H A D | varray.c | 165 GLuint bindingIndex) in _mesa_vertex_attrib_binding() 170 if (array->BufferBindingIndex != bindingIndex) { in _mesa_vertex_attrib_binding() 173 if (vao->BufferBinding[bindingIndex].BufferObj) in _mesa_vertex_attrib_binding() 178 if (vao->BufferBinding[bindingIndex].InstanceDivisor) in _mesa_vertex_attrib_binding() 184 vao->BufferBinding[bindingIndex]._BoundArrays |= array_bit; in _mesa_vertex_attrib_binding() 186 array->BufferBindingIndex = bindingIndex; in _mesa_vertex_attrib_binding() 193 vao->NonDefaultStateMask |= array_bit | BITFIELD_BIT(bindingIndex); in _mesa_vertex_attrib_binding() 263 * given by bindingIndex. 268 GLuint bindingIndex, in vertex_binding_divisor() 272 &vao->BufferBinding[bindingIndex]; in vertex_binding_divisor() 162 _mesa_vertex_attrib_binding(struct gl_context *ctx, struct gl_vertex_array_object *vao, gl_vert_attrib attribIndex, GLuint bindingIndex) _mesa_vertex_attrib_binding() argument 266 vertex_binding_divisor(struct gl_context *ctx, struct gl_vertex_array_object *vao, GLuint bindingIndex, GLuint divisor) vertex_binding_divisor() argument 2944 vertex_array_vertex_buffer(struct gl_context *ctx, struct gl_vertex_array_object *vao, GLuint bindingIndex, GLuint buffer, GLintptr offset, GLsizei stride, bool no_error, const char *func) vertex_array_vertex_buffer() argument 2992 vertex_array_vertex_buffer_err(struct gl_context *ctx, struct gl_vertex_array_object *vao, GLuint bindingIndex, GLuint buffer, GLintptr offset, GLsizei stride, const char *func) vertex_array_vertex_buffer_err() argument 3044 _mesa_BindVertexBuffer_no_error(GLuint bindingIndex, GLuint buffer, GLintptr offset, GLsizei stride) _mesa_BindVertexBuffer_no_error() argument 3055 _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset, GLsizei stride) _mesa_BindVertexBuffer() argument 3079 _mesa_VertexArrayVertexBuffer_no_error(GLuint vaobj, GLuint bindingIndex, GLuint buffer, GLintptr offset, GLsizei stride) _mesa_VertexArrayVertexBuffer_no_error() argument 3092 _mesa_VertexArrayVertexBuffer(GLuint vaobj, GLuint bindingIndex, GLuint buffer, GLintptr offset, GLsizei stride) _mesa_VertexArrayVertexBuffer() argument 3114 _mesa_VertexArrayBindVertexBufferEXT(GLuint vaobj, GLuint bindingIndex, GLuint buffer, GLintptr offset, GLsizei stride) _mesa_VertexArrayBindVertexBufferEXT() argument 3588 vertex_array_attrib_binding(struct gl_context *ctx, struct gl_vertex_array_object *vao, GLuint attribIndex, GLuint bindingIndex, const char *func) vertex_array_attrib_binding() argument 3627 _mesa_VertexAttribBinding_no_error(GLuint attribIndex, GLuint bindingIndex) _mesa_VertexAttribBinding_no_error() argument 3637 _mesa_VertexAttribBinding(GLuint attribIndex, GLuint bindingIndex) _mesa_VertexAttribBinding() argument 3660 _mesa_VertexArrayAttribBinding_no_error(GLuint vaobj, GLuint attribIndex, GLuint bindingIndex) _mesa_VertexArrayAttribBinding_no_error() argument 3673 _mesa_VertexArrayAttribBinding(GLuint vaobj, GLuint attribIndex, GLuint bindingIndex) _mesa_VertexArrayAttribBinding() argument 3694 _mesa_VertexArrayVertexAttribBindingEXT(GLuint vaobj, GLuint attribIndex, GLuint bindingIndex) _mesa_VertexArrayVertexAttribBindingEXT() argument 3708 vertex_array_binding_divisor(struct gl_context *ctx, struct gl_vertex_array_object *vao, GLuint bindingIndex, GLuint divisor, const char *func) vertex_array_binding_divisor() argument 3738 _mesa_VertexBindingDivisor_no_error(GLuint bindingIndex, GLuint divisor) _mesa_VertexBindingDivisor_no_error() argument 3747 _mesa_VertexBindingDivisor(GLuint bindingIndex, GLuint divisor) _mesa_VertexBindingDivisor() argument 3770 _mesa_VertexArrayBindingDivisor_no_error(GLuint vaobj, GLuint bindingIndex, GLuint divisor) _mesa_VertexArrayBindingDivisor_no_error() argument 3781 _mesa_VertexArrayBindingDivisor(GLuint vaobj, GLuint bindingIndex, GLuint divisor) _mesa_VertexArrayBindingDivisor() argument 3803 _mesa_VertexArrayVertexBindingDivisorEXT(GLuint vaobj, GLuint bindingIndex, GLuint divisor) _mesa_VertexArrayVertexBindingDivisorEXT() argument [all...] |