/third_party/ffmpeg/libavcodec/ |
H A D | vc1_block.c | 89 if (i > 3 ? v->mb_type[0][s->block_index[i] - s->block_wrap[i] - 1] : in vc1_put_blocks_clamped() 90 v->mb_type[0][s->block_index[i] - 2 * s->block_wrap[i] - 2]) { in vc1_put_blocks_clamped() 105 if (i > 3 ? v->mb_type[0][s->block_index[i] - s->block_wrap[i]] : in vc1_put_blocks_clamped() 106 v->mb_type[0][s->block_index[i] - 2 * s->block_wrap[i]]) { in vc1_put_blocks_clamped() 125 if (i > 3 ? v->mb_type[0][s->block_index[i] - 1] : in vc1_put_blocks_clamped() 126 v->mb_type[0][s->block_index[i] - 2]) { in vc1_put_blocks_clamped() 146 if (v->mb_type[0][s->block_index[i]]) { in vc1_put_blocks_clamped() 357 dc_val = s->dc_val[0] + s->block_index[n]; in vc1_i_pred_dc() 422 dc_val = s->dc_val[0] + s->block_index[n]; in ff_vc1_pred_dc() 481 xy = s->block_index[ in vc1_coded_block_pred() [all...] |
H A D | vc1_loopfilter.c | 178 if (v->mb_type[0][s->block_index[i]] && v->mb_type[0][s->block_index[i] - 1]) in ff_vc1_p_overlap_filter() 191 if (s->mb_x && v->mb_type[0][s->block_index[i] - 2 + (i > 3)] && in ff_vc1_p_overlap_filter() 192 v->mb_type[0][s->block_index[i] - s->block_wrap[i] - 2 + (i > 3)]) in ff_vc1_p_overlap_filter() 195 if (v->mb_type[0][s->block_index[i]] && in ff_vc1_p_overlap_filter() 196 v->mb_type[0][s->block_index[i] - s->block_wrap[i]]) in ff_vc1_p_overlap_filter() 503 &s->current_picture.motion_val[0][s->block_index[i] - 4 * s->b8_stride - 2 + v->blocks_off], in ff_vc1_p_loop_filter() 504 i > 3 ? &v->mv_f[0][s->block_index[i] - 2 * s->mb_stride - 1 + v->mb_off] : in ff_vc1_p_loop_filter() 505 &v->mv_f[0][s->block_index[i] - 4 * s->b8_stride - 2 + v->blocks_off], in ff_vc1_p_loop_filter() 523 &s->current_picture.motion_val[0][s->block_index[ in ff_vc1_p_loop_filter() [all...] |
H A D | vc1_pred.c | 241 xy = s->block_index[n]; in ff_vc1_pred_mv() 483 xy = s->block_index[n]; in ff_vc1_pred_mv_intfr() 536 pos_b = s->block_index[n_adj] - 2 * wrap; in ff_vc1_pred_mv_intfr() 540 B[0] = s->current_picture.motion_val[dir][s->block_index[n_adj] - 2 * wrap][0]; in ff_vc1_pred_mv_intfr() 541 B[1] = s->current_picture.motion_val[dir][s->block_index[n_adj] - 2 * wrap][1]; in ff_vc1_pred_mv_intfr() 543 B[0] = (B[0] + s->current_picture.motion_val[dir][s->block_index[n_adj ^ 2] - 2 * wrap][0] + 1) >> 1; in ff_vc1_pred_mv_intfr() 544 B[1] = (B[1] + s->current_picture.motion_val[dir][s->block_index[n_adj ^ 2] - 2 * wrap][1] + 1) >> 1; in ff_vc1_pred_mv_intfr() 551 pos_c = s->block_index[2] - 2 * wrap + 2; in ff_vc1_pred_mv_intfr() 555 C[0] = s->current_picture.motion_val[dir][s->block_index[n_adj] - 2 * wrap + 2][0]; in ff_vc1_pred_mv_intfr() 556 C[1] = s->current_picture.motion_val[dir][s->block_index[n_ad in ff_vc1_pred_mv_intfr() [all...] |
H A D | mpegvideo.h | 273 int block_index[6]; ///< index to current MB in block based arrays with edges member 597 s->block_index[0]+=2; in ff_update_block_index() 598 s->block_index[1]+=2; in ff_update_block_index() 599 s->block_index[2]+=2; in ff_update_block_index() 600 s->block_index[3]+=2; in ff_update_block_index() 601 s->block_index[4]++; in ff_update_block_index() 602 s->block_index[5]++; in ff_update_block_index()
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H A D | vc1_mc.c | 111 int idx = v->mv_f[dir][s->block_index[0] + v->blocks_off] | in get_luma_mv() 112 (v->mv_f[dir][s->block_index[1] + v->blocks_off] << 1) | in get_luma_mv() 113 (v->mv_f[dir][s->block_index[2] + v->blocks_off] << 2) | in get_luma_mv() 114 (v->mv_f[dir][s->block_index[3] + v->blocks_off] << 3); in get_luma_mv() 143 int idx = !v->mb_type[0][s->block_index[0]] | in get_chroma_mv() 144 (!v->mb_type[0][s->block_index[1]] << 1) | in get_chroma_mv() 145 (!v->mb_type[0][s->block_index[2]] << 2) | in get_chroma_mv() 146 (!v->mb_type[0][s->block_index[3]] << 3); in get_chroma_mv() 199 s->current_picture.motion_val[1][s->block_index[i] + v->blocks_off][0] = mx; in ff_vc1_mc_1mv() 200 s->current_picture.motion_val[1][s->block_index[ in ff_vc1_mc_1mv() [all...] |
H A D | escape124.c | 140 unsigned block_index, depth; in decode_macroblock() local 153 block_index = get_bitsz(gb, depth); in decode_macroblock() 156 block_index += superblock_index << s->codebooks[1].depth; in decode_macroblock() 161 if (block_index >= s->codebooks[*codebook_index].size || !s->codebooks[*codebook_index].blocks) in decode_macroblock() 164 return s->codebooks[*codebook_index].blocks[block_index]; in decode_macroblock()
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H A D | escape130.c | 204 block_index, block_x = 0; in escape130_decode_frame() local 235 for (block_index = 0; block_index < total_blocks; block_index++) { in escape130_decode_frame()
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H A D | mdec.c | 136 static const int block_index[6] = { 5, 4, 0, 1, 2, 3 }; in decode_mb() local 141 if ((ret = mdec_decode_block_intra(a, block[block_index[i]], in decode_mb() 142 block_index[i])) < 0) in decode_mb()
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H A D | svq1enc.c | 242 s->block_index[0]= s->b8_stride*(s->mb_y*2 ) + s->mb_x*2; in init_block_index() 243 s->block_index[1]= s->b8_stride*(s->mb_y*2 ) + 1 + s->mb_x*2; in init_block_index() 244 s->block_index[2]= s->b8_stride*(s->mb_y*2 + 1) + s->mb_x*2; in init_block_index() 245 s->block_index[3]= s->b8_stride*(s->mb_y*2 + 1) + 1 + s->mb_x*2; in init_block_index() 246 s->block_index[4]= s->mb_stride*(s->mb_y + 1) + s->b8_stride*s->mb_height*2 + s->mb_x; in init_block_index() 247 s->block_index[5]= s->mb_stride*(s->mb_y + s->mb_height + 2) + s->b8_stride*s->mb_height*2 + s->mb_x; in init_block_index()
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H A D | h263.c | 57 const int xy = s->block_index[0]; in ff_h263_update_motion_val() 198 mot_val = s->current_picture.motion_val[dir] + s->block_index[block]; in ff_h263_pred_motion()
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H A D | msmpeg4.c | 167 xy = s->block_index[n]; in ff_msmpeg4_coded_block_pred() 217 dc_val= s->dc_val[0] + s->block_index[n]; in ff_msmpeg4_pred_dc()
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H A D | mpeg4video.h | 109 dc_val = s->dc_val[0] + s->block_index[n]; in ff_mpeg4_pred_dc()
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H A D | ituh263dec.c | 349 s->block_index[i]+= 2; in preview_obmc() 351 s->block_index[i]+= 1; in preview_obmc() 359 mot_val = s->current_picture.motion_val[0][s->block_index[0]]; in preview_obmc() 424 s->block_index[i]-= 2; in preview_obmc() 426 s->block_index[i]-= 1; in preview_obmc() 723 int xy = s->block_index[i]; in set_one_direct_mv()
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/third_party/mesa3d/src/compiler/glsl/ |
H A D | link_uniform_blocks.cpp | 225 unsigned *block_index, 233 * \param first_index Value of \c block_index for the first element of the 241 unsigned *block_index, unsigned binding_offset, in process_block_array() 257 parcel, variables, b, block_index, in process_block_array() 261 parcel, variables, b, block_index, in process_block_array() 263 *block_index - first_index, consts, prog); in process_block_array() 273 unsigned *block_index, unsigned binding_offset, in process_block_array_leaf() 278 unsigned i = *block_index; in process_block_array_leaf() 315 *block_index = *block_index in process_block_array_leaf() 237 process_block_array(struct uniform_block_array_elements *ub_array, char **name, size_t name_length, gl_uniform_block *blocks, ubo_visitor *parcel, gl_uniform_buffer_variable *variables, const struct link_uniform_block_active *const b, unsigned *block_index, unsigned binding_offset, const struct gl_constants *consts, struct gl_shader_program *prog, unsigned first_index) process_block_array() argument 269 process_block_array_leaf(const char *name, gl_uniform_block *blocks, ubo_visitor *parcel, gl_uniform_buffer_variable *variables, const struct link_uniform_block_active *const b, unsigned *block_index, unsigned binding_offset, unsigned linearized_index, const struct gl_constants *consts, struct gl_shader_program *prog) process_block_array_leaf() argument [all...] |
H A D | linker_util.cpp | 111 int block_index) in link_util_should_add_buffer_variable() 125 if (block_index != uniform->block_index || in link_util_should_add_buffer_variable() 106 link_util_should_add_buffer_variable(struct gl_shader_program *prog, struct gl_uniform_storage *uniform, int top_level_array_base_offset, int top_level_array_size_in_bytes, int second_element_offset, int block_index) link_util_should_add_buffer_variable() argument
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H A D | gl_nir_link_uniform_blocks.c | 560 unsigned block_index = 0; in link_linked_shader_uniform_blocks() local 575 fill_block(&blks[block_index], var, variables, &variable_index, in link_linked_shader_uniform_blocks() 577 block_index++; in link_linked_shader_uniform_blocks() 581 assert(block_index == *num_blocks); in link_linked_shader_uniform_blocks()
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H A D | ir_uniform.h | 148 int block_index; member
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H A D | linker_util.h | 84 int block_index);
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H A D | gl_nir_link_uniforms.c | 268 if (prog->data->UniformStorage[i].block_index == -1) in nir_setup_uniform_remap_tables() 291 if (uniform->block_index == -1) in nir_setup_uniform_remap_tables() 299 if (uniform->block_index == -1) in nir_setup_uniform_remap_tables() 1048 int block_index = prog->data->UniformStorage[i].block_index; in find_and_update_previous_uniform_storage() local 1049 if (block_index != -1) { in find_and_update_previous_uniform_storage() 1050 assert(block_index < num_blks); in find_and_update_previous_uniform_storage() 1052 if (var->data.binding == blks[block_index].Binding) { in find_and_update_previous_uniform_storage() 1498 uniform->block_index = buffer_block_index; in nir_link_uniform()
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H A D | gl_nir_linker.c | 661 int block_index = -1; in nir_build_program_resource_list() local 685 second_element_offset, block_index)) in nir_build_program_resource_list() 704 block_index = uniform->block_index; in nir_build_program_resource_list()
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/third_party/mesa3d/src/compiler/spirv/ |
H A D | vtn_variables.c | 321 nir_ssa_def *block_index = base->block_index; in vtn_pointer_dereference() local 342 * It's more robust if we check for both !block_index and for the type in vtn_pointer_dereference() 348 if (!block_index || vtn_type_contains_block(b, type) || in vtn_pointer_dereference() 381 if (!block_index) { in vtn_pointer_dereference() 383 block_index = vtn_variable_resource_index(b, base->var, desc_arr_idx); in vtn_pointer_dereference() 385 block_index = vtn_resource_reindex(b, base->mode, in vtn_pointer_dereference() 386 block_index, desc_arr_idx); in vtn_pointer_dereference() 397 ptr->block_index = block_index; in vtn_pointer_dereference() [all...] |
/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/ |
H A D | nv84_video_vp.c | 257 int i, sum = 0, mask, block_index, count; in nv84_decoder_vp_mpeg12_mb() local 279 for (mask = 0x20, block_index = 0; mask > 0; mask >>= 1, block_index++) { in nv84_decoder_vp_mpeg12_mb() 443 info.block_counts[block_index] = count; in nv84_decoder_vp_mpeg12_mb()
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/third_party/node/deps/v8/src/compiler/backend/ |
H A D | register-allocator-verifier.cc | 553 for (size_t block_index = 0; block_index < block_count; ++block_index) { in VerifyGapMoves() 555 sequence()->instruction_blocks()[block_index]; in VerifyGapMoves()
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/third_party/mesa3d/src/gallium/drivers/svga/ |
H A D | svga_pipe_query.c | 219 unsigned block_index; /* block index of the memory block */ member 268 index = alloc_entry->block_index; in allocate_query_block() 285 alloc_entry->block_index = index; in allocate_query_block() 351 assert(alloc_entry->block_index != -1); in allocate_query_block_entry() 353 alloc_entry->block_index * SVGA_QUERY_MEM_BLOCK_SIZE; in allocate_query_block_entry()
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/third_party/mesa3d/src/mesa/main/ |
H A D | shader_query.cpp | 813 int block_index = -1; in program_resource_find_binding_offset() local 819 * of each type (UBO/SSBO) are contiguous, so we can infer block_index from in program_resource_find_binding_offset() 838 block_index = i - starting_index - block->linearized_array_index; in program_resource_find_binding_offset() 843 if (block_index == -1) in program_resource_find_binding_offset() 856 if (uniform->block_index == block_index && uniform->offset == offset) { in program_resource_find_binding_offset() 1157 if (RESOURCE_UNI(res)->block_index != -1 || in program_resource_location() 1527 *val = RESOURCE_UNI(res)->block_index; in _mesa_program_resource_prop()
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