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Searched refs:bMask (Results 1 - 4 of 4) sorted by relevance

/third_party/mesa3d/src/amd/addrlib/src/gfx11/
H A Dgfx11addrlib.cpp1167 UINT_32 bMask = (1 << elemLog2) - 1; in ConvertSwizzlePatternToEquation() local
1200 bMask |= 1 << i; in ConvertSwizzlePatternToEquation()
1259 bMask |= 1 << i; in ConvertSwizzlePatternToEquation()
1267 ADDR_ASSERT((bMask & pipeIntMask) == pipeIntMask); in ConvertSwizzlePatternToEquation()
1269 while (bMask != blockMask) in ConvertSwizzlePatternToEquation()
1273 if ((bMask & (1 << i)) == 0) in ConvertSwizzlePatternToEquation()
1304 bMask |= 1 << i; in ConvertSwizzlePatternToEquation()
1375 UINT_32 bMask = (1 << elemLog2) - 1; in ConvertSwizzlePatternToEquation()
1419 bMask |= 1 << i; in ConvertSwizzlePatternToEquation()
1492 bMask | in ConvertSwizzlePatternToEquation()
[all...]
/third_party/mesa3d/src/amd/addrlib/src/gfx10/
H A Dgfx10addrlib.cpp1528 UINT_32 bMask = (1 << elemLog2) - 1; in ConvertSwizzlePatternToEquation() local
1561 bMask |= 1 << i; in ConvertSwizzlePatternToEquation()
1620 bMask |= 1 << i; in ConvertSwizzlePatternToEquation()
1628 ADDR_ASSERT((bMask & pipeIntMask) == pipeIntMask); in ConvertSwizzlePatternToEquation()
1630 while (bMask != blockMask) in ConvertSwizzlePatternToEquation()
1634 if ((bMask & (1 << i)) == 0) in ConvertSwizzlePatternToEquation()
1665 bMask |= 1 << i; in ConvertSwizzlePatternToEquation()
1732 UINT_32 bMask = (1 << elemLog2) - 1; in ConvertSwizzlePatternToEquation()
1776 bMask |= 1 << i; in ConvertSwizzlePatternToEquation()
1849 bMask | in ConvertSwizzlePatternToEquation()
[all...]
/third_party/skia/src/gpu/geometry/
H A DGrQuadUtils.cpp1041 M4f bMask = skvx::shuffle<2, 1, 2, 1>(mask);
1043 // When aMask[i]&bMask[i], then a[i], b[i], denom[i] match the kAll case.
1044 // When aMask[i]&!bMask[i], then b[i] = 0, a[i] = -c3x/c1x or -c3y/c1y, using better denom
1045 // When !aMask[i]&bMask[i], then a[i] = 0, b[i] = -c3x/c2x or -c3y/c2y, ""
1046 // When !aMask[i]&!bMask[i], then both a[i] = 0 and b[i] = 0
1051 if_then_else(bMask,
1054 if_then_else(bMask,
1059 if_then_else(bMask,
1063 b = if_then_else(bMask,
/third_party/backends/backend/
H A Dplustek-pp_dac.c1110 Byte bDark, bGain, bGainX2, bGainX4, bMask; in dacP96SetShadingGainProc() local
1115 bDark = 0, bGain = 0, bGainX2 = 0, bGainX4 = 0, bMask = 0; in dacP96SetShadingGainProc()
1125 bMask = 0x3c; in dacP96SetShadingGainProc()
1135 bMask = 0x33; in dacP96SetShadingGainProc()
1145 bMask = 0x0f; in dacP96SetShadingGainProc()
1157 ps->Asic96Reg.RD_ShadingCorrectCtrl &= bMask; in dacP96SetShadingGainProc()

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