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/third_party/skia/src/gpu/ops/
H A DAAHairLinePathRenderer.cpp582 SkVector abN = SkPointPriv::MakeOrthog(ab, SkPointPriv::kLeft_Side); in bloat_quad() local
583 if (abN.dot(ac) > 0) { in bloat_quad()
584 abN.negate(); in bloat_quad()
594 a0.fPos += abN; in bloat_quad()
596 a1.fPos -= abN; in bloat_quad()
606 intersect_lines(a0.fPos, abN, c0.fPos, cbN, &b0.fPos); in bloat_quad()

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