Searched refs:SkBitmapProcState (Results 1 - 6 of 6) sorted by relevance
/third_party/skia/src/core/ |
H A D | SkBitmapProcState.cpp | 15 #include "src/core/SkBitmapProcState.h" 29 const SkBitmapProcState& s = *static_cast<const SkBitmapProcState*>(sIn); in Clamp_S32_opaque_D32_nofilter_DX_shaderproc() 77 static void S32_alpha_D32_nofilter_DX(const SkBitmapProcState& s, in S32_alpha_D32_nofilter_DX() 121 static void S32_alpha_D32_nofilter_DXDY(const SkBitmapProcState& s, in S32_alpha_D32_nofilter_DXDY() 141 SkBitmapProcState::SkBitmapProcState(const SkImage_Base* image, SkTileMode tmx, SkTileMode tmy) 183 bool SkBitmapProcState::init(const SkMatrix& inv, SkAlpha paintAlpha, 254 bool SkBitmapProcState::chooseProcs() { 299 const SkBitmapProcState in Clamp_S32_D32_nofilter_trans_shaderproc() [all...] |
H A D | SkBitmapProcState.h | 29 struct SkBitmapProcState { struct 30 SkBitmapProcState(const SkImage_Base* image, SkTileMode tmx, SkTileMode tmy); 39 typedef void (*MatrixProc)(const SkBitmapProcState&, 44 typedef void (*SampleProc32)(const SkBitmapProcState&, 109 static void DebugMatrixProc(const SkBitmapProcState&, 156 SkBitmapProcStateAutoMapper(const SkBitmapProcState& s, int x, int y, in SkBitmapProcStateAutoMapper()
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H A D | SkBitmapProcState_matrixProcs.cpp | 11 #include "src/core/SkBitmapProcState.h" 75 static void nofilter_scale(const SkBitmapProcState& s, in nofilter_scale() 121 static void nofilter_affine(const SkBitmapProcState& s, in nofilter_affine() 166 static void filter_scale(const SkBitmapProcState& s, in filter_scale() 203 static void filter_affine(const SkBitmapProcState& s, in filter_affine() 250 static const SkBitmapProcState::MatrixProc ClampX_ClampY_Procs[] = { 254 static const SkBitmapProcState::MatrixProc RepeatX_RepeatY_Procs[] = { 258 static const SkBitmapProcState::MatrixProc MirrorX_MirrorY_Procs[] = { 318 static void clampx_nofilter_trans(const SkBitmapProcState& s, 370 static void repeatx_nofilter_trans(const SkBitmapProcState [all...] |
H A D | SkOpts.h | 16 struct SkBitmapProcState; 63 // SkBitmapProcState optimized Shader, Sample, or Matrix procs. 64 extern void (*S32_alpha_D32_filter_DX)(const SkBitmapProcState&, 66 extern void (*S32_alpha_D32_filter_DXDY)(const SkBitmapProcState&,
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/third_party/skia/src/shaders/ |
H A D | SkBitmapProcShader.cpp | 11 #include "src/core/SkBitmapProcState.h" 18 SkBitmapProcState* state) in BitmapProcShaderContext() 40 const SkBitmapProcState& state = *fState; 48 SkBitmapProcState::MatrixProc mproc = state.getMatrixProc(); 49 SkBitmapProcState::SampleProc32 sproc = state.getSampleProc32(); 70 SkBitmapProcState* fState; 88 SkBitmapProcState* state = alloc->make<SkBitmapProcState>(image, tmx, tmy); in MakeContext()
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/third_party/skia/src/opts/ |
H A D | SkBitmapProcState_opts.h | 12 #include "src/core/SkBitmapProcState.h" 15 // SkBitmapProcState optimized Shader, Sample, or Matrix procs. 22 // all migrated to be normal code inside SkBitmapProcState.cpp. 42 void S32_alpha_D32_filter_DX(const SkBitmapProcState& s, in S32_alpha_D32_filter_DX() 174 void S32_alpha_D32_filter_DX(const SkBitmapProcState& s, in S32_alpha_D32_filter_DX() 313 void S32_alpha_D32_filter_DX(const SkBitmapProcState& s, in S32_alpha_D32_filter_DX() 475 void S32_alpha_D32_filter_DX(const SkBitmapProcState& s, in S32_alpha_D32_filter_DX() 504 void S32_alpha_D32_filter_DXDY(const SkBitmapProcState& s, in S32_alpha_D32_filter_DXDY() 532 constexpr static void (*S32_alpha_D32_filter_DXDY)(const SkBitmapProcState&,
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