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Searched refs:SkBitmapProcState (Results 1 - 6 of 6) sorted by relevance

/third_party/skia/src/core/
H A DSkBitmapProcState.cpp15 #include "src/core/SkBitmapProcState.h"
29 const SkBitmapProcState& s = *static_cast<const SkBitmapProcState*>(sIn); in Clamp_S32_opaque_D32_nofilter_DX_shaderproc()
77 static void S32_alpha_D32_nofilter_DX(const SkBitmapProcState& s, in S32_alpha_D32_nofilter_DX()
121 static void S32_alpha_D32_nofilter_DXDY(const SkBitmapProcState& s, in S32_alpha_D32_nofilter_DXDY()
141 SkBitmapProcState::SkBitmapProcState(const SkImage_Base* image, SkTileMode tmx, SkTileMode tmy)
183 bool SkBitmapProcState::init(const SkMatrix& inv, SkAlpha paintAlpha,
254 bool SkBitmapProcState::chooseProcs() {
299 const SkBitmapProcState in Clamp_S32_D32_nofilter_trans_shaderproc()
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H A DSkBitmapProcState.h29 struct SkBitmapProcState { struct
30 SkBitmapProcState(const SkImage_Base* image, SkTileMode tmx, SkTileMode tmy);
39 typedef void (*MatrixProc)(const SkBitmapProcState&,
44 typedef void (*SampleProc32)(const SkBitmapProcState&,
109 static void DebugMatrixProc(const SkBitmapProcState&,
156 SkBitmapProcStateAutoMapper(const SkBitmapProcState& s, int x, int y, in SkBitmapProcStateAutoMapper()
H A DSkBitmapProcState_matrixProcs.cpp11 #include "src/core/SkBitmapProcState.h"
75 static void nofilter_scale(const SkBitmapProcState& s, in nofilter_scale()
121 static void nofilter_affine(const SkBitmapProcState& s, in nofilter_affine()
166 static void filter_scale(const SkBitmapProcState& s, in filter_scale()
203 static void filter_affine(const SkBitmapProcState& s, in filter_affine()
250 static const SkBitmapProcState::MatrixProc ClampX_ClampY_Procs[] = {
254 static const SkBitmapProcState::MatrixProc RepeatX_RepeatY_Procs[] = {
258 static const SkBitmapProcState::MatrixProc MirrorX_MirrorY_Procs[] = {
318 static void clampx_nofilter_trans(const SkBitmapProcState& s,
370 static void repeatx_nofilter_trans(const SkBitmapProcState
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H A DSkOpts.h16 struct SkBitmapProcState;
63 // SkBitmapProcState optimized Shader, Sample, or Matrix procs.
64 extern void (*S32_alpha_D32_filter_DX)(const SkBitmapProcState&,
66 extern void (*S32_alpha_D32_filter_DXDY)(const SkBitmapProcState&,
/third_party/skia/src/shaders/
H A DSkBitmapProcShader.cpp11 #include "src/core/SkBitmapProcState.h"
18 SkBitmapProcState* state) in BitmapProcShaderContext()
40 const SkBitmapProcState& state = *fState;
48 SkBitmapProcState::MatrixProc mproc = state.getMatrixProc();
49 SkBitmapProcState::SampleProc32 sproc = state.getSampleProc32();
70 SkBitmapProcState* fState;
88 SkBitmapProcState* state = alloc->make<SkBitmapProcState>(image, tmx, tmy); in MakeContext()
/third_party/skia/src/opts/
H A DSkBitmapProcState_opts.h12 #include "src/core/SkBitmapProcState.h"
15 // SkBitmapProcState optimized Shader, Sample, or Matrix procs.
22 // all migrated to be normal code inside SkBitmapProcState.cpp.
42 void S32_alpha_D32_filter_DX(const SkBitmapProcState& s, in S32_alpha_D32_filter_DX()
174 void S32_alpha_D32_filter_DX(const SkBitmapProcState& s, in S32_alpha_D32_filter_DX()
313 void S32_alpha_D32_filter_DX(const SkBitmapProcState& s, in S32_alpha_D32_filter_DX()
475 void S32_alpha_D32_filter_DX(const SkBitmapProcState& s, in S32_alpha_D32_filter_DX()
504 void S32_alpha_D32_filter_DXDY(const SkBitmapProcState& s, in S32_alpha_D32_filter_DXDY()
532 constexpr static void (*S32_alpha_D32_filter_DXDY)(const SkBitmapProcState&,

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