/third_party/mesa3d/.gitlab-ci/lava/utils/ |
H A D | log_section.py | 46 collapsed: bool = False 61 start_collapsed=self.collapsed, 85 collapsed=True,
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H A D | gitlab_section.py | 47 collapsed = "[collapsed=true]" if collapse else "" 48 section_id = f"{self.id}{collapsed}"
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/third_party/skia/src/pathops/ |
H A D | SkPathOpsConic.h | 21 bool collapsed() const { in collapsed() function 22 return fPts.collapsed(); in collapsed() 151 bool collapsed() const override { return fConic.collapsed(); }
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H A D | SkPathOpsQuad.h | 29 bool collapsed() const { in collapsed() function 142 bool collapsed() const override { return fQuad.collapsed(); }
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H A D | SkPathOpsCubic.h | 27 bool collapsed() const { in collapsed() function 199 bool collapsed() const override { return fCubic.collapsed(); }
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H A D | SkPathOpsTCurve.h | 22 virtual bool collapsed() const = 0;
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H A D | SkPathOpsTSect.h | 297 int collapsed() const;
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H A D | SkOpCoincidence.cpp | 14 bool SkCoincidentSpans::collapsed(const SkOpPtT* test) const { in collapsed() function in SkCoincidentSpans 638 SkOpSpanBase::Collapsed result = coinSeg->collapsed(coinTs, coinTe); in addIfMissing() 644 result = oppSeg->collapsed(oppTs, oppTe); in addIfMissing() 1212 // segments may have collapsed in the meantime; remove empty referenced segments in restoreHead() 1384 if (coin->collapsed(test)) { in markCollapsed()
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H A D | SkOpSpan.h | 202 Collapsed collapsed(double s, double e) const;
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H A D | SkOpSegment.h | 107 SkOpSpanBase::Collapsed collapsed(double startT, double endT) const;
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H A D | SkOpSpan.cpp | 163 SkOpSpanBase::Collapsed SkOpSpanBase::collapsed(double s, double e) const { in collapsed() function in SkOpSpanBase 346 segment->markAllDone(); // mark segment as collapsed in mergeMatches()
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H A D | SkOpCoincidence.h | 28 bool collapsed(const SkOpPtT* ) const;
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H A D | SkPathOpsTSect.cpp | 231 fCollapsed = fPart->collapsed(); in initBounds() 718 int SkTSect::collapsed() const { in collapsed() function in SkTSect 1908 if (sect1->collapsed() > sect1->fCurve.maxIntersections()) { in BinarySearch()
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H A D | SkOpSegment.cpp | 17 - find small collections of points that can be collapsed to a single point 332 SkOpSpanBase::Collapsed SkOpSegment::collapsed(double s, double e) const { in collapsed() function in SkOpSegment 335 SkOpSpanBase::Collapsed result = span->collapsed(s, e); in collapsed()
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H A D | SkPathOpsDebug.cpp | 1720 SkOpSpanBase::Collapsed result = coinSeg->collapsed(coinTs, coinTe); in debugAddIfMissing() 1726 result = oppSeg->collapsed(oppTs, oppTe); in debugAddIfMissing() 2077 if (coin->collapsed(test)) { in debugMarkCollapsed()
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/third_party/mesa3d/.gitlab-ci/tests/utils/ |
H A D | test_lava_log.py | 25 "start collapsed": ( 28 f"\x1b[0Ksection_start:mock_date:my_first_section[collapsed=true]\r\x1b[0K{GitlabSection.colour}my_header\x1b[0m", 35 "end collapsed": ( 48 "method, collapsed, expectation", 52 def test_gitlab_section(method, collapsed, expectation): 57 start_collapsed=collapsed, 102 assert "collapsed=true" not in parsed_lines[0] 105 assert "collapsed=true" not in parsed_lines[2] 108 assert "collapsed=true" in parsed_lines[4] 215 msg="[0Ksection_start:1652658415:deqp[collapsed [all...] |
/third_party/python/Lib/email/ |
H A D | header.py | 137 collapsed = [] 146 collapsed.append((last_word, last_charset)) 153 collapsed.append((last_word, last_charset)) 154 return collapsed 399 # get collapsed into a single unicode string.
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/third_party/python/Lib/test/ |
H A D | test_ipaddress.py | 1780 collapsed = ipaddress.collapse_addresses( 1782 self.assertEqual(list(collapsed), 1794 collapsed = ipaddress.collapse_addresses([ip1, ip2, ip3, ip4]) 1795 self.assertEqual(list(collapsed), 1808 collapsed = ipaddress.collapse_addresses([ip1, ip2, ip3, ip4, ip5, 1810 self.assertEqual(list(collapsed), 1815 collapsed = ipaddress.collapse_addresses([ip1, ip2]) 1816 self.assertEqual(list(collapsed), 1834 collapsed = ipaddress.collapse_addresses([ip1, ip2, ip3]) 1835 self.assertEqual(list(collapsed), [ip [all...] |
/third_party/json/tools/cpplint/ |
H A D | cpplint.py | 1944 The line with collapsed strings. 1957 collapsed = '' 1962 collapsed += elided 1970 collapsed += head + '""' 1975 collapsed += elided 1987 collapsed += head + match_literal.group(1).replace("'", '') 1992 collapsed += head + "''" 1996 collapsed += elided 1999 return collapsed
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/third_party/mesa3d/src/intel/tools/ |
H A D | aubinator_viewer.cpp | 295 bool collapsed; member 815 window->collapsed = true; in new_batch_window()
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/third_party/mesa3d/src/imgui/ |
H A D | imgui.h | 235 // - Begin() return false to indicate the window is collapsed or fully clipped, so you may early out and omit submitting 246 // - BeginChild() returns false to indicate the window is collapsed or fully clipped, so you may early out and omit submitting anything to the window. 275 IMGUI_API void SetNextWindowCollapsed(bool collapsed, ImGuiCond cond = 0); // set next window collapsed state. call before Begin() 280 IMGUI_API void SetWindowCollapsed(bool collapsed, ImGuiCond cond = 0); // (not recommended) set current window collapsed state. prefer using SetNextWindowCollapsed(). 285 IMGUI_API void SetWindowCollapsed(const char* name, bool collapsed, ImGuiCond cond = 0); // set named window collapsed state 634 IMGUI_API void EndChildFrame(); // always call EndChildFrame() regardless of BeginChildFrame() return values (which indicates a collapsed/clipped window)
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H A D | imgui.cpp | 2398 // Render an arrow aimed to be aligned with text (p_min is a position in the same space text would be positioned). To e.g. denote expanded/collapsed state 2855 // When the window is collapsed (SkipItems==true) that last item will never be overwritten so we need to detect the case. in IsItemHovered() 4864 // - Return false when window is collapsed, so you can early out in your code. You always need to call ImGui::End() even if false is returned. 5078 // We still process initial auto-fit on collapsed windows to get a window width, but otherwise don't honor ImGuiWindowFlags_AlwaysAutoResize when collapsed. in Begin() 5430 // Note that if our window is collapsed we will end up with an inverted (~null) clipping rectangle which is the correct behavior. in Begin() 5463 // Mark them as collapsed so commands are skipped earlier (we can't manually collapse them because they have no title bar). in Begin() 5469 // Completely hide along with parent or if parent is collapsed in Begin() 6126 void ImGui::SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond) in SetWindowCollapsed() argument 6134 window->Collapsed = collapsed; in SetWindowCollapsed() 6137 SetWindowCollapsed(bool collapsed, ImGuiCond cond) SetWindowCollapsed() argument 6154 SetWindowCollapsed(const char* name, bool collapsed, ImGuiCond cond) SetWindowCollapsed() argument 6211 SetNextWindowCollapsed(bool collapsed, ImGuiCond cond) SetNextWindowCollapsed() argument [all...] |
H A D | imgui_internal.h | 1134 ImVec2 Size; // Current size (==SizeFull or collapsed title bar size) 1135 ImVec2 SizeFull; // Size when non collapsed 1155 bool SkipItems; // Set when items can safely be all clipped (e.g. window not visible or collapsed) 1338 IMGUI_API void SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond);
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/third_party/skia/third_party/externals/imgui/ |
H A D | imgui.h | 329 // - Begin() return false to indicate the window is collapsed or fully clipped, so you may early out and omit submitting 341 // - BeginChild() returns false to indicate the window is collapsed or fully clipped, so you may early out and omit submitting anything to the window. 368 IMGUI_API void SetNextWindowCollapsed(bool collapsed, ImGuiCond cond = 0); // set next window collapsed state. call before Begin() 373 IMGUI_API void SetWindowCollapsed(bool collapsed, ImGuiCond cond = 0); // (not recommended) set current window collapsed state. prefer using SetNextWindowCollapsed(). 378 IMGUI_API void SetWindowCollapsed(const char* name, bool collapsed, ImGuiCond cond = 0); // set named window collapsed state 874 IMGUI_API void EndChildFrame(); // always call EndChildFrame() regardless of BeginChildFrame() return values (which indicates a collapsed/clipped window)
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H A D | imgui.cpp | 3224 // When the window is collapsed (SkipItems==true) that last item will never be overwritten so we need to detect the case. in IsItemHovered() 5766 // - Return false when window is collapsed, so you can early out in your code. You always need to call ImGui::End() even if false is returned. 6020 // We still process initial auto-fit on collapsed windows to get a window width, but otherwise don't honor ImGuiWindowFlags_AlwaysAutoResize when collapsed. in Begin() 6165 // Note that if our window is collapsed we will end up with an inverted (~null) clipping rectangle which is the correct behavior. in Begin() 6383 // Mark them as collapsed so commands are skipped earlier (we can't manually collapse them because they have no title bar). in Begin() 6390 // Hide along with parent or if parent is collapsed in Begin() 6908 void ImGui::SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond) in SetWindowCollapsed() argument 6916 window->Collapsed = collapsed; in SetWindowCollapsed() 6926 void ImGui::SetWindowCollapsed(bool collapsed, ImGuiCon argument 6943 SetWindowCollapsed(const char* name, bool collapsed, ImGuiCond cond) SetWindowCollapsed() argument 7011 SetNextWindowCollapsed(bool collapsed, ImGuiCond cond) SetNextWindowCollapsed() argument [all...] |