 * @param color0 The input unquantized color0 endpoint. 165 * @param[out] color0_out The output quantized color0 endpoint. 170 vfloat4 color0, in quantize_rgb() 181 vint4 color0q = max(float_to_int_rtn(color0), vint4(0)); in quantize_rgb() 182 color0i = quant_color3(quant_level, color0q, color0); in quantize_rgb() 183 color0 in quantize_rgb() 169 quantize_rgb( vfloat4 color0, vfloat4 color1, vint4& color0_out, vint4& color1_out, quant_method quant_level ) quantize_rgb() argument 208 quantize_rgba( vfloat4 color0, vfloat4 color1, vint4& color0_out, vint4& color1_out, quant_method quant_level ) quantize_rgba() argument 237 try_quantize_rgb_blue_contract( vfloat4 color0, vfloat4 color1, vint4& color0_out, vint4& color1_out, quant_method quant_level ) try_quantize_rgb_blue_contract() argument 285 try_quantize_rgba_blue_contract( vfloat4 color0, vfloat4 color1, vint4& color0_out, vint4& color1_out, quant_method quant_level ) try_quantize_rgba_blue_contract() argument 321 try_quantize_rgb_delta( vfloat4 color0, vfloat4 color1, vint4& color0_out, vint4& color1_out, quant_method quant_level ) try_quantize_rgb_delta() argument 403 try_quantize_rgb_delta_blue_contract( vfloat4 color0, vfloat4 color1, vint4& color0_out, vint4& color1_out, quant_method quant_level ) try_quantize_rgb_delta_blue_contract() argument 504 try_quantize_alpha_delta( vfloat4 color0, vfloat4 color1, vint4& color0_out, vint4& color1_out, quant_method quant_level ) try_quantize_alpha_delta() argument 573 try_quantize_luminance_alpha_delta( vfloat4 color0, vfloat4 color1, uint8_t output[4], quant_method quant_level ) try_quantize_luminance_alpha_delta() argument 687 try_quantize_rgba_delta( vfloat4 color0, vfloat4 color1, vint4& color0_out, vint4& color1_out, quant_method quant_level ) try_quantize_rgba_delta() argument 715 try_quantize_rgba_delta_blue_contract( vfloat4 color0, vfloat4 color1, vint4& color0_out, vint4& color1_out, quant_method quant_level ) try_quantize_rgba_delta_blue_contract() argument 771 quantize_rgbs_alpha( vfloat4 color0, vfloat4 color1, vfloat4 color, uint8_t output[6], quant_method quant_level ) quantize_rgbs_alpha() argument 795 quantize_luminance( vfloat4 color0, vfloat4 color1, uint8_t output[2], quant_method quant_level ) quantize_luminance() argument 823 quantize_luminance_alpha( vfloat4 color0, vfloat4 color1, uint8_t output[4], quant_method quant_level ) quantize_luminance_alpha() argument [all...] |
/third_party/ffmpeg/libavcodec/ |
H A D | texturedsp.c | 41 uint16_t color0, in extract_color() 49 tmp = (color0 >> 11) * 255 + 16; in extract_color() 51 tmp = ((color0 & 0x07E0) >> 5) * 255 + 32; in extract_color() 53 tmp = (color0 & 0x001F) * 255 + 16; in extract_color() 63 if (dxtn || color0 > color1) { in extract_color() 90 uint16_t color0 = AV_RL16(block + 0); in dxt1_block_internal() local 94 extract_color(colors, color0, color1, 0, alpha); in dxt1_block_internal() 144 uint16_t color0 = AV_RL16(block + 8); in dxt3_block_internal() local 148 extract_color(colors, color0, color1, 1, 0); in dxt3_block_internal() 259 uint16_t color0 in dxt5_block_internal() local 40 extract_color(uint32_t colors[4], uint16_t color0, uint16_t color1, int dxtn, int alpha) extract_color() argument [all...] |
/third_party/mesa3d/src/mesa/main/ |
H A D | texcompress_s3tc_tmp.h | 59 const GLushort color0 = img_block_src[0] | (img_block_src[1] << 8); in dxt135_decode_imageblock() local 70 rgba[RCOMP] = UBYTE_TO_CHAN( EXP5TO8R(color0) ); in dxt135_decode_imageblock() 71 rgba[GCOMP] = UBYTE_TO_CHAN( EXP6TO8G(color0) ); in dxt135_decode_imageblock() 72 rgba[BCOMP] = UBYTE_TO_CHAN( EXP5TO8B(color0) ); in dxt135_decode_imageblock() 80 if ((dxt_type > 1) || (color0 > color1)) { in dxt135_decode_imageblock() 81 rgba[RCOMP] = UBYTE_TO_CHAN( ((EXP5TO8R(color0) * 2 + EXP5TO8R(color1)) / 3) ); in dxt135_decode_imageblock() 82 rgba[GCOMP] = UBYTE_TO_CHAN( ((EXP6TO8G(color0) * 2 + EXP6TO8G(color1)) / 3) ); in dxt135_decode_imageblock() 83 rgba[BCOMP] = UBYTE_TO_CHAN( ((EXP5TO8B(color0) * 2 + EXP5TO8B(color1)) / 3) ); in dxt135_decode_imageblock() 86 rgba[RCOMP] = UBYTE_TO_CHAN( ((EXP5TO8R(color0) + EXP5TO8R(color1)) / 2) ); in dxt135_decode_imageblock() 87 rgba[GCOMP] = UBYTE_TO_CHAN( ((EXP6TO8G(color0) in dxt135_decode_imageblock() 388 GLushort color0, color1, tempcolor; storedxtencodedblock() local [all...] |
/third_party/skia/tests/ |
H A D | RectangleTextureTest.cpp | 45 GrColor color0 = GrColorPackRGBA(0xA, 0xB, 0xC, 0xD); in test_clear() local 46 sfc->clear(SkPMColor4f::FromBytes_RGBA(color0)); in test_clear() 56 expectedBytes0[0] = GrColorUnpackR(color0); in test_clear() 57 expectedBytes0[1] = GrColorUnpackG(color0); in test_clear() 58 expectedBytes0[2] = GrColorUnpackB(color0); in test_clear() 59 expectedBytes0[3] = GrColorUnpackA(color0); in test_clear()
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/third_party/skia/docs/examples/ |
H A D | radial_gradient_test.cpp | 10 const SkColor color0 = 0xFF000000; in REG_FIDDLE() local 13 SkColor cs[] = {preColor, color0, color1, postColor}; in REG_FIDDLE()
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/third_party/mesa3d/src/intel/compiler/ |
H A D | brw_nir_lower_alpha_to_coverage.c | 149 nir_ssa_def *color0 = color0_write->src[0].ssa; in brw_nir_lower_alpha_to_coverage() local 150 if (color0->num_components < 4) in brw_nir_lower_alpha_to_coverage() 157 /* If the sample mask write comes before the write to color0, we need in brw_nir_lower_alpha_to_coverage() 158 * to move it because it's going to use the value from color0 to in brw_nir_lower_alpha_to_coverage() 171 nir_ssa_def *dither_mask = build_dither_mask(&b, color0); in brw_nir_lower_alpha_to_coverage()
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/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
H A D | lp_linear.c | 195 jit.color0 = color + x * 4 + y * stride; in lp_fs_linear_run() 200 jit.color0 += stride; in lp_fs_linear_run() 225 alignas(16) uint8_t color0[TILE_SIZE*4]; in check_linear_interp_mask_a() local 244 jit.color0 = color0; in check_linear_interp_mask_a()
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/third_party/skia/third_party/externals/swiftshader/third_party/astc-encoder/Source/ |
H A D | astc_decompress_symbolic.cpp | 41 uint4 color0, in lerp_color_int() 47 int4 ecolor0 = int4(color0.x, color0.y, color0.z, color0.w); in lerp_color_int() 39 lerp_color_int( astc_decode_mode decode_mode, uint4 color0, uint4 color1, int weight, int plane2_weight, int plane2_color_component ) lerp_color_int() argument
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsTextureBufferCase.cpp | 233 const tcu::Vec4 color0 = vtxColor0; in shadeFragments() local 238 rr::writeFragmentOutput(context, packetNdx, 0, 0, tcu::Vec4(color0.x() * color0.w(), color0.y() * color0.w(), color0.z() * color0.w(), 1.0f)); in shadeFragments() 278 const tcu::Vec4 color0 = 0.5f * (vtxColor0 + texColor0); in shadeFragments() local 283 rr::writeFragmentOutput(context, packetNdx, 0, 0, tcu::Vec4(color0.x() * color0 in shadeFragments() [all...] |
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | GeometryShaderTest.cpp | 63 GLuint color0, 908 GLuint color0, 930 glBindTexture(colorTarget, color0); 949 glFramebufferTextureEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, color0, 0); 994 layout(location = 0) out mediump vec4 color0; 1011 color0 = color0Layers[gl_Layer]; 1138 GLTexture color0; 1143 setupLayeredFramebuffer(framebuffer, color0, color1, depthStencil, colorTarget, 1171 verifyLayeredFramebufferColor(color0, colorTarget, kExpectedColor0, kColor0Layers); 1203 GLTexture color0; [all...] |
/third_party/spirv-tools/test/opt/ |
H A D | eliminate_dead_output_stores_test.cpp | 32 // vec4 color0; in TEST_F() 39 // oVert.color0 = vec4(0.0,0.0,0.0,0.0); in TEST_F() 53 OpMemberName %Vertex 0 "color0" in TEST_F() 121 // vec4 color0; in TEST_F() 130 // oVert.color0 = vec4(0.0,0.0,0.0,0.0); in TEST_F() 144 OpMemberName %Vertex 0 "color0" in TEST_F() 863 // f16vec4 color0; in TEST_F() 870 // oVert.color0 = f16vec4(0.0,0.0,0.0,0.0); in TEST_F() 886 OpMemberName %Vertex 0 "color0" in TEST_F()
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H A D | analyze_live_input_test.cpp | 34 // vec4 color0; in TEST_F() 43 // oFragColor = iVert.color0 + iVert.color2[1]; in TEST_F() 55 OpMemberName %Vertex 0 "color0" in TEST_F() 128 // vec4 color0; in TEST_F() 140 // oFragColor = iVert.color0 + iVert.color3[ui_inst.i]; in TEST_F() 152 OpMemberName %Vertex 0 "color0" in TEST_F() 822 // f16vec4 color0; in TEST_F() 831 // oFragColor = iVert.color0 + iVert.color2[1]; in TEST_F() 845 OpMemberName %Vertex 0 "color0" in TEST_F()
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/third_party/skia/third_party/externals/dng_sdk/source/ |
H A D | dng_negative.cpp | 2562 void dng_negative::SetColorKeys (ColorKeyCode color0, 2572 info.fCFAPlaneColor [0] = color0; 2588 ColorKeyCode color0 = (ColorKeyCode) info.fCFAPlaneColor [0]; 2600 info.fCFAPattern [0] [1] = color0; 2608 info.fCFAPattern [0] [0] = color0; 2620 info.fCFAPattern [1] [1] = color0; 2628 info.fCFAPattern [1] [0] = color0; 2650 ColorKeyCode color0 = (ColorKeyCode) info.fCFAPlaneColor [0]; 2661 info.fCFAPattern [0] [0] = color0; 2667 info.fCFAPattern [1] [2] = color0; [all...] |
/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
H A D | BindGroupTests.cpp | 656 std::array<float, 4> color0 = {1, 0, 0, 0.501}; in TEST_P() local 659 size_t color1Offset = Align(sizeof(color0), mMinUniformBufferOffsetAlignment); in TEST_P() 662 memcpy(data.data(), color0.data(), sizeof(color0)); in TEST_P() 726 std::array<float, 4> color0 = {1, 0, 0, 0.5}; in TEST_P() local 729 size_t color1Offset = Align(sizeof(color0), mMinUniformBufferOffsetAlignment); in TEST_P() 732 memcpy(data.data(), color0.data(), sizeof(color0)); in TEST_P() 807 // The first draw will use { color0, color1, color2 }. in TEST_P() 808 // The second draw will use { color0, color in TEST_P() 811 std::array<float, 4> color0 = {0.501, 0, 0, 0}; TEST_P() local 910 std::array<float, 4> color0 = {0.501, 0, 0, 0}; TEST_P() local [all...] |
/third_party/skia/samplecode/ |
H A D | SampleVertices.cpp | 29 SkPMColor color0 = SkPreMultiplyARGB(0x80, 0x80, 0xff, 0x80); in make_shader0() local 32 bm.eraseColor(color0); in make_shader0() 34 pixels[0] = pixels[2] = color0; in make_shader0()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineVertexUtil.cpp | 987 const Vec4& color0 = quadColors[quadNdx]; 992 color0, 998 color0, 1004 color0, 1010 color0,
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H A D | vktPipelineReferenceRenderer.hpp | 101 tcu::Vec4 color0; in shadeVertices() local 109 readVertexAttrib(color0, inputs[1], packet->instanceNdx, packet->vertexNdx); in shadeVertices() 113 packet->outputs[1] = color0; in shadeVertices()
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H A D | vktPipelineVertexUtil.hpp | 47 tcu::Vec4 color0; member
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineVertexUtil.cpp | 987 const Vec4& color0 = quadColors[quadNdx]; 992 color0, 998 color0, 1004 color0, 1010 color0,
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H A D | vktPipelineReferenceRenderer.hpp | 101 tcu::Vec4 color0; in shadeVertices() local 109 readVertexAttrib(color0, inputs[1], packet->instanceNdx, packet->vertexNdx); in shadeVertices() 113 packet->outputs[1] = color0; in shadeVertices()
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H A D | vktPipelineVertexUtil.hpp | 47 tcu::Vec4 color0; member
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/third_party/skia/modules/sksg/src/ |
H A D | SkSGColorFilter.cpp | 107 sk_sp<SkColorFilter> Make2ColorGradient(const sk_sp<Color>& color0, const sk_sp<Color>& color1) { in Make2ColorGradient() argument 108 const auto c0 = SkColor4f::FromColor(color0->getColor()), in Make2ColorGradient()
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/third_party/skia/gm/ |
H A D | gradients.cpp | 805 const SkColor color0 = 0xFF000000; in DEF_SIMPLE_GM() local 810 { { color0, color1, badColor, badColor }, in DEF_SIMPLE_GM() 814 { { preColor, color0, color1, badColor }, in DEF_SIMPLE_GM() 818 { { color0, color1, postColor, badColor }, in DEF_SIMPLE_GM() 822 { { preColor, color0, color1, postColor }, in DEF_SIMPLE_GM() 826 { { color0, color0, color1, color1 }, in DEF_SIMPLE_GM()
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/third_party/vk-gl-cts/framework/common/ |
H A D | tcuCompressedTexture.cpp | 1498 const deUint32 color0 = bgr16torgba32(color0_16); 1526 color0, 1528 alphaMode ? averageColor(color0, color1) : interpolateColor(color1, color0), 1529 alphaMode ? (hasAlpha ? 0 : 0xff000000) : interpolateColor(color0, color1) 1551 const deUint32 color0 = bgr16torgba32(color0_16); in decompressBc2() local 1598 color0, in decompressBc2() 1600 interpolateColor(color1, color0), in decompressBc2() 1601 interpolateColor(color0, color1) in decompressBc2() 1625 const deUint32 color0 in decompressBc3() local [all...] |
/third_party/mesa3d/src/amd/llvm/ |
H A D | ac_shader_abi.h | 49 LLVMValueRef color0, color1; member
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