/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fDrawBuffersIndexedTests.cpp | 169 , blendFunc (blendFunc_) in BlendState() 176 return (!enableBlend) && (!blendEq) && (!blendFunc) && (!colorMask); in isEmpty() 181 Maybe<Either<BlendFunc, SeparateBlendFunc> > blendFunc; member 221 if (blend.blendFunc) in setCommonBlendState() 223 const Either<BlendFunc, SeparateBlendFunc>& blendFunc = *blend.blendFunc; in setCommonBlendState() local 225 if (blendFunc.is<BlendFunc>()) in setCommonBlendState() 226 gl.blendFunc(blendFunc.get<BlendFunc>().src, blendFunc in setCommonBlendState() 267 const Either<BlendFunc, SeparateBlendFunc>& blendFunc = *blend.blendFunc; setIndexedBlendState() local 1104 const Either<BlendFunc, SeparateBlendFunc>& blendFunc = *blend.blendFunc; logBlendState() local [all...] |
H A D | es3fFlushFinishTests.cpp | 260 gl.blendFunc(GL_ONE, GL_ONE);
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/draw_buffers_indexed/ |
H A D | esextcDrawBuffersIndexedCoverage.cpp | 93 gl.blendFunc(GL_ONE, GL_ZERO); in iterate()
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H A D | esextcDrawBuffersIndexedBase.cpp | 325 gl.blendFunc(src, dst); in SetBlendFunc()
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/third_party/vk-gl-cts/modules/gles2/performance/ |
H A D | es2pTextureCases.cpp | 211 gl.blendFunc(GL_ONE, GL_ONE); in setupRenderState()
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H A D | es2pStateChangeCallTests.cpp | 416 blendFunc, in init()
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H A D | es2pTextureUploadTests.cpp | 193 gl.blendFunc (GL_ONE, GL_ONE); in init()
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H A D | es2pStateChangeTests.cpp | 637 gl.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in init() 639 gl.blendFunc(GL_ONE, GL_ONE); in init() 1511 gl.blendFunc(GL_CONSTANT_COLOR, GL_CONSTANT_COLOR); in init()
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H A D | es2pShaderControlStatementTests.cpp | 115 gl.blendFunc(GL_ONE, GL_ONE); in setupRenderState()
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H A D | es2pRedundantStateChangeTests.cpp | 577 gl.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in init() 1341 gl.blendFunc(GL_CONSTANT_COLOR, GL_CONSTANT_COLOR); in init()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cIndirectParametersTests.cpp | 435 gl.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in draw() 631 gl.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in draw()
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H A D | gl4cShaderDrawParametersTests.cpp | 279 gl.blendFunc(GL_ONE, GL_ONE); in draw()
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/third_party/vk-gl-cts/modules/gles3/performance/ |
H A D | es3pTextureCases.cpp | 238 gl.blendFunc(GL_ONE, GL_ONE); in setupRenderState()
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H A D | es3pStateChangeTests.cpp | 721 gl.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in init() 723 gl.blendFunc(GL_ONE, GL_ONE); in init() 1595 gl.blendFunc(GL_CONSTANT_COLOR, GL_CONSTANT_COLOR); in init()
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H A D | es3pStateChangeCallTests.cpp | 451 blendFunc, in init()
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H A D | es3pShaderControlStatementTests.cpp | 115 gl.blendFunc(GL_ONE, GL_ONE); in setupRenderState()
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H A D | es3pRedundantStateChangeTests.cpp | 651 gl.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in init() 1415 gl.blendFunc(GL_CONSTANT_COLOR, GL_CONSTANT_COLOR); in init()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | Context_gles_2_0_autogen.h | 24 void blendFunc(GLenum sfactor, GLenum dfactor); \
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrContext.hpp | 128 virtual void blendFunc (deUint32 src, deUint32 dst) = DE_NULL;
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H A D | sglrContextWrapper.cpp | 331 m_curCtx->blendFunc(src, dst); in glBlendFunc()
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H A D | sglrGLContext.hpp | 140 virtual void blendFunc (deUint32 src, deUint32 dst);
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fFlushFinishTests.cpp | 240 gl.blendFunc(GL_ONE, GL_ONE); in setupRenderState()
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/third_party/vk-gl-cts/modules/egl/ |
H A D | teglRenderTests.cpp | 577 gl.blendFunc(GL_ONE, GL_ONE); in drawGLES2() 582 gl.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in drawGLES2()
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/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluStateReset.cpp | 366 gl.blendFunc (GL_ONE, GL_ZERO); in resetStateES() 1019 gl.blendFunc (GL_ONE, GL_ZERO); in resetStateGLCore()
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/third_party/vk-gl-cts/modules/gles2/stress/ |
H A D | es2sSpecialFloatTests.cpp | 1596 gl.blendFunc(blendFunction, blendFunctionDst); 1661 gl.blendFunc(GL_ONE, GL_ONE);
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