/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | RobustBufferAccessBehaviorTest.cpp | 288 GLint attribLoc = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local 289 ASSERT_NE(-1, attribLoc); in TEST_P() 291 glVertexAttribPointer(attribLoc, 2, GL_FLOAT, GL_FALSE, 0, nullptr); in TEST_P() 292 glEnableVertexAttribArray(attribLoc); in TEST_P()
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H A D | StateChangeTest.cpp | 321 GLint attribLoc = glGetAttribLocation(program, "testAttrib"); in TEST_P() local 323 ASSERT_NE(-1, attribLoc); in TEST_P() 331 glEnableVertexAttribArray(attribLoc); in TEST_P() 332 glVertexAttribPointer(attribLoc, 4, GL_UNSIGNED_BYTE, GL_TRUE, 0, nullptr); in TEST_P() 335 glVertexAttrib4f(attribLoc, 0.0f, 1.0f, 0.0f, 1.0f); in TEST_P() 347 glDisableVertexAttribArray(attribLoc); in TEST_P() 376 GLint attribLoc = glGetAttribLocation(program, "testAttrib"); in TEST_P() local 378 ASSERT_NE(-1, attribLoc); in TEST_P() 382 glVertexAttrib4f(attribLoc + 1, 0.0f, 1.0f, 0.0f, 1.0f); in TEST_P() 383 glVertexAttrib4f(attribLoc in TEST_P() 456 GLint attribLoc = glGetAttribLocation(program1, "testAttrib"); TEST_P() local 1244 GLint attribLoc = glGetAttribLocation(program, "valueIn"); TEST_P() local [all...] |
H A D | VertexAttributeTest.cpp | 2897 GLint attribLoc = 3; in TEST_P() local 2898 glBindAttribLocation(program, attribLoc, "actualValue"); in TEST_P() 2909 glVertexAttribPointer(attribLoc, 1, GL_FLOAT, GL_FALSE, 0, nullptr); in TEST_P() 2920 glVertexAttrib1f(attribLoc, testValue); in TEST_P() 2950 GLint attribLoc = glGetAttribLocation(program, "actualValue"); in TEST_P() local 2951 ASSERT_NE(-1, attribLoc); in TEST_P() 2956 glVertexAttribPointer(attribLoc, 1, GL_FLOAT, GL_FALSE, 0, nullptr); in TEST_P() 2968 glVertexAttrib1f(attribLoc, testValue); in TEST_P()
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H A D | MemoryBarrierTest.cpp | 744 GLint attribLoc = glGetAttribLocation(*programOut, "attribIn"); in createVertexVerifyProgram() local 745 ASSERT_NE(-1, attribLoc); in createVertexVerifyProgram() 748 glVertexAttribPointer(attribLoc, 1, GL_FLOAT, GL_FALSE, 0, nullptr); in createVertexVerifyProgram() 749 glEnableVertexAttribArray(attribLoc); in createVertexVerifyProgram() 840 GLint attribLoc = glGetAttribLocation(readProgram, "attribIn"); in vertexAttribArrayBitVertexReadThenBufferWrite() local 841 glDisableVertexAttribArray(attribLoc); in vertexAttribArrayBitVertexReadThenBufferWrite()
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H A D | SimpleOperationTest.cpp | 258 const GLint attribLoc = glGetAttribLocation(program, "a_input"); in TEST_P() local 259 EXPECT_NE(-1, attribLoc); in TEST_P()
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsFragOpInteractionCase.cpp | 316 const int attribLoc = bindingPtr.binding.type == glu::BindingPoint::BPTYPE_NAME ? ctx.getAttribLocation(program, bindingPtr.binding.name.c_str()) : bindingPtr.binding.location; 320 if (attribLoc >= 0) 322 ctx.enableVertexAttribArray(attribLoc); 323 ctx.vertexAttribPointer(attribLoc, bindingPtr.pointer.numComponents, GL_FLOAT, GL_FALSE, bindingPtr.pointer.stride, bindingPtr.pointer.data);
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H A D | glsShaderLibraryCase.cpp | 1251 int attribLoc = gl.getAttribLocation(vertexProgramID, attribName.c_str()); 1252 if (attribLoc == -1) 1265 vertexArrays.push_back(va::Float(attribLoc + i, numRows, numVerticesPerDraw, scalarSize*(int)sizeof(float), &scalars[i * numRows])); 1270 vertexArrays.push_back(va::Float(attribLoc, scalarSize, numVerticesPerDraw, 0, &scalars[0]));
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/third_party/vk-gl-cts/modules/gles2/stress/ |
H A D | es2sSpecialFloatTests.cpp | 642 const GLint attribLoc = gl.getAttribLocation(m_program->getProgram(), "a_attr"); 670 gl.vertexAttribPointer(attribLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); 673 gl.enableVertexAttribArray(attribLoc); 676 gl.disableVertexAttribArray(attribLoc); 684 gl.vertexAttribPointer(attribLoc, 4, GL_FLOAT, GL_FALSE, 0, &gridAttributes[0]); 687 gl.enableVertexAttribArray(attribLoc); 690 gl.disableVertexAttribArray(attribLoc);
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcShaderLibraryCase.cpp | 418 int attribLoc = gl.getAttribLocation(programID, attribName.c_str()); in execute() local 419 if (attribLoc == -1) in execute() 433 vertexArrays.push_back(va::Float(attribLoc + i, numRows, numVerticesPerDraw, in execute() 441 vertexArrays.push_back(va::Float(attribLoc, scalarSize, numVerticesPerDraw, 0, &scalars[0])); in execute()
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/third_party/vk-gl-cts/modules/gles3/stress/ |
H A D | es3sSpecialFloatTests.cpp | 654 const GLint attribLoc = gl.getAttribLocation(m_program->getProgram(), "a_attr"); 682 gl.vertexAttribPointer(attribLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); 685 gl.enableVertexAttribArray(attribLoc); 688 gl.disableVertexAttribArray(attribLoc); 696 gl.vertexAttribPointer(attribLoc, 4, GL_FLOAT, GL_FALSE, 0, &gridAttributes[0]); 699 gl.enableVertexAttribArray(attribLoc); 702 gl.disableVertexAttribArray(attribLoc);
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