/third_party/vixl/src/aarch64/ |
H A D | decoder-aarch64.cc | 206 INSTANTIATE_TEMPLATE_M(00000c00); in GetBitExtractFunctionHelper() 212 INSTANTIATE_TEMPLATE_M(00001c00); in GetBitExtractFunctionHelper() 220 INSTANTIATE_TEMPLATE_M(00003c00); in GetBitExtractFunctionHelper() 253 INSTANTIATE_TEMPLATE_M(00801c00); in GetBitExtractFunctionHelper() 255 INSTANTIATE_TEMPLATE_M(00803c00); in GetBitExtractFunctionHelper() 288 INSTANTIATE_TEMPLATE_M(40000c00); in GetBitExtractFunctionHelper() 292 INSTANTIATE_TEMPLATE_M(40003c00); in GetBitExtractFunctionHelper() 295 INSTANTIATE_TEMPLATE_M(40400c00); in GetBitExtractFunctionHelper() 296 INSTANTIATE_TEMPLATE_M(40403c00); in GetBitExtractFunctionHelper() 299 INSTANTIATE_TEMPLATE_M(40800c00); in GetBitExtractFunctionHelper() [all...] |
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
H A D | SamplerCore.cpp | 476 Vector4s c00 = sampleTexel(uuuu0, vvvv0, wwww, layerIndex, offset, sample, mipmap, buffer, function); in sampleQuad2D() local 514 c00.x = As<UShort4>(c00.x) - MulHigh(As<UShort4>(c00.x), f0u) + MulHigh(As<UShort4>(c10.x), f0u); in sampleQuad2D() 516 c.x = As<UShort4>(c00.x) - MulHigh(As<UShort4>(c00.x), f0v) + MulHigh(As<UShort4>(c01.x), f0v); in sampleQuad2D() 522 c00.x = MulHigh(As<UShort4>(c00.x), f1u1v); in sampleQuad2D() 529 c00.x = MulHigh(c00 in sampleQuad2D() 945 Vector4f c00 = sampleTexel(x0, y0, z, dRef, sample, mipmap, buffer, function); sampleFloat2D() local [all...] |
/third_party/skia/src/core/ |
H A D | SkMipmap.cpp | 205 auto c00 = F::Expand(p0[0]); in downsample_1_2() local 208 auto c = c00 + c10; in downsample_1_2() 223 auto c00 = F::Expand(p0[0]); in downsample_1_3() local 227 auto c = add_121(c00, c10, c20); in downsample_1_3() 241 auto c00 = F::Expand(p0[0]); in downsample_2_1() local 244 auto c = c00 + c01; in downsample_2_1() 257 auto c00 = F::Expand(p0[0]); in downsample_2_2() local 262 auto c = c00 + c10 + c01 + c11; in downsample_2_2() 277 auto c00 = F::Expand(p0[0]); in downsample_2_3() local 284 auto c = add_121(c00, c1 in downsample_2_3() 299 auto c00 = c02; downsample_3_1() local [all...] |
/third_party/skia/third_party/externals/abseil-cpp/absl/random/internal/ |
H A D | wide_multiply.h | 59 const uint64_t c00 = a00 * b00; in MultiplyU64ToU128() 65 static_cast<uint32_t>(((c00 >> 32) + static_cast<uint32_t>(c32a) + in MultiplyU64ToU128() 70 c00 + (c32a << 32) + (c32b << 32)); in MultiplyU64ToU128()
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/third_party/skia/src/utils/ |
H A D | SkPatchUtils.cpp | 149 static SkScalar bilerp(SkScalar tx, SkScalar ty, SkScalar c00, SkScalar c10, SkScalar c01, in bilerp() argument 151 SkScalar a = c00 * (1.f - tx) + c10 * tx; in bilerp() 157 const Sk4f& c00, const Sk4f& c10, const Sk4f& c01, const Sk4f& c11) { in bilerp() 158 Sk4f a = c00 * (1.f - tx) + c10 * tx; in bilerp() 156 bilerp(SkScalar tx, SkScalar ty, const Sk4f& c00, const Sk4f& c10, const Sk4f& c01, const Sk4f& c11) bilerp() argument
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/third_party/typescript/tests/baselines/reference/ |
H A D | strictBindCallApply1.js | 17 let c00 = foo.call(undefined, 10, "hello"); 111 var c00 = foo.call(undefined, 10, "hello");
variable
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/ |
H A D | esextcTextureShadowLodFunctionsTest.cpp | 606 tcu::CubeFaceFloatCoords c00 = in initTexture() local 612 float dudx = (c10.s - c00.s) * (float)m_textureSpec.width / (float)viewportSize[0]; in initTexture() 613 float dvdy = (c01.t - c00.t) * (float)m_textureSpec.height / (float)viewportSize[1]; in initTexture() 686 tcu::CubeFaceFloatCoords c00 = in initTexture() local 692 float dudx = (c10.s - c00.s) * (float)m_textureSpec.width / (float)viewportSize[0]; in initTexture() 693 float dvdy = (c01.t - c00.t) * (float)m_textureSpec.height / (float)viewportSize[1]; in initTexture()
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/third_party/vk-gl-cts/framework/common/ |
H A D | tcuTexCompareVerifier.cpp | 930 const CubeFaceIntCoords c00 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i0+0, j0+0)), size0); 937 if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.face == CUBEFACE_LAST) 940 depths0[0] = lookupDepthNoBorder(faces0[c00.face], sampler, c00.s, c00.t); 957 const CubeFaceIntCoords c00 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i1+0, j1+0)), size1); 962 if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.face == CUBEFACE_LAST) 965 depths1[0] = lookupDepthNoBorder(faces1[c00.face], sampler, c00.s, c00 [all...] |
H A D | tcuTexLookupVerifier.cpp | 530 const Vec4 c00 = quad00.p00*(1.0f-a0)*(1.0f-b0) + quad00.p10*a0*(1.0f-b0) + quad00.p01*(1.0f-a0)*b0 + quad00.p11*a0*b0; in is3DTrilinearFilterResultValid() local 536 const Vec4 cz0 = c00*(1.0f-c0) + c01*c0; in is3DTrilinearFilterResultValid() 1550 const CubeFaceIntCoords c00 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i+0, j+0)), size); variable 1557 if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.face == CUBEFACE_LAST) 1567 quad.p00 = lookup<float>(faces[c00.face], sampler, c00.s, c00.t, 0); 1638 const CubeFaceIntCoords c00 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i0+0, j0+0)), size0); variable 1645 if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.face == CUBEFACE_LAST) 1648 quad0.p00 = lookup<float>(faces0[c00 1672 const CubeFaceIntCoords c00 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i1+0, j1+0)), size1); global() variable [all...] |
/third_party/libdrm/tests/tegra/ |
H A D | vic30.c | 189 ccm->c00 = 1023; in vic30_blit() 298 ccm->c00 = 1023; in vic30_flip()
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H A D | vic30.h | 227 uint64_t c00 : 20; /* 19..0 */ member
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fShaderTextureFunctionTests.cpp | 394 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.minCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); in initTexture() local 397 float dudx = (c10.s - c00.s)*(float)m_textureSpec.width / (float)viewportSize[0]; in initTexture() 398 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1]; in initTexture()
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/third_party/rust/crates/regex/regex-syntax/src/unicode_tables/ |
H A D | property_bool.rs | 210 ('\u{c00}', 'ఌ'), 1019 ('\u{c00}', '\u{c00}'), 5779 ('\u{c00}', '\u{c00}'), 6296 ('\u{c00}', 'ఌ'), 8526 ('\u{c00}', '\u{c04}'), 10056 ('\u{c00}', 'ఌ'),
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H A D | perl_word.rs | 142 ('\u{c00}', 'ఌ'),
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H A D | general_category.rs | 1866 ('\u{c00}', '\u{c04}'), 2352 ('\u{c00}', '\u{c00}'),
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H A D | word_break.rs | 682 ('\u{c00}', '\u{c04}'),
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
H A D | Blitter.cpp | 1346 Float4 c00; if(!read(c00, s00, state)) return nullptr; in generate() local 1353 if(!ApplyScaleAndClamp(c00, state)) return nullptr; in generate() 1365 color = (c00 * ix + c01 * fx) * iy + in generate()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcShaderRenderCase.cpp | 762 Vec4 c00 = colors[v00]; in computeVertexReference() local 784 const Vec4& t0 = tri ? c00 : c11; in computeVertexReference()
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsShaderRenderCase.cpp | 690 Vec4 c00 = colors[v00]; in computeVertexReference() local 712 const Vec4& t0 = tri ? c00 : c11; in computeVertexReference()
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/third_party/mesa3d/src/gallium/auxiliary/gallivm/ |
H A D | lp_bld_sample_soa.c | 1407 LLVMValueRef c00, c01, c10, c11, c00f, c01f, c10f, c11f; in lp_build_sample_image_linear() local 1423 c00 = lp_build_and(ivec_bld, fall_off[0], fall_off[2]); in lp_build_sample_image_linear() 1424 c00f = LLVMBuildBitCast(builder, c00, coord_bld->vec_type, ""); in lp_build_sample_image_linear() 1452 c_weight = lp_build_select(coord_bld, c00, w00, coord_bld->zero); in lp_build_sample_image_linear() 1583 col00 = lp_build_select(coord_bld, c00, colc, col00); in lp_build_sample_image_linear()
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/third_party/skia/third_party/externals/swiftshader/src/Device/ |
H A D | Blitter.cpp | 1645 Float4 c00 = readFloat4(s00, state); in sample() local 1652 ApplyScaleAndClamp(c00, state); in sample() 1664 color = (c00 * ix + c01 * fx) * iy + in sample()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRender.cpp | 2442 const tcu::Vec4 c00 = colors[v00]; 2464 const tcu::Vec4& t0 = tri ? c00 : c11;
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H A D | vktShaderRenderTextureFunctionTests.cpp | 967 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.minCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); in initTexture() local 970 float dudx = (c10.s - c00.s)*(float)m_textureSpec.width / (float)viewportSize[0]; in initTexture() 971 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1]; in initTexture() 1171 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.minCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); in initTexture() local 1174 float dudx = (c10.s - c00.s)*(float)m_textureSpec.width / (float)viewportSize[0]; in initTexture() 1175 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1]; in initTexture() 2739 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_minCoord[0], m_minCoord[1], m_minCoord[2])); in TextureQueryLodInstance() 2742 float dudx = (c10.s - c00.s)*(float)m_textureSpec.width / (float)viewportSize[0]; in TextureQueryLodInstance() 2743 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1]; in TextureQueryLodInstance()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRender.cpp | 2444 const tcu::Vec4 c00 = colors[v00]; 2466 const tcu::Vec4& t0 = tri ? c00 : c11;
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H A D | vktShaderRenderTextureFunctionTests.cpp | 964 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.minCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); in initTexture() local 967 float dudx = (c10.s - c00.s)*(float)m_textureSpec.width / (float)viewportSize[0]; in initTexture() 968 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1]; in initTexture() 1168 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.minCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); in initTexture() local 1171 float dudx = (c10.s - c00.s)*(float)m_textureSpec.width / (float)viewportSize[0]; in initTexture() 1172 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1]; in initTexture() 2738 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_minCoord[0], m_minCoord[1], m_minCoord[2])); in TextureQueryLodInstance() 2741 float dudx = (c10.s - c00.s)*(float)m_textureSpec.width / (float)viewportSize[0]; in TextureQueryLodInstance() 2742 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1]; in TextureQueryLodInstance()
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