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/third_party/vixl/src/aarch64/
H A Ddecoder-aarch64.cc206 INSTANTIATE_TEMPLATE_M(00000c00); in GetBitExtractFunctionHelper()
212 INSTANTIATE_TEMPLATE_M(00001c00); in GetBitExtractFunctionHelper()
220 INSTANTIATE_TEMPLATE_M(00003c00); in GetBitExtractFunctionHelper()
253 INSTANTIATE_TEMPLATE_M(00801c00); in GetBitExtractFunctionHelper()
255 INSTANTIATE_TEMPLATE_M(00803c00); in GetBitExtractFunctionHelper()
288 INSTANTIATE_TEMPLATE_M(40000c00); in GetBitExtractFunctionHelper()
292 INSTANTIATE_TEMPLATE_M(40003c00); in GetBitExtractFunctionHelper()
295 INSTANTIATE_TEMPLATE_M(40400c00); in GetBitExtractFunctionHelper()
296 INSTANTIATE_TEMPLATE_M(40403c00); in GetBitExtractFunctionHelper()
299 INSTANTIATE_TEMPLATE_M(40800c00); in GetBitExtractFunctionHelper()
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/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DSamplerCore.cpp476 Vector4s c00 = sampleTexel(uuuu0, vvvv0, wwww, layerIndex, offset, sample, mipmap, buffer, function); in sampleQuad2D() local
514 c00.x = As<UShort4>(c00.x) - MulHigh(As<UShort4>(c00.x), f0u) + MulHigh(As<UShort4>(c10.x), f0u); in sampleQuad2D()
516 c.x = As<UShort4>(c00.x) - MulHigh(As<UShort4>(c00.x), f0v) + MulHigh(As<UShort4>(c01.x), f0v); in sampleQuad2D()
522 c00.x = MulHigh(As<UShort4>(c00.x), f1u1v); in sampleQuad2D()
529 c00.x = MulHigh(c00 in sampleQuad2D()
945 Vector4f c00 = sampleTexel(x0, y0, z, dRef, sample, mipmap, buffer, function); sampleFloat2D() local
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/third_party/skia/src/core/
H A DSkMipmap.cpp205 auto c00 = F::Expand(p0[0]); in downsample_1_2() local
208 auto c = c00 + c10; in downsample_1_2()
223 auto c00 = F::Expand(p0[0]); in downsample_1_3() local
227 auto c = add_121(c00, c10, c20); in downsample_1_3()
241 auto c00 = F::Expand(p0[0]); in downsample_2_1() local
244 auto c = c00 + c01; in downsample_2_1()
257 auto c00 = F::Expand(p0[0]); in downsample_2_2() local
262 auto c = c00 + c10 + c01 + c11; in downsample_2_2()
277 auto c00 = F::Expand(p0[0]); in downsample_2_3() local
284 auto c = add_121(c00, c1 in downsample_2_3()
299 auto c00 = c02; downsample_3_1() local
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/third_party/skia/third_party/externals/abseil-cpp/absl/random/internal/
H A Dwide_multiply.h59 const uint64_t c00 = a00 * b00; in MultiplyU64ToU128()
65 static_cast<uint32_t>(((c00 >> 32) + static_cast<uint32_t>(c32a) + in MultiplyU64ToU128()
70 c00 + (c32a << 32) + (c32b << 32)); in MultiplyU64ToU128()
/third_party/skia/src/utils/
H A DSkPatchUtils.cpp149 static SkScalar bilerp(SkScalar tx, SkScalar ty, SkScalar c00, SkScalar c10, SkScalar c01, in bilerp() argument
151 SkScalar a = c00 * (1.f - tx) + c10 * tx; in bilerp()
157 const Sk4f& c00, const Sk4f& c10, const Sk4f& c01, const Sk4f& c11) { in bilerp()
158 Sk4f a = c00 * (1.f - tx) + c10 * tx; in bilerp()
156 bilerp(SkScalar tx, SkScalar ty, const Sk4f& c00, const Sk4f& c10, const Sk4f& c01, const Sk4f& c11) bilerp() argument
/third_party/typescript/tests/baselines/reference/
H A DstrictBindCallApply1.js17 let c00 = foo.call(undefined, 10, "hello");
111 var c00 = foo.call(undefined, 10, "hello"); variable
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/
H A DesextcTextureShadowLodFunctionsTest.cpp606 tcu::CubeFaceFloatCoords c00 = in initTexture() local
612 float dudx = (c10.s - c00.s) * (float)m_textureSpec.width / (float)viewportSize[0]; in initTexture()
613 float dvdy = (c01.t - c00.t) * (float)m_textureSpec.height / (float)viewportSize[1]; in initTexture()
686 tcu::CubeFaceFloatCoords c00 = in initTexture() local
692 float dudx = (c10.s - c00.s) * (float)m_textureSpec.width / (float)viewportSize[0]; in initTexture()
693 float dvdy = (c01.t - c00.t) * (float)m_textureSpec.height / (float)viewportSize[1]; in initTexture()
/third_party/vk-gl-cts/framework/common/
H A DtcuTexCompareVerifier.cpp930 const CubeFaceIntCoords c00 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i0+0, j0+0)), size0);
937 if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.face == CUBEFACE_LAST)
940 depths0[0] = lookupDepthNoBorder(faces0[c00.face], sampler, c00.s, c00.t);
957 const CubeFaceIntCoords c00 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i1+0, j1+0)), size1);
962 if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.face == CUBEFACE_LAST)
965 depths1[0] = lookupDepthNoBorder(faces1[c00.face], sampler, c00.s, c00
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H A DtcuTexLookupVerifier.cpp530 const Vec4 c00 = quad00.p00*(1.0f-a0)*(1.0f-b0) + quad00.p10*a0*(1.0f-b0) + quad00.p01*(1.0f-a0)*b0 + quad00.p11*a0*b0; in is3DTrilinearFilterResultValid() local
536 const Vec4 cz0 = c00*(1.0f-c0) + c01*c0; in is3DTrilinearFilterResultValid()
1550 const CubeFaceIntCoords c00 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i+0, j+0)), size); variable
1557 if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.face == CUBEFACE_LAST)
1567 quad.p00 = lookup<float>(faces[c00.face], sampler, c00.s, c00.t, 0);
1638 const CubeFaceIntCoords c00 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i0+0, j0+0)), size0); variable
1645 if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.face == CUBEFACE_LAST)
1648 quad0.p00 = lookup<float>(faces0[c00
1672 const CubeFaceIntCoords c00 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i1+0, j1+0)), size1); global() variable
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/third_party/libdrm/tests/tegra/
H A Dvic30.c189 ccm->c00 = 1023; in vic30_blit()
298 ccm->c00 = 1023; in vic30_flip()
H A Dvic30.h227 uint64_t c00 : 20; /* 19..0 */ member
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fShaderTextureFunctionTests.cpp394 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.minCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); in initTexture() local
397 float dudx = (c10.s - c00.s)*(float)m_textureSpec.width / (float)viewportSize[0]; in initTexture()
398 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1]; in initTexture()
/third_party/rust/crates/regex/regex-syntax/src/unicode_tables/
H A Dproperty_bool.rs210 ('\u{c00}', 'ఌ'),
1019 ('\u{c00}', '\u{c00}'),
5779 ('\u{c00}', '\u{c00}'),
6296 ('\u{c00}', 'ఌ'),
8526 ('\u{c00}', '\u{c04}'),
10056 ('\u{c00}', 'ఌ'),
H A Dperl_word.rs142 ('\u{c00}', 'ఌ'),
H A Dgeneral_category.rs1866 ('\u{c00}', '\u{c04}'),
2352 ('\u{c00}', '\u{c00}'),
H A Dword_break.rs682 ('\u{c00}', '\u{c04}'),
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
H A DBlitter.cpp1346 Float4 c00; if(!read(c00, s00, state)) return nullptr; in generate() local
1353 if(!ApplyScaleAndClamp(c00, state)) return nullptr; in generate()
1365 color = (c00 * ix + c01 * fx) * iy + in generate()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderRenderCase.cpp762 Vec4 c00 = colors[v00]; in computeVertexReference() local
784 const Vec4& t0 = tri ? c00 : c11; in computeVertexReference()
/third_party/vk-gl-cts/modules/glshared/
H A DglsShaderRenderCase.cpp690 Vec4 c00 = colors[v00]; in computeVertexReference() local
712 const Vec4& t0 = tri ? c00 : c11; in computeVertexReference()
/third_party/mesa3d/src/gallium/auxiliary/gallivm/
H A Dlp_bld_sample_soa.c1407 LLVMValueRef c00, c01, c10, c11, c00f, c01f, c10f, c11f; in lp_build_sample_image_linear() local
1423 c00 = lp_build_and(ivec_bld, fall_off[0], fall_off[2]); in lp_build_sample_image_linear()
1424 c00f = LLVMBuildBitCast(builder, c00, coord_bld->vec_type, ""); in lp_build_sample_image_linear()
1452 c_weight = lp_build_select(coord_bld, c00, w00, coord_bld->zero); in lp_build_sample_image_linear()
1583 col00 = lp_build_select(coord_bld, c00, colc, col00); in lp_build_sample_image_linear()
/third_party/skia/third_party/externals/swiftshader/src/Device/
H A DBlitter.cpp1645 Float4 c00 = readFloat4(s00, state); in sample() local
1652 ApplyScaleAndClamp(c00, state); in sample()
1664 color = (c00 * ix + c01 * fx) * iy + in sample()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRender.cpp2442 const tcu::Vec4 c00 = colors[v00];
2464 const tcu::Vec4& t0 = tri ? c00 : c11;
H A DvktShaderRenderTextureFunctionTests.cpp967 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.minCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); in initTexture() local
970 float dudx = (c10.s - c00.s)*(float)m_textureSpec.width / (float)viewportSize[0]; in initTexture()
971 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1]; in initTexture()
1171 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.minCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); in initTexture() local
1174 float dudx = (c10.s - c00.s)*(float)m_textureSpec.width / (float)viewportSize[0]; in initTexture()
1175 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1]; in initTexture()
2739 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_minCoord[0], m_minCoord[1], m_minCoord[2])); in TextureQueryLodInstance()
2742 float dudx = (c10.s - c00.s)*(float)m_textureSpec.width / (float)viewportSize[0]; in TextureQueryLodInstance()
2743 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1]; in TextureQueryLodInstance()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRender.cpp2444 const tcu::Vec4 c00 = colors[v00];
2466 const tcu::Vec4& t0 = tri ? c00 : c11;
H A DvktShaderRenderTextureFunctionTests.cpp964 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.minCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); in initTexture() local
967 float dudx = (c10.s - c00.s)*(float)m_textureSpec.width / (float)viewportSize[0]; in initTexture()
968 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1]; in initTexture()
1168 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.minCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); in initTexture() local
1171 float dudx = (c10.s - c00.s)*(float)m_textureSpec.width / (float)viewportSize[0]; in initTexture()
1172 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1]; in initTexture()
2738 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_minCoord[0], m_minCoord[1], m_minCoord[2])); in TextureQueryLodInstance()
2741 float dudx = (c10.s - c00.s)*(float)m_textureSpec.width / (float)viewportSize[0]; in TextureQueryLodInstance()
2742 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1]; in TextureQueryLodInstance()

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