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Help
Searched
refs:bGainHigh
(Results
1 - 6
of
6
) sorted by relevance
/third_party/backends/backend/
H
A
D
u12-tpa.c
283
dev->shade.
bGainHigh
= (SANE_Byte)dwR; /* >> 4 for average, >> 4 to 8-bit */
in u12tpa_Reshading()
286
dev->shade.
bGainHigh
= (SANE_Byte)dwG;
in u12tpa_Reshading()
288
dev->shade.
bGainHigh
= (SANE_Byte)dwB;
in u12tpa_Reshading()
291
dev->shade.
bGainHigh
= (SANE_Byte)(dev->shade.
bGainHigh
- 0x18);
in u12tpa_Reshading()
292
dev->shade.bGainLow = (SANE_Byte)(dev->shade.
bGainHigh
- 0x10);
in u12tpa_Reshading()
H
A
D
plustek-pp_tpa.c
1064
ps->Shade.
bGainHigh
= (Byte)dwR; /* >> 4 for average, >> 4 to 8-bit */
in TPAP98003Reshading()
1067
ps->Shade.
bGainHigh
= (Byte)dwG;
in TPAP98003Reshading()
1069
ps->Shade.
bGainHigh
= (Byte)dwB;
in TPAP98003Reshading()
1072
ps->Shade.
bGainHigh
= (Byte)(ps->Shade.
bGainHigh
- 0x18);
in TPAP98003Reshading()
1073
ps->Shade.bGainLow = (Byte)(ps->Shade.
bGainHigh
- 0x10);
in TPAP98003Reshading()
H
A
D
u12-hwdef.h
459
SANE_Byte
bGainHigh
;
member
H
A
D
u12-shading.c
515
if( dev->shade.Hilight.bColors[color] < dev->shade.
bGainHigh
) {
in u12shading_AdjustGain()
526
if( hilight > dev->shade.
bGainHigh
) {
in u12shading_AdjustGain()
557
dev->shade.
bGainHigh
= _GAIN_HIGH;
in u12shading_AdjustRGBGain()
H
A
D
plustek-pp_hwdefs.h
690
Byte
bGainHigh
;
member
H
A
D
plustek-pp_dac.c
1829
ps->Shade.
bGainHigh
= _GAIN_P98003_HIGH;
in dacP98003AdjustRGBGain()
2610
if( ps->Shade.Hilight.bColors[color] < ps->Shade.
bGainHigh
) {
in DacP98003AdjustGain()
2621
if( hilight > ps->Shade.
bGainHigh
) {
in DacP98003AdjustGain()
Completed in 12 milliseconds