/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcShaderStructTests.cpp | 52 class ShaderStructCase : public ShaderRenderCase class 55 ShaderStructCase(Context& context, const char* name, const char* description, bool isVertexCase, bool usesTextures, 58 ~ShaderStructCase(void); 66 ShaderStructCase(const ShaderStructCase&); 67 ShaderStructCase& operator=(const ShaderStructCase&); 75 ShaderStructCase::ShaderStructCase(Context& context, const char* name, const char* description, bool isVertexCase, in ShaderStructCase() function in deqp::ShaderStructCase 88 ShaderStructCase [all...] |
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderStructTests.cpp | 56 class ShaderStructCase : public ShaderRenderCase class 59 ShaderStructCase (Context& context, const char* name, const char* description, bool isVertexCase, bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource); 60 ~ShaderStructCase (void); 68 ShaderStructCase (const ShaderStructCase&); 69 ShaderStructCase& operator= (const ShaderStructCase&); 77 ShaderStructCase::ShaderStructCase (Context& context, const char* name, const char* description, bool isVertexCase, bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource) in ShaderStructCase() function in deqp::gles3::Functional::ShaderStructCase 87 ShaderStructCase [all...] |
/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fShaderStructTests.cpp | 64 class ShaderStructCase : public ShaderRenderCase class 67 ShaderStructCase (Context& context, const char* name, const char* description, bool isVertexCase, deUint32 flags, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource); 68 ~ShaderStructCase (void); 76 ShaderStructCase (const ShaderStructCase&); 77 ShaderStructCase& operator= (const ShaderStructCase&); 85 ShaderStructCase::ShaderStructCase (Context& context, const char* name, const char* description, bool isVertexCase, deUint32 flags, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource) in ShaderStructCase() function in deqp::gles2::Functional::ShaderStructCase 95 ShaderStructCase [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderStructTests.cpp | 38 class ShaderStructCase : public ShaderRenderCase class 41 ShaderStructCase (tcu::TestContext& testCtx, 48 ~ShaderStructCase (void); 51 ShaderStructCase (const ShaderStructCase&); 52 ShaderStructCase& operator= (const ShaderStructCase&); 55 ShaderStructCase::ShaderStructCase (tcu::TestContext& testCtx, in ShaderStructCase() function in vkt::sr::__anon28718::ShaderStructCase 68 ShaderStructCase [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRenderStructTests.cpp | 38 class ShaderStructCase : public ShaderRenderCase class 41 ShaderStructCase (tcu::TestContext& testCtx, 49 ~ShaderStructCase (void); 52 ShaderStructCase (const ShaderStructCase&); 53 ShaderStructCase& operator= (const ShaderStructCase&); 56 ShaderStructCase::ShaderStructCase (tcu::TestContext& testCtx, in ShaderStructCase() function in vkt::sr::__anon29867::ShaderStructCase 70 ShaderStructCase [all...] |