Searched refs:SkGradientShaderBase (Results 1 - 13 of 13) sorted by relevance
/third_party/skia/src/shaders/gradients/ |
H A D | Sk4fGradientBase.h | 39 void init(const SkGradientShaderBase&, SkColorSpace* dstCS, SkTileMode tileMode, 54 class SkGradientShaderBase:: 57 GradientShaderBase4fContext(const SkGradientShaderBase&, 75 void addMirrorIntervals(const SkGradientShaderBase&,
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H A D | Sk4fGradientBase.cpp | 31 IntervalIterator(const SkGradientShaderBase& shader, bool reverse) in IntervalIterator() 92 const SkGradientShaderBase& fShader; 98 void addMirrorIntervals(const SkGradientShaderBase& shader, in addMirrorIntervals() 140 void Sk4fGradientIntervalBuffer::init(const SkGradientShaderBase& shader, SkColorSpace* dstCS, in init() 289 SkGradientShaderBase:: 290 GradientShaderBase4fContext::GradientShaderBase4fContext(const SkGradientShaderBase& shader, in GradientShaderBase4fContext() 310 bool SkGradientShaderBase::
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H A D | SkGradientShaderPriv.h | 25 class SkGradientShaderBase : public SkShaderBase { class 61 SkGradientShaderBase(const Descriptor& desc, const SkMatrix& ptsToUnit); 62 ~SkGradientShaderBase() override; 73 SkGradientShaderBase(SkReadBuffer& );
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H A D | SkGradientShader.cpp | 44 void SkGradientShaderBase::Descriptor::flatten(SkWriteBuffer& buffer) const { in flatten() 85 bool SkGradientShaderBase::DescriptorScope::unflatten(SkReadBuffer& buffer) { in unflatten() 126 SkGradientShaderBase::SkGradientShaderBase(const Descriptor& desc, const SkMatrix& ptsToUnit) in SkGradientShaderBase() function in SkGradientShaderBase 205 SkGradientShaderBase::~SkGradientShaderBase() {} in ~SkGradientShaderBase() 207 void SkGradientShaderBase::flatten(SkWriteBuffer& buffer) const { in flatten() 278 bool SkGradientShaderBase::onAppendStages(const SkStageRec& rec) const { in onAppendStages() 372 // Remove the default stops inserted by SkGradientShaderBase::SkGradientShaderBase in onAppendStages() [all...] |
H A D | SkLinearGradient.h | 13 class SkLinearGradient : public SkGradientShaderBase { 41 using INHERITED = SkGradientShaderBase;
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H A D | SkRadialGradient.h | 13 class SkRadialGradient final : public SkGradientShaderBase { 39 using INHERITED = SkGradientShaderBase;
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H A D | SkSweepGradient.h | 13 class SkSweepGradient final : public SkGradientShaderBase { 43 using INHERITED = SkGradientShaderBase;
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H A D | SkTwoPointConicalGradient.h | 13 class SkTwoPointConicalGradient final : public SkGradientShaderBase { 91 using INHERITED = SkGradientShaderBase;
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H A D | SkRadialGradient.cpp | 29 : SkGradientShaderBase(desc, rad_to_unit_matrix(center, radius)) in SkRadialGradient()
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H A D | SkLinearGradient.cpp | 30 : SkGradientShaderBase(desc, pts_to_unit_matrix(pts)) in SkLinearGradient()
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H A D | SkSweepGradient.cpp | 16 : SkGradientShaderBase(desc, SkMatrix::Translate(-center.x(), -center.y())) in SkSweepGradient()
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H A D | SkTwoPointConicalGradient.cpp | 96 : SkGradientShaderBase(desc, gradientMatrix) in SkTwoPointConicalGradient()
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/third_party/skia/src/gpu/gradients/ |
H A D | GrGradientShader.cpp | 443 // SkGradientShaderBase guarantees that pos[0] == 0 by adding a default value. in make_colorizer() 673 const SkGradientShaderBase& shader, in make_gradient() 734 // allOpaque check is more permissive than SkGradientShaderBase's isOpaque(), since we can in make_gradient() 752 // to t=0 and t=1, because SkGradientShaderBase enforces that by adding color stops as in make_gradient()
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