/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluTexture.hpp | 158 class Texture2DArray class 161 Texture2DArray (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int numLayers); 162 Texture2DArray (const RenderContext& context, deUint32 internalFormat, int width, int height, int numLayers); 163 Texture2DArray (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDecompressionParams& decompressionParams = tcu::TexDecompressionParams()); 164 ~Texture2DArray (void); 168 tcu::Texture2DArray& getRefTexture (void) { return m_refTexture; } in getRefTexture() 169 const tcu::Texture2DArray& getRefTexture (void) const { return m_refTexture; } in getRefTexture() 173 Texture2DArray (const Texture2DArray& other); // Not allowed! 174 Texture2DArray [all...] |
H A D | gluTexture.cpp | 527 // Texture2DArray 529 Texture2DArray::Texture2DArray (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int numLevels) in Texture2DArray() function in glu::Texture2DArray 542 Texture2DArray::Texture2DArray (const RenderContext& context, deUint32 sizedFormat, int width, int height, int numLevels) in Texture2DArray() function in glu::Texture2DArray 555 Texture2DArray::Texture2DArray (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDecompressionParams& decompressionParams) in Texture2DArray() function in glu::Texture2DArray 581 Texture2DArray::~Texture2DArray (void) in ~Texture2DArray() 587 void Texture2DArray [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | ExternalImageSiblingImpl11.cpp | 136 rtvDesc.Texture2DArray.MipSlice = 0; in createRenderTarget() 137 rtvDesc.Texture2DArray.FirstArraySlice = mArraySlice; in createRenderTarget() 138 rtvDesc.Texture2DArray.ArraySize = 1; in createRenderTarget() 174 srvDesc.Texture2DArray.MostDetailedMip = 0; in createRenderTarget() 175 srvDesc.Texture2DArray.MipLevels = 1; in createRenderTarget() 176 srvDesc.Texture2DArray.FirstArraySlice = mArraySlice; in createRenderTarget() 177 srvDesc.Texture2DArray.ArraySize = 1; in createRenderTarget() 182 srvDesc.Texture2DArray.FirstArraySlice = mArraySlice; in createRenderTarget() 183 srvDesc.Texture2DArray.ArraySize = 1; in createRenderTarget()
|
H A D | TextureStorage11.cpp | 1761 srvDesc.Texture2DArray.MostDetailedMip = 0; in createSRVForSampler() 1762 srvDesc.Texture2DArray.MipLevels = 1; in createSRVForSampler() 1763 srvDesc.Texture2DArray.FirstArraySlice = mSubresourceIndex; in createSRVForSampler() 1764 srvDesc.Texture2DArray.ArraySize = 1; in createSRVForSampler() 2471 srvDesc.Texture2DArray.MostDetailedMip = mTopLevel + index.getLevelIndex(); in createRenderTargetSRV() 2472 srvDesc.Texture2DArray.MipLevels = 1; in createRenderTargetSRV() 2473 srvDesc.Texture2DArray.FirstArraySlice = index.cubeMapFaceIndex(); in createRenderTargetSRV() 2474 srvDesc.Texture2DArray.ArraySize = 1; in createRenderTargetSRV() 2532 rtvDesc.Texture2DArray.MipSlice = mTopLevel + level; in getRenderTarget() 2533 rtvDesc.Texture2DArray in getRenderTarget() [all...] |
H A D | RenderTarget11.cpp | 95 mipSlice = rtvDesc.Texture2DArray.MipSlice; in GetRTVSubresourceIndex() 96 arraySlice = rtvDesc.Texture2DArray.FirstArraySlice; in GetRTVSubresourceIndex() 156 mipSlice = dsvDesc.Texture2DArray.MipSlice; in GetDSVSubresourceIndex() 157 arraySlice = dsvDesc.Texture2DArray.FirstArraySlice; in GetDSVSubresourceIndex()
|
/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcShaderRenderCase.hpp | 45 class Texture2DArray; 108 TextureBinding(const glu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler); 116 void setTexture(const glu::Texture2DArray* tex2DArray); 138 const glu::Texture2DArray* get2DArray(void) const in get2DArray() 160 const glu::Texture2DArray* tex2DArray; 183 const tcu::Texture2DArray* tex2DArray;
|
/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsShaderRenderCase.hpp | 44 class Texture2DArray; 90 TextureBinding (const glu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler); 97 void setTexture (const glu::Texture2DArray* tex2DArray); 104 const glu::Texture2DArray* get2DArray (void) const { DE_ASSERT(getType() == TYPE_2D_ARRAY); return m_binding.tex2DArray;} in get2DArray() 114 const glu::Texture2DArray* tex2DArray; 136 const tcu::Texture2DArray* tex2DArray;
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/ |
H A D | vktSpvAsmCrossStageInterfaceTests.cpp | 180 const tcu::Texture2DArray& referenceFrame); 181 void interpolationFill (tcu::Texture2DArray& referenceFrame); 182 void perspectiveFill (tcu::Texture2DArray& referenceFrame); 183 void redFill (tcu::Texture2DArray& referenceFrame); 216 MovePtr<tcu::Texture2DArray> referenceImage1 = MovePtr<tcu::Texture2DArray>(new tcu::Texture2DArray(mapVkFormat(m_colorFormat), m_extent.width, m_extent.height, m_extent.depth)); in iterate() 217 MovePtr<tcu::Texture2DArray> referenceImage2 = MovePtr<tcu::Texture2DArray>(new tcu::Texture2DArray(mapVkForma in iterate() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/ |
H A D | vktSpvAsmCrossStageInterfaceTests.cpp | 180 const tcu::Texture2DArray& referenceFrame); 181 void interpolationFill (tcu::Texture2DArray& referenceFrame); 182 void perspectiveFill (tcu::Texture2DArray& referenceFrame); 183 void redFill (tcu::Texture2DArray& referenceFrame); 216 MovePtr<tcu::Texture2DArray> referenceImage1 = MovePtr<tcu::Texture2DArray>(new tcu::Texture2DArray(mapVkFormat(m_colorFormat), m_extent.width, m_extent.height, m_extent.depth)); in iterate() 217 MovePtr<tcu::Texture2DArray> referenceImage2 = MovePtr<tcu::Texture2DArray>(new tcu::Texture2DArray(mapVkForma in iterate() [all...] |
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
H A D | TextureD3D12.cpp | 940 rtvDesc.Texture2DArray.FirstArraySlice = baseSlice; in GetRTVDescriptor() 941 rtvDesc.Texture2DArray.ArraySize = sliceCount; in GetRTVDescriptor() 942 rtvDesc.Texture2DArray.MipSlice = mipLevel; in GetRTVDescriptor() 943 rtvDesc.Texture2DArray.PlaneSlice = 0; in GetRTVDescriptor() 982 dsvDesc.Texture2DArray.FirstArraySlice = baseArrayLayer; in GetDSVDescriptor() 983 dsvDesc.Texture2DArray.ArraySize = layerCount; in GetDSVDescriptor() 984 dsvDesc.Texture2DArray.MipSlice = mipLevel; in GetDSVDescriptor() 1261 mSrvDesc.Texture2DArray.ArraySize = descriptor->arrayLayerCount; in TextureView() 1262 mSrvDesc.Texture2DArray.FirstArraySlice = descriptor->baseArrayLayer; in TextureView() 1263 mSrvDesc.Texture2DArray in TextureView() [all...] |
/third_party/mesa3d/src/microsoft/vulkan/ |
H A D | dzn_image.c | 431 dsv_desc.Texture2DArray.MipSlice = range->baseMipLevel + level; in dzn_image_get_dsv_desc() 432 dsv_desc.Texture2DArray.FirstArraySlice = range->baseArrayLayer; in dzn_image_get_dsv_desc() 433 dsv_desc.Texture2DArray.ArraySize = layer_count; in dzn_image_get_dsv_desc() 505 rtv_desc.Texture2DArray.MipSlice = range->baseMipLevel + level; in dzn_image_get_rtv_desc() 506 rtv_desc.Texture2DArray.FirstArraySlice = range->baseArrayLayer; in dzn_image_get_rtv_desc() 507 rtv_desc.Texture2DArray.ArraySize = layer_count; in dzn_image_get_rtv_desc() 509 rtv_desc.Texture2DArray.PlaneSlice = 1; in dzn_image_get_rtv_desc() 511 rtv_desc.Texture2DArray.PlaneSlice = 2; in dzn_image_get_rtv_desc() 513 rtv_desc.Texture2DArray.PlaneSlice = 0; in dzn_image_get_rtv_desc() 914 iview->srv_desc.Texture2DArray in dzn_image_view_prepare_srv_desc() [all...] |
H A D | dzn_descriptor_set.c | 880 srv_desc.Texture2DArray.PlaneSlice = 0; in dzn_descriptor_heap_write_image_view_desc() 882 srv_desc.Texture2DArray.MostDetailedMip = in dzn_descriptor_heap_write_image_view_desc() 884 srv_desc.Texture2DArray.MipLevels = in dzn_descriptor_heap_write_image_view_desc() 886 srv_desc.Texture2DArray.FirstArraySlice = in dzn_descriptor_heap_write_image_view_desc() 888 srv_desc.Texture2DArray.ArraySize = in dzn_descriptor_heap_write_image_view_desc() 891 srv_desc.Texture2DArray.MostDetailedMip = in dzn_descriptor_heap_write_image_view_desc() 893 srv_desc.Texture2DArray.MipLevels = in dzn_descriptor_heap_write_image_view_desc() 895 srv_desc.Texture2DArray.FirstArraySlice = 0; in dzn_descriptor_heap_write_image_view_desc() 896 srv_desc.Texture2DArray.ArraySize = 6; in dzn_descriptor_heap_write_image_view_desc()
|
/third_party/mesa3d/src/gallium/drivers/d3d12/ |
H A D | d3d12_surface.cpp | 134 desc.Texture2DArray.MipSlice = tpl->u.tex.level; in initialize_dsv() 135 desc.Texture2DArray.FirstArraySlice = tpl->u.tex.first_layer; in initialize_dsv() 136 desc.Texture2DArray.ArraySize = tpl->u.tex.last_layer - tpl->u.tex.first_layer + 1; in initialize_dsv() 206 desc.Texture2DArray.MipSlice = tpl->u.tex.level; in initialize_rtv() 207 desc.Texture2DArray.FirstArraySlice = tpl->u.tex.first_layer; in initialize_rtv() 208 desc.Texture2DArray.ArraySize = tpl->u.tex.last_layer - tpl->u.tex.first_layer + 1; in initialize_rtv() 209 desc.Texture2DArray.PlaneSlice = 0; in initialize_rtv()
|
H A D | d3d12_screen.cpp | 981 srv.Texture2DArray.MipLevels = 1; in d3d12_init_null_srvs() 982 srv.Texture2DArray.ArraySize = 1; in d3d12_init_null_srvs() 983 srv.Texture2DArray.MostDetailedMip = 0; in d3d12_init_null_srvs() 984 srv.Texture2DArray.FirstArraySlice = 0; in d3d12_init_null_srvs() 985 srv.Texture2DArray.PlaneSlice = 0; in d3d12_init_null_srvs() 986 srv.Texture2DArray.ResourceMinLODClamp = 0.0f; in d3d12_init_null_srvs() 1062 uav.Texture2DArray.MipSlice = 0; in d3d12_init_null_uavs() 1063 uav.Texture2DArray.ArraySize = 1; in d3d12_init_null_uavs() 1064 uav.Texture2DArray.FirstArraySlice = 0; in d3d12_init_null_uavs() 1065 uav.Texture2DArray in d3d12_init_null_uavs() [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cTextureFilterMinmaxTests.cpp | 65 m_supportedTextureTypes.push_back(new Texture2DArray()); in TextureFilterMinmaxUtils() 337 // Texture2DArray 339 TextureFilterMinmaxUtils::Texture2DArray::Texture2DArray() in Texture2DArray() function in gl4cts::TextureFilterMinmaxUtils::Texture2DArray 344 glw::GLuint TextureFilterMinmaxUtils::Texture2DArray::getTextureGL() in getTextureGL() 349 std::vector<float> TextureFilterMinmaxUtils::Texture2DArray::getTexCoords() in getTexCoords() 355 void TextureFilterMinmaxUtils::Texture2DArray::generate(const glu::RenderContext& context, tcu::IVec3 size, in generate() 362 m_texture = de::MovePtr<glu::Texture2DArray>(new glu::Texture2DArray(context, format, type, size.x(), size.y(), 2)); in generate() 366 GLU_EXPECT_NO_ERROR(gl.getError(), "glu::Texture2DArray erro in generate() [all...] |
H A D | gl4cTextureFilterMinmaxTests.hpp | 161 class Texture2DArray : public SupportedTextureType class in gl4cts::TextureFilterMinmaxUtils 164 de::MovePtr<glu::Texture2DArray> m_texture; 170 Texture2DArray();
|
/third_party/vk-gl-cts/framework/common/ |
H A D | tcuTexture.hpp | 1047 class Texture2DArray : private TextureLevelPyramid class 1050 Texture2DArray (const TextureFormat& format, int width, int height, int numLayers); 1051 Texture2DArray (const Texture2DArray& other); 1052 ~Texture2DArray (void); 1074 Texture2DArray& operator= (const Texture2DArray& other); 1085 inline Vec4 Texture2DArray::sample (const Sampler& sampler, float s, float t, float r, float lod) const in sample() 1090 inline Vec4 Texture2DArray::sampleOffset (const Sampler& sampler, float s, float t, float r, float lod, const IVec2& offset) const in sampleOffset() 1095 inline float Texture2DArray [all...] |
/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrShaderProgram.hpp | 41 class Texture2DArray; 213 const rc::Texture2DArray* tex2DArray;
|
H A D | sglrReferenceContext.hpp | 218 class Texture2DArray : public Texture class 221 Texture2DArray (deUint32 name = 0); 222 virtual ~Texture2DArray (void); 806 void setTex2DArrayBinding (int unit, rc::Texture2DArray* tex2DArray); 831 rc::Texture2DArray* tex2DArrayBinding; 838 rc::Texture2DArray default2DArrayTex; 893 rc::Texture2DArray m_emptyTex2DArray;
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRender.hpp | 134 TextureBinding (const tcu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler); 147 const tcu::Texture2DArray& get2DArray (void) const { DE_ASSERT(getType() == TYPE_2D_ARRAY && m_binding.tex2DArray != NULL); return *m_binding.tex2DArray; } in get2DArray() 170 const tcu::Texture2DArray* tex2DArray; 197 const tcu::Texture2DArray* tex2DArray;
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRender.hpp | 134 TextureBinding (const tcu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler); 147 const tcu::Texture2DArray& get2DArray (void) const { DE_ASSERT(getType() == TYPE_2D_ARRAY && m_binding.tex2DArray != NULL); return *m_binding.tex2DArray; } in get2DArray() 170 const tcu::Texture2DArray* tex2DArray; 197 const tcu::Texture2DArray* tex2DArray;
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineImageUtil.hpp | 271 tcu::Texture2DArray m_texture; 281 virtual const tcu::Texture2DArray& getTexture (void) const; 282 virtual tcu::Texture2DArray& getTexture (void);
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineImageUtil.hpp | 271 tcu::Texture2DArray m_texture; 281 virtual const tcu::Texture2DArray& getTexture (void) const; 282 virtual tcu::Texture2DArray& getTexture (void);
|
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Texture.h | 393 class Texture2DArray : public Texture3D class 396 explicit Texture2DArray(GLuint name); 402 ~Texture2DArray() override;
|
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fTextureShadowTests.cpp | 84 static void clampFloatingPointTexture (tcu::Texture2DArray& target) in clampFloatingPointTexture() 725 const glu::Texture2DArray* texture; 736 FilterCase (const glu::Texture2DArray* tex_, float ref_, const tcu::Vec3& minCoord_, const tcu::Vec3& maxCoord_) in FilterCase() 745 glu::Texture2DArray* m_gradientTex; 746 glu::Texture2DArray* m_gridTex; 788 m_gradientTex = new glu::Texture2DArray(m_context.getRenderContext(), m_format, m_width, m_height, m_numLayers); in init() 789 m_gridTex = new glu::Texture2DArray(m_context.getRenderContext(), m_format, m_width, m_height, m_numLayers); in init() 857 const glu::Texture2DArray* tex = cases[caseNdx].texNdx > 0 ? m_gridTex : m_gradientTex; in init()
|