Searched refs:ccwValid (Results 1 - 1 of 1) sorted by relevance
/third_party/skia/src/gpu/geometry/ |
H A D | GrQuadUtils.cpp | 438 M4f ccwValid = next_ccw(v.fW) >= SkPathPriv::kW0PlaneDistance; local 450 if_then_else((!ccwValid) & (!cwValid), next_ccw(clip.fX), 451 if_then_else(ccwValid, clip.fX, /* cwValid */ next_cw(clip.fX)))); 453 if_then_else((!ccwValid) & (!cwValid), next_ccw(clip.fY), 454 if_then_else(ccwValid, clip.fY, /* cwValid */ next_cw(clip.fY)))); 458 if_then_else((!ccwValid) & (!cwValid), next_ccw(clip.fU), 459 if_then_else(ccwValid, clip.fU, /* cwValid */ next_cw(clip.fU)))); 461 if_then_else((!ccwValid) & (!cwValid), next_ccw(clip.fV), 462 if_then_else(ccwValid, clip.fV, /* cwValid */ next_cw(clip.fV)))); 464 if_then_else((!ccwValid) [all...] |
Completed in 2 milliseconds