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Searched refs:bindBuffers (Results 1 - 24 of 24) sorted by relevance

/third_party/skia/tests/
H A DGrMeshTest.cpp183 pass->bindBuffers(nullptr, nullptr, helper->fVertBuffer);
205 pass->bindBuffers(helper->fIndexBuffer, nullptr, helper->fVertBuffer);
227 pass->bindBuffers(helper->fIndexBuffer, nullptr, helper->fVertBuffer);
289 pass->bindBuffers(std::move(indexBuffer), helper->fInstBuffer,
294 pass->bindBuffers(nullptr, helper->fInstBuffer,
367 pass->bindBuffers(helper->fIndexBuffer2, helper->fInstBuffer,
379 pass->bindBuffers(nullptr, helper->fInstBuffer, helper->fVertBuffer);
H A DGrThreadSafeCacheTest.cpp595 flushState->bindBuffers(nullptr, nullptr, fVertexData->refGpuBuffer());
/third_party/skia/src/gpu/tessellate/
H A DPathCurveTessellator.cpp237 flushState->bindBuffers(nullptr, nullptr, chunk.fBuffer); in drawTessellated()
248 flushState->bindBuffers(fFixedIndexBuffer, chunk.fBuffer, fFixedVertexBuffer); in drawFixedCount()
256 flushState->bindBuffers(nullptr, chunk.fBuffer, vertexBufferIfNeeded); in drawHullInstances()
H A DPathWedgeTessellator.cpp298 flushState->bindBuffers(nullptr, nullptr, chunk.fBuffer); in drawTessellated()
310 flushState->bindBuffers(fFixedIndexBuffer, chunk.fBuffer, fFixedVertexBuffer); in drawFixedCount()
H A DStrokeFixedCountTessellator.cpp453 flushState->bindBuffers(nullptr, instanceChunk.fBuffer, fVertexBufferIfNoIDSupport); in draw()
H A DStrokeHardwareTessellator.cpp893 flushState->bindBuffers(nullptr, nullptr, vertexChunk.fBuffer); in draw()
/third_party/skia/src/gpu/d3d/
H A DGrD3DPipelineState.h52 void bindBuffers(GrD3DGpu*, sk_sp<const GrBuffer> indexBuffer,
H A DGrD3DPipelineState.cpp153 void GrD3DPipelineState::bindBuffers(GrD3DGpu* gpu, sk_sp<const GrBuffer> indexBuffer, in bindBuffers() function in GrD3DPipelineState
H A DGrD3DOpsRenderPass.cpp253 fCurrentPipelineState->bindBuffers(fGpu, std::move(indexBuffer), std::move(instanceBuffer), in onBindBuffers()
/third_party/skia/src/gpu/
H A DGrOpFlushState.h213 // Makes the appropriate bindBuffers() and draw*() calls for the provided mesh.
228 void bindBuffers(sk_sp<const GrBuffer> indexBuffer, sk_sp<const GrBuffer> instanceBuffer, in bindBuffers() function in final
231 fOpsRenderPass->bindBuffers(std::move(indexBuffer), std::move(instanceBuffer), in bindBuffers()
H A DGrOpFlushState.cpp231 this->bindBuffers(nullptr, nullptr, mesh.fVertexBuffer); in drawMesh()
234 this->bindBuffers(mesh.fIndexBuffer, nullptr, mesh.fVertexBuffer, mesh.fPrimitiveRestart); in drawMesh()
H A DGrOpsRenderPass.h76 void bindBuffers(sk_sp<const GrBuffer> indexBuffer, sk_sp<const GrBuffer> instanceBuffer,
85 // - Call bindBuffers() (even if all buffers are null)
H A DGrOpsRenderPass.cpp180 void GrOpsRenderPass::bindBuffers(sk_sp<const GrBuffer> indexBuffer, in bindBuffers() function in GrOpsRenderPass
/third_party/skia/src/gpu/ops/
H A DPathStencilCoverOp.cpp333 flushState->bindBuffers(nullptr, nullptr, fFanBuffer); in onExecute()
350 flushState->bindBuffers(nullptr, fBBoxBuffer, fBBoxVertexBufferIfNoIDSupport); in onExecute()
H A DDrawAtlasPathOp.cpp227 flushState->bindBuffers(nullptr, std::move(fInstanceBuffer), fVertexBufferIfNoIDSupport); in onExecute()
H A DPathInnerTriangulateOp.cpp493 flushState->bindBuffers(nullptr, nullptr, fFanBuffer); in onExecute()
H A DFillRectOp.cpp318 flushState->bindBuffers(std::move(fIndexBuffer), nullptr, std::move(fVertexBuffer));
H A DFillRRectOp.cpp793 flushState->bindBuffers(std::move(fIndexBuffer), std::move(fInstanceBuffer), in onExecute()
H A DTextureOp.cpp935 flushState->bindBuffers(std::move(fDesc->fIndexBuffer), nullptr,
/third_party/skia/gm/
H A Dfwidth_squircle.cpp241 flushState->bindBuffers(nullptr, nullptr, std::move(fVertexBuffer));
H A Dtessellation.cpp346 state->bindBuffers(nullptr, nullptr, std::move(fVertexBuffer));
H A Dclockwise.cpp220 flushState->bindBuffers(nullptr, nullptr, std::move(fVertexBuffer));
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cShaderAtomicCounterOpsTests.cpp442 void ShaderAtomicCounterOpsTestBase::bindBuffers() in bindBuffers() function in gl4cts::ShaderAtomicCounterOpsTestBase
597 bindBuffers(); in iterate()
H A Dgl4cShaderAtomicCounterOpsTests.hpp283 void bindBuffers();

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