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Searched refs:addRTFlipUniform (Results 1 - 8 of 8) sorted by relevance

/third_party/skia/src/gpu/vk/
H A DGrVkPipelineStateBuilder.cpp86 this->addRTFlipUniform(SKSL_RTFLIP_NAME); in createVkShaderModule()
101 this->addRTFlipUniform(SKSL_RTFLIP_NAME); in installVkShaderModule()
/third_party/skia/src/gpu/glsl/
H A DGrGLSLProgramBuilder.h72 void addRTFlipUniform(const char* name);
H A DGrGLSLProgramBuilder.cpp476 void GrGLSLProgramBuilder::addRTFlipUniform(const char* name) { in addRTFlipUniform() function in GrGLSLProgramBuilder
/third_party/skia/src/gpu/d3d/
H A DGrD3DPipelineStateBuilder.cpp126 this->addRTFlipUniform(SKSL_RTFLIP_NAME); in loadHLSLFromCache()
171 this->addRTFlipUniform(SKSL_RTFLIP_NAME); in compileD3DProgram()
/third_party/skia/src/gpu/gl/builders/
H A DGrGLProgramBuilder.cpp151 this->addRTFlipUniform(SKSL_RTFLIP_NAME); in addInputVars()
/third_party/skia/src/sksl/codegen/
H A DSkSLSPIRVCodeGenerator.h471 void addRTFlipUniform(int line);
H A DSkSLSPIRVCodeGenerator.cpp1114 this->addRTFlipUniform(c.fLine); in writeSpecialIntrinsic()
2113 this->addRTFlipUniform(ref.fLine); in writeVariableReference()
2149 this->addRTFlipUniform(ref.fLine); in writeVariableReference()
3464 void SPIRVCodeGenerator::addRTFlipUniform(int line) { in addRTFlipUniform() function in SkSL::SPIRVCodeGenerator
/third_party/skia/src/gpu/dawn/
H A DGrDawnProgramBuilder.cpp442 this->addRTFlipUniform(SKSL_RTFLIP_NAME); in createShaderModule()

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