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Searched refs:ShaderStructCase (Results 1 - 5 of 5) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderStructTests.cpp52 class ShaderStructCase : public ShaderRenderCase class
55 ShaderStructCase(Context& context, const char* name, const char* description, bool isVertexCase, bool usesTextures,
58 ~ShaderStructCase(void);
66 ShaderStructCase(const ShaderStructCase&);
67 ShaderStructCase& operator=(const ShaderStructCase&);
75 ShaderStructCase::ShaderStructCase(Context& context, const char* name, const char* description, bool isVertexCase, in ShaderStructCase() function in deqp::ShaderStructCase
88 ShaderStructCase
[all...]
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderStructTests.cpp56 class ShaderStructCase : public ShaderRenderCase class
59 ShaderStructCase (Context& context, const char* name, const char* description, bool isVertexCase, bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource);
60 ~ShaderStructCase (void);
68 ShaderStructCase (const ShaderStructCase&);
69 ShaderStructCase& operator= (const ShaderStructCase&);
77 ShaderStructCase::ShaderStructCase (Context& context, const char* name, const char* description, bool isVertexCase, bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource) in ShaderStructCase() function in deqp::gles3::Functional::ShaderStructCase
87 ShaderStructCase
[all...]
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fShaderStructTests.cpp64 class ShaderStructCase : public ShaderRenderCase class
67 ShaderStructCase (Context& context, const char* name, const char* description, bool isVertexCase, deUint32 flags, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource);
68 ~ShaderStructCase (void);
76 ShaderStructCase (const ShaderStructCase&);
77 ShaderStructCase& operator= (const ShaderStructCase&);
85 ShaderStructCase::ShaderStructCase (Context& context, const char* name, const char* description, bool isVertexCase, deUint32 flags, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource) in ShaderStructCase() function in deqp::gles2::Functional::ShaderStructCase
95 ShaderStructCase
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderStructTests.cpp38 class ShaderStructCase : public ShaderRenderCase class
41 ShaderStructCase (tcu::TestContext& testCtx,
48 ~ShaderStructCase (void);
51 ShaderStructCase (const ShaderStructCase&);
52 ShaderStructCase& operator= (const ShaderStructCase&);
55 ShaderStructCase::ShaderStructCase (tcu::TestContext& testCtx, in ShaderStructCase() function in vkt::sr::__anon28718::ShaderStructCase
68 ShaderStructCase
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRenderStructTests.cpp38 class ShaderStructCase : public ShaderRenderCase class
41 ShaderStructCase (tcu::TestContext& testCtx,
49 ~ShaderStructCase (void);
52 ShaderStructCase (const ShaderStructCase&);
53 ShaderStructCase& operator= (const ShaderStructCase&);
56 ShaderStructCase::ShaderStructCase (tcu::TestContext& testCtx, in ShaderStructCase() function in vkt::sr::__anon29867::ShaderStructCase
70 ShaderStructCase
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