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Searched refs:Texture2DArray (Results 1 - 25 of 69) sorted by relevance

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/third_party/vk-gl-cts/framework/opengl/
H A DgluTexture.hpp158 class Texture2DArray class
161 Texture2DArray (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int numLayers);
162 Texture2DArray (const RenderContext& context, deUint32 internalFormat, int width, int height, int numLayers);
163 Texture2DArray (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDecompressionParams& decompressionParams = tcu::TexDecompressionParams());
164 ~Texture2DArray (void);
168 tcu::Texture2DArray& getRefTexture (void) { return m_refTexture; } in getRefTexture()
169 const tcu::Texture2DArray& getRefTexture (void) const { return m_refTexture; } in getRefTexture()
173 Texture2DArray (const Texture2DArray& other); // Not allowed!
174 Texture2DArray
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H A DgluTexture.cpp527 // Texture2DArray
529 Texture2DArray::Texture2DArray (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int numLevels) in Texture2DArray() function in glu::Texture2DArray
542 Texture2DArray::Texture2DArray (const RenderContext& context, deUint32 sizedFormat, int width, int height, int numLevels) in Texture2DArray() function in glu::Texture2DArray
555 Texture2DArray::Texture2DArray (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDecompressionParams& decompressionParams) in Texture2DArray() function in glu::Texture2DArray
581 Texture2DArray::~Texture2DArray (void) in ~Texture2DArray()
587 void Texture2DArray
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DExternalImageSiblingImpl11.cpp136 rtvDesc.Texture2DArray.MipSlice = 0; in createRenderTarget()
137 rtvDesc.Texture2DArray.FirstArraySlice = mArraySlice; in createRenderTarget()
138 rtvDesc.Texture2DArray.ArraySize = 1; in createRenderTarget()
174 srvDesc.Texture2DArray.MostDetailedMip = 0; in createRenderTarget()
175 srvDesc.Texture2DArray.MipLevels = 1; in createRenderTarget()
176 srvDesc.Texture2DArray.FirstArraySlice = mArraySlice; in createRenderTarget()
177 srvDesc.Texture2DArray.ArraySize = 1; in createRenderTarget()
182 srvDesc.Texture2DArray.FirstArraySlice = mArraySlice; in createRenderTarget()
183 srvDesc.Texture2DArray.ArraySize = 1; in createRenderTarget()
H A DTextureStorage11.cpp1761 srvDesc.Texture2DArray.MostDetailedMip = 0; in createSRVForSampler()
1762 srvDesc.Texture2DArray.MipLevels = 1; in createSRVForSampler()
1763 srvDesc.Texture2DArray.FirstArraySlice = mSubresourceIndex; in createSRVForSampler()
1764 srvDesc.Texture2DArray.ArraySize = 1; in createSRVForSampler()
2471 srvDesc.Texture2DArray.MostDetailedMip = mTopLevel + index.getLevelIndex(); in createRenderTargetSRV()
2472 srvDesc.Texture2DArray.MipLevels = 1; in createRenderTargetSRV()
2473 srvDesc.Texture2DArray.FirstArraySlice = index.cubeMapFaceIndex(); in createRenderTargetSRV()
2474 srvDesc.Texture2DArray.ArraySize = 1; in createRenderTargetSRV()
2532 rtvDesc.Texture2DArray.MipSlice = mTopLevel + level; in getRenderTarget()
2533 rtvDesc.Texture2DArray in getRenderTarget()
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H A DRenderTarget11.cpp95 mipSlice = rtvDesc.Texture2DArray.MipSlice; in GetRTVSubresourceIndex()
96 arraySlice = rtvDesc.Texture2DArray.FirstArraySlice; in GetRTVSubresourceIndex()
156 mipSlice = dsvDesc.Texture2DArray.MipSlice; in GetDSVSubresourceIndex()
157 arraySlice = dsvDesc.Texture2DArray.FirstArraySlice; in GetDSVSubresourceIndex()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderRenderCase.hpp45 class Texture2DArray;
108 TextureBinding(const glu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler);
116 void setTexture(const glu::Texture2DArray* tex2DArray);
138 const glu::Texture2DArray* get2DArray(void) const in get2DArray()
160 const glu::Texture2DArray* tex2DArray;
183 const tcu::Texture2DArray* tex2DArray;
/third_party/vk-gl-cts/modules/glshared/
H A DglsShaderRenderCase.hpp44 class Texture2DArray;
90 TextureBinding (const glu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler);
97 void setTexture (const glu::Texture2DArray* tex2DArray);
104 const glu::Texture2DArray* get2DArray (void) const { DE_ASSERT(getType() == TYPE_2D_ARRAY); return m_binding.tex2DArray;} in get2DArray()
114 const glu::Texture2DArray* tex2DArray;
136 const tcu::Texture2DArray* tex2DArray;
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/
H A DvktSpvAsmCrossStageInterfaceTests.cpp180 const tcu::Texture2DArray& referenceFrame);
181 void interpolationFill (tcu::Texture2DArray& referenceFrame);
182 void perspectiveFill (tcu::Texture2DArray& referenceFrame);
183 void redFill (tcu::Texture2DArray& referenceFrame);
216 MovePtr<tcu::Texture2DArray> referenceImage1 = MovePtr<tcu::Texture2DArray>(new tcu::Texture2DArray(mapVkFormat(m_colorFormat), m_extent.width, m_extent.height, m_extent.depth)); in iterate()
217 MovePtr<tcu::Texture2DArray> referenceImage2 = MovePtr<tcu::Texture2DArray>(new tcu::Texture2DArray(mapVkForma in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/
H A DvktSpvAsmCrossStageInterfaceTests.cpp180 const tcu::Texture2DArray& referenceFrame);
181 void interpolationFill (tcu::Texture2DArray& referenceFrame);
182 void perspectiveFill (tcu::Texture2DArray& referenceFrame);
183 void redFill (tcu::Texture2DArray& referenceFrame);
216 MovePtr<tcu::Texture2DArray> referenceImage1 = MovePtr<tcu::Texture2DArray>(new tcu::Texture2DArray(mapVkFormat(m_colorFormat), m_extent.width, m_extent.height, m_extent.depth)); in iterate()
217 MovePtr<tcu::Texture2DArray> referenceImage2 = MovePtr<tcu::Texture2DArray>(new tcu::Texture2DArray(mapVkForma in iterate()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
H A DTextureD3D12.cpp940 rtvDesc.Texture2DArray.FirstArraySlice = baseSlice; in GetRTVDescriptor()
941 rtvDesc.Texture2DArray.ArraySize = sliceCount; in GetRTVDescriptor()
942 rtvDesc.Texture2DArray.MipSlice = mipLevel; in GetRTVDescriptor()
943 rtvDesc.Texture2DArray.PlaneSlice = 0; in GetRTVDescriptor()
982 dsvDesc.Texture2DArray.FirstArraySlice = baseArrayLayer; in GetDSVDescriptor()
983 dsvDesc.Texture2DArray.ArraySize = layerCount; in GetDSVDescriptor()
984 dsvDesc.Texture2DArray.MipSlice = mipLevel; in GetDSVDescriptor()
1261 mSrvDesc.Texture2DArray.ArraySize = descriptor->arrayLayerCount; in TextureView()
1262 mSrvDesc.Texture2DArray.FirstArraySlice = descriptor->baseArrayLayer; in TextureView()
1263 mSrvDesc.Texture2DArray in TextureView()
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/third_party/mesa3d/src/microsoft/vulkan/
H A Ddzn_image.c431 dsv_desc.Texture2DArray.MipSlice = range->baseMipLevel + level; in dzn_image_get_dsv_desc()
432 dsv_desc.Texture2DArray.FirstArraySlice = range->baseArrayLayer; in dzn_image_get_dsv_desc()
433 dsv_desc.Texture2DArray.ArraySize = layer_count; in dzn_image_get_dsv_desc()
505 rtv_desc.Texture2DArray.MipSlice = range->baseMipLevel + level; in dzn_image_get_rtv_desc()
506 rtv_desc.Texture2DArray.FirstArraySlice = range->baseArrayLayer; in dzn_image_get_rtv_desc()
507 rtv_desc.Texture2DArray.ArraySize = layer_count; in dzn_image_get_rtv_desc()
509 rtv_desc.Texture2DArray.PlaneSlice = 1; in dzn_image_get_rtv_desc()
511 rtv_desc.Texture2DArray.PlaneSlice = 2; in dzn_image_get_rtv_desc()
513 rtv_desc.Texture2DArray.PlaneSlice = 0; in dzn_image_get_rtv_desc()
914 iview->srv_desc.Texture2DArray in dzn_image_view_prepare_srv_desc()
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H A Ddzn_descriptor_set.c880 srv_desc.Texture2DArray.PlaneSlice = 0; in dzn_descriptor_heap_write_image_view_desc()
882 srv_desc.Texture2DArray.MostDetailedMip = in dzn_descriptor_heap_write_image_view_desc()
884 srv_desc.Texture2DArray.MipLevels = in dzn_descriptor_heap_write_image_view_desc()
886 srv_desc.Texture2DArray.FirstArraySlice = in dzn_descriptor_heap_write_image_view_desc()
888 srv_desc.Texture2DArray.ArraySize = in dzn_descriptor_heap_write_image_view_desc()
891 srv_desc.Texture2DArray.MostDetailedMip = in dzn_descriptor_heap_write_image_view_desc()
893 srv_desc.Texture2DArray.MipLevels = in dzn_descriptor_heap_write_image_view_desc()
895 srv_desc.Texture2DArray.FirstArraySlice = 0; in dzn_descriptor_heap_write_image_view_desc()
896 srv_desc.Texture2DArray.ArraySize = 6; in dzn_descriptor_heap_write_image_view_desc()
/third_party/mesa3d/src/gallium/drivers/d3d12/
H A Dd3d12_surface.cpp134 desc.Texture2DArray.MipSlice = tpl->u.tex.level; in initialize_dsv()
135 desc.Texture2DArray.FirstArraySlice = tpl->u.tex.first_layer; in initialize_dsv()
136 desc.Texture2DArray.ArraySize = tpl->u.tex.last_layer - tpl->u.tex.first_layer + 1; in initialize_dsv()
206 desc.Texture2DArray.MipSlice = tpl->u.tex.level; in initialize_rtv()
207 desc.Texture2DArray.FirstArraySlice = tpl->u.tex.first_layer; in initialize_rtv()
208 desc.Texture2DArray.ArraySize = tpl->u.tex.last_layer - tpl->u.tex.first_layer + 1; in initialize_rtv()
209 desc.Texture2DArray.PlaneSlice = 0; in initialize_rtv()
H A Dd3d12_screen.cpp981 srv.Texture2DArray.MipLevels = 1; in d3d12_init_null_srvs()
982 srv.Texture2DArray.ArraySize = 1; in d3d12_init_null_srvs()
983 srv.Texture2DArray.MostDetailedMip = 0; in d3d12_init_null_srvs()
984 srv.Texture2DArray.FirstArraySlice = 0; in d3d12_init_null_srvs()
985 srv.Texture2DArray.PlaneSlice = 0; in d3d12_init_null_srvs()
986 srv.Texture2DArray.ResourceMinLODClamp = 0.0f; in d3d12_init_null_srvs()
1062 uav.Texture2DArray.MipSlice = 0; in d3d12_init_null_uavs()
1063 uav.Texture2DArray.ArraySize = 1; in d3d12_init_null_uavs()
1064 uav.Texture2DArray.FirstArraySlice = 0; in d3d12_init_null_uavs()
1065 uav.Texture2DArray in d3d12_init_null_uavs()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cTextureFilterMinmaxTests.cpp65 m_supportedTextureTypes.push_back(new Texture2DArray()); in TextureFilterMinmaxUtils()
337 // Texture2DArray
339 TextureFilterMinmaxUtils::Texture2DArray::Texture2DArray() in Texture2DArray() function in gl4cts::TextureFilterMinmaxUtils::Texture2DArray
344 glw::GLuint TextureFilterMinmaxUtils::Texture2DArray::getTextureGL() in getTextureGL()
349 std::vector<float> TextureFilterMinmaxUtils::Texture2DArray::getTexCoords() in getTexCoords()
355 void TextureFilterMinmaxUtils::Texture2DArray::generate(const glu::RenderContext& context, tcu::IVec3 size, in generate()
362 m_texture = de::MovePtr<glu::Texture2DArray>(new glu::Texture2DArray(context, format, type, size.x(), size.y(), 2)); in generate()
366 GLU_EXPECT_NO_ERROR(gl.getError(), "glu::Texture2DArray erro in generate()
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H A Dgl4cTextureFilterMinmaxTests.hpp161 class Texture2DArray : public SupportedTextureType class in gl4cts::TextureFilterMinmaxUtils
164 de::MovePtr<glu::Texture2DArray> m_texture;
170 Texture2DArray();
/third_party/vk-gl-cts/framework/common/
H A DtcuTexture.hpp1047 class Texture2DArray : private TextureLevelPyramid class
1050 Texture2DArray (const TextureFormat& format, int width, int height, int numLayers);
1051 Texture2DArray (const Texture2DArray& other);
1052 ~Texture2DArray (void);
1074 Texture2DArray& operator= (const Texture2DArray& other);
1085 inline Vec4 Texture2DArray::sample (const Sampler& sampler, float s, float t, float r, float lod) const in sample()
1090 inline Vec4 Texture2DArray::sampleOffset (const Sampler& sampler, float s, float t, float r, float lod, const IVec2& offset) const in sampleOffset()
1095 inline float Texture2DArray
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/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrShaderProgram.hpp41 class Texture2DArray;
213 const rc::Texture2DArray* tex2DArray;
H A DsglrReferenceContext.hpp218 class Texture2DArray : public Texture class
221 Texture2DArray (deUint32 name = 0);
222 virtual ~Texture2DArray (void);
806 void setTex2DArrayBinding (int unit, rc::Texture2DArray* tex2DArray);
831 rc::Texture2DArray* tex2DArrayBinding;
838 rc::Texture2DArray default2DArrayTex;
893 rc::Texture2DArray m_emptyTex2DArray;
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRender.hpp134 TextureBinding (const tcu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler);
147 const tcu::Texture2DArray& get2DArray (void) const { DE_ASSERT(getType() == TYPE_2D_ARRAY && m_binding.tex2DArray != NULL); return *m_binding.tex2DArray; } in get2DArray()
170 const tcu::Texture2DArray* tex2DArray;
197 const tcu::Texture2DArray* tex2DArray;
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRender.hpp134 TextureBinding (const tcu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler);
147 const tcu::Texture2DArray& get2DArray (void) const { DE_ASSERT(getType() == TYPE_2D_ARRAY && m_binding.tex2DArray != NULL); return *m_binding.tex2DArray; } in get2DArray()
170 const tcu::Texture2DArray* tex2DArray;
197 const tcu::Texture2DArray* tex2DArray;
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineImageUtil.hpp271 tcu::Texture2DArray m_texture;
281 virtual const tcu::Texture2DArray& getTexture (void) const;
282 virtual tcu::Texture2DArray& getTexture (void);
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineImageUtil.hpp271 tcu::Texture2DArray m_texture;
281 virtual const tcu::Texture2DArray& getTexture (void) const;
282 virtual tcu::Texture2DArray& getTexture (void);
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DTexture.h393 class Texture2DArray : public Texture3D class
396 explicit Texture2DArray(GLuint name);
402 ~Texture2DArray() override;
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fTextureShadowTests.cpp84 static void clampFloatingPointTexture (tcu::Texture2DArray& target) in clampFloatingPointTexture()
725 const glu::Texture2DArray* texture;
736 FilterCase (const glu::Texture2DArray* tex_, float ref_, const tcu::Vec3& minCoord_, const tcu::Vec3& maxCoord_) in FilterCase()
745 glu::Texture2DArray* m_gradientTex;
746 glu::Texture2DArray* m_gridTex;
788 m_gradientTex = new glu::Texture2DArray(m_context.getRenderContext(), m_format, m_width, m_height, m_numLayers); in init()
789 m_gridTex = new glu::Texture2DArray(m_context.getRenderContext(), m_format, m_width, m_height, m_numLayers); in init()
857 const glu::Texture2DArray* tex = cases[caseNdx].texNdx > 0 ? m_gridTex : m_gradientTex; in init()

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