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/third_party/mesa3d/.gitlab-ci/lava/utils/
H A Dlog_section.py46 collapsed: bool = False
61 start_collapsed=self.collapsed,
85 collapsed=True,
H A Dgitlab_section.py47 collapsed = "[collapsed=true]" if collapse else ""
48 section_id = f"{self.id}{collapsed}"
/third_party/skia/src/pathops/
H A DSkPathOpsConic.h21 bool collapsed() const { in collapsed() function
22 return fPts.collapsed(); in collapsed()
151 bool collapsed() const override { return fConic.collapsed(); }
H A DSkPathOpsQuad.h29 bool collapsed() const { in collapsed() function
142 bool collapsed() const override { return fQuad.collapsed(); }
H A DSkPathOpsCubic.h27 bool collapsed() const { in collapsed() function
199 bool collapsed() const override { return fCubic.collapsed(); }
H A DSkPathOpsTCurve.h22 virtual bool collapsed() const = 0;
H A DSkPathOpsTSect.h297 int collapsed() const;
H A DSkOpCoincidence.cpp14 bool SkCoincidentSpans::collapsed(const SkOpPtT* test) const { in collapsed() function in SkCoincidentSpans
638 SkOpSpanBase::Collapsed result = coinSeg->collapsed(coinTs, coinTe); in addIfMissing()
644 result = oppSeg->collapsed(oppTs, oppTe); in addIfMissing()
1212 // segments may have collapsed in the meantime; remove empty referenced segments in restoreHead()
1384 if (coin->collapsed(test)) { in markCollapsed()
H A DSkOpSpan.h202 Collapsed collapsed(double s, double e) const;
H A DSkOpSegment.h107 SkOpSpanBase::Collapsed collapsed(double startT, double endT) const;
H A DSkOpSpan.cpp163 SkOpSpanBase::Collapsed SkOpSpanBase::collapsed(double s, double e) const { in collapsed() function in SkOpSpanBase
346 segment->markAllDone(); // mark segment as collapsed in mergeMatches()
H A DSkOpCoincidence.h28 bool collapsed(const SkOpPtT* ) const;
H A DSkPathOpsTSect.cpp231 fCollapsed = fPart->collapsed(); in initBounds()
718 int SkTSect::collapsed() const { in collapsed() function in SkTSect
1908 if (sect1->collapsed() > sect1->fCurve.maxIntersections()) { in BinarySearch()
H A DSkOpSegment.cpp17 - find small collections of points that can be collapsed to a single point
332 SkOpSpanBase::Collapsed SkOpSegment::collapsed(double s, double e) const { in collapsed() function in SkOpSegment
335 SkOpSpanBase::Collapsed result = span->collapsed(s, e); in collapsed()
H A DSkPathOpsDebug.cpp1720 SkOpSpanBase::Collapsed result = coinSeg->collapsed(coinTs, coinTe); in debugAddIfMissing()
1726 result = oppSeg->collapsed(oppTs, oppTe); in debugAddIfMissing()
2077 if (coin->collapsed(test)) { in debugMarkCollapsed()
/third_party/mesa3d/.gitlab-ci/tests/utils/
H A Dtest_lava_log.py25 "start collapsed": (
28 f"\x1b[0Ksection_start:mock_date:my_first_section[collapsed=true]\r\x1b[0K{GitlabSection.colour}my_header\x1b[0m",
35 "end collapsed": (
48 "method, collapsed, expectation",
52 def test_gitlab_section(method, collapsed, expectation):
57 start_collapsed=collapsed,
102 assert "collapsed=true" not in parsed_lines[0]
105 assert "collapsed=true" not in parsed_lines[2]
108 assert "collapsed=true" in parsed_lines[4]
215 msg="[0Ksection_start:1652658415:deqp[collapsed
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/third_party/python/Lib/email/
H A Dheader.py137 collapsed = []
146 collapsed.append((last_word, last_charset))
153 collapsed.append((last_word, last_charset))
154 return collapsed
399 # get collapsed into a single unicode string.
/third_party/python/Lib/test/
H A Dtest_ipaddress.py1780 collapsed = ipaddress.collapse_addresses(
1782 self.assertEqual(list(collapsed),
1794 collapsed = ipaddress.collapse_addresses([ip1, ip2, ip3, ip4])
1795 self.assertEqual(list(collapsed),
1808 collapsed = ipaddress.collapse_addresses([ip1, ip2, ip3, ip4, ip5,
1810 self.assertEqual(list(collapsed),
1815 collapsed = ipaddress.collapse_addresses([ip1, ip2])
1816 self.assertEqual(list(collapsed),
1834 collapsed = ipaddress.collapse_addresses([ip1, ip2, ip3])
1835 self.assertEqual(list(collapsed), [ip
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/third_party/json/tools/cpplint/
H A Dcpplint.py1944 The line with collapsed strings.
1957 collapsed = ''
1962 collapsed += elided
1970 collapsed += head + '""'
1975 collapsed += elided
1987 collapsed += head + match_literal.group(1).replace("'", '')
1992 collapsed += head + "''"
1996 collapsed += elided
1999 return collapsed
/third_party/mesa3d/src/intel/tools/
H A Daubinator_viewer.cpp295 bool collapsed; member
815 window->collapsed = true; in new_batch_window()
/third_party/mesa3d/src/imgui/
H A Dimgui.h235 // - Begin() return false to indicate the window is collapsed or fully clipped, so you may early out and omit submitting
246 // - BeginChild() returns false to indicate the window is collapsed or fully clipped, so you may early out and omit submitting anything to the window.
275 IMGUI_API void SetNextWindowCollapsed(bool collapsed, ImGuiCond cond = 0); // set next window collapsed state. call before Begin()
280 IMGUI_API void SetWindowCollapsed(bool collapsed, ImGuiCond cond = 0); // (not recommended) set current window collapsed state. prefer using SetNextWindowCollapsed().
285 IMGUI_API void SetWindowCollapsed(const char* name, bool collapsed, ImGuiCond cond = 0); // set named window collapsed state
634 IMGUI_API void EndChildFrame(); // always call EndChildFrame() regardless of BeginChildFrame() return values (which indicates a collapsed/clipped window)
H A Dimgui.cpp2398 // Render an arrow aimed to be aligned with text (p_min is a position in the same space text would be positioned). To e.g. denote expanded/collapsed state
2855 // When the window is collapsed (SkipItems==true) that last item will never be overwritten so we need to detect the case. in IsItemHovered()
4864 // - Return false when window is collapsed, so you can early out in your code. You always need to call ImGui::End() even if false is returned.
5078 // We still process initial auto-fit on collapsed windows to get a window width, but otherwise don't honor ImGuiWindowFlags_AlwaysAutoResize when collapsed. in Begin()
5430 // Note that if our window is collapsed we will end up with an inverted (~null) clipping rectangle which is the correct behavior. in Begin()
5463 // Mark them as collapsed so commands are skipped earlier (we can't manually collapse them because they have no title bar). in Begin()
5469 // Completely hide along with parent or if parent is collapsed in Begin()
6126 void ImGui::SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond) in SetWindowCollapsed() argument
6134 window->Collapsed = collapsed; in SetWindowCollapsed()
6137 SetWindowCollapsed(bool collapsed, ImGuiCond cond) SetWindowCollapsed() argument
6154 SetWindowCollapsed(const char* name, bool collapsed, ImGuiCond cond) SetWindowCollapsed() argument
6211 SetNextWindowCollapsed(bool collapsed, ImGuiCond cond) SetNextWindowCollapsed() argument
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H A Dimgui_internal.h1134 ImVec2 Size; // Current size (==SizeFull or collapsed title bar size)
1135 ImVec2 SizeFull; // Size when non collapsed
1155 bool SkipItems; // Set when items can safely be all clipped (e.g. window not visible or collapsed)
1338 IMGUI_API void SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond);
/third_party/skia/third_party/externals/imgui/
H A Dimgui.h329 // - Begin() return false to indicate the window is collapsed or fully clipped, so you may early out and omit submitting
341 // - BeginChild() returns false to indicate the window is collapsed or fully clipped, so you may early out and omit submitting anything to the window.
368 IMGUI_API void SetNextWindowCollapsed(bool collapsed, ImGuiCond cond = 0); // set next window collapsed state. call before Begin()
373 IMGUI_API void SetWindowCollapsed(bool collapsed, ImGuiCond cond = 0); // (not recommended) set current window collapsed state. prefer using SetNextWindowCollapsed().
378 IMGUI_API void SetWindowCollapsed(const char* name, bool collapsed, ImGuiCond cond = 0); // set named window collapsed state
874 IMGUI_API void EndChildFrame(); // always call EndChildFrame() regardless of BeginChildFrame() return values (which indicates a collapsed/clipped window)
H A Dimgui.cpp3224 // When the window is collapsed (SkipItems==true) that last item will never be overwritten so we need to detect the case. in IsItemHovered()
5766 // - Return false when window is collapsed, so you can early out in your code. You always need to call ImGui::End() even if false is returned.
6020 // We still process initial auto-fit on collapsed windows to get a window width, but otherwise don't honor ImGuiWindowFlags_AlwaysAutoResize when collapsed. in Begin()
6165 // Note that if our window is collapsed we will end up with an inverted (~null) clipping rectangle which is the correct behavior. in Begin()
6383 // Mark them as collapsed so commands are skipped earlier (we can't manually collapse them because they have no title bar). in Begin()
6390 // Hide along with parent or if parent is collapsed in Begin()
6908 void ImGui::SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond) in SetWindowCollapsed() argument
6916 window->Collapsed = collapsed; in SetWindowCollapsed()
6926 void ImGui::SetWindowCollapsed(bool collapsed, ImGuiCon argument
6943 SetWindowCollapsed(const char* name, bool collapsed, ImGuiCond cond) SetWindowCollapsed() argument
7011 SetNextWindowCollapsed(bool collapsed, ImGuiCond cond) SetNextWindowCollapsed() argument
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