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Searched refs:SVGA_RELOC_READ (Results 1 - 13 of 13) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/svga/
H A Dsvga_cmd.c49 * param flags mask of SVGA_RELOC_READ / _WRITE
445 region_flags = SVGA_RELOC_READ; in SVGA3D_SurfaceDMA()
450 surface_flags = SVGA_RELOC_READ; in SVGA3D_SurfaceDMA()
507 region_flags = SVGA_RELOC_READ; in SVGA3D_BufferDMA()
512 surface_flags = SVGA_RELOC_READ; in SVGA3D_BufferDMA()
1071 surface_to_surfaceid(swc, src, &cmd->src, SVGA_RELOC_READ); in SVGA3D_BeginSurfaceCopy()
1114 surface_to_surfaceid(swc, src, &cmd->src, SVGA_RELOC_READ); in SVGA3D_SurfaceStretchBlt()
1486 0, SVGA_RELOC_READ | SVGA_RELOC_WRITE); in SVGA3D_EndGBQuery()
1531 SVGA_RELOC_READ | SVGA_RELOC_WRITE); in SVGA3D_EndQuery()
1573 0, SVGA_RELOC_READ | SVGA_RELOC_WRIT in SVGA3D_WaitForGBQuery()
[all...]
H A Dsvga_cmd_vgpu10.c186 swc->surface_relocation(swc, &cmd->srcSid, NULL, srcSurf, SVGA_RELOC_READ); in SVGA3D_vgpu10_PredCopyRegion()
211 swc->surface_relocation(swc, &cmd->srcSid, NULL, srcSurf, SVGA_RELOC_READ); in SVGA3D_vgpu10_PredCopy()
283 SVGA_RELOC_READ); in SVGA3D_vgpu10_SetShaderResources()
743 SVGA_RELOC_READ); in SVGA3D_vgpu10_DefineShaderResourceView()
786 SVGA_RELOC_READ | SVGA_RELOC_WRITE); in SVGA3D_vgpu10_DefineRenderTargetView()
831 SVGA_RELOC_READ | SVGA_RELOC_WRITE); in SVGA3D_vgpu10_DefineDepthStencilView()
1200 SVGA_RELOC_READ); in SVGA3D_vgpu10_SetVertexBuffers()
1268 swc->surface_relocation(swc, &cmd->sid, NULL, indexes, SVGA_RELOC_READ); in SVGA3D_vgpu10_SetIndexBuffer()
1290 swc->surface_relocation(swc, &cmd->sid, NULL, indexes, SVGA_RELOC_READ); in SVGA3D_vgpu10_SetIndexBuffer_v2()
1341 swc->surface_relocation(swc, &cmd->sid, NULL, surface, SVGA_RELOC_READ); in SVGA3D_vgpu10_SetSingleConstantBuffer()
[all...]
H A Dsvga_draw.c308 NULL, vb_handle[i], SVGA_RELOC_READ); in draw_vgpu9()
317 NULL, ib_handle[i], SVGA_RELOC_READ); in draw_vgpu9()
415 SVGA_RELOC_READ); in svga_validate_sampler_resources()
463 SVGA_RELOC_READ); in svga_validate_constant_buffers()
494 SVGA_RELOC_READ); in svga_validate_constant_buffers()
516 SVGA_RELOC_READ); in svga_validate_constant_buffers()
910 NULL, SVGA_RELOC_READ); in validate_vertex_buffers()
984 SVGA_RELOC_READ); in validate_index_buffer()
H A Dsvga_shader.c874 ret = swc->resource_rebind(swc, NULL, hw->vs->gb_shader, SVGA_RELOC_READ); in svga_rebind_shaders()
881 ret = swc->resource_rebind(swc, NULL, hw->gs->gb_shader, SVGA_RELOC_READ); in svga_rebind_shaders()
888 ret = swc->resource_rebind(swc, NULL, hw->fs->gb_shader, SVGA_RELOC_READ); in svga_rebind_shaders()
895 ret = swc->resource_rebind(swc, NULL, hw->tcs->gb_shader, SVGA_RELOC_READ); in svga_rebind_shaders()
902 ret = swc->resource_rebind(swc, NULL, hw->tes->gb_shader, SVGA_RELOC_READ); in svga_rebind_shaders()
H A Dsvga_state_tss.c211 SVGA_RELOC_READ); in update_tss_binding()
291 SVGA_RELOC_READ); in svga_reemit_tss_bindings()
H A Dsvga_state_vs.c178 SVGA_RELOC_READ); in svga_reemit_vs_bindings()
H A Dsvga_shader_buffer.c334 SVGA_RELOC_READ|SVGA_RELOC_WRITE); in svga_validate_shader_buffer_resources()
H A Dsvga_image_view.c298 SVGA_RELOC_READ|SVGA_RELOC_WRITE); in svga_validate_image_view_resources()
H A Dsvga_winsys.h67 * SVGA_RELOC_READ - The command will cause a GPU read from this
77 #define SVGA_RELOC_READ (1 << 1) macro
H A Dsvga_resource_buffer_upload.c589 region_flags = SVGA_RELOC_READ; in svga_buffer_upload_hb_command()
594 surface_flags = SVGA_RELOC_READ; in svga_buffer_upload_hb_command()
H A Dsvga_state_fs.c332 SVGA_RELOC_READ); in svga_reemit_fs_bindings()
H A Dsvga_state_uav.c324 SVGA_RELOC_READ | SVGA_RELOC_WRITE); in svga_rebind_uav()
/third_party/mesa3d/src/gallium/winsys/svga/drm/
H A Dvmw_context.c169 if (flags & SVGA_RELOC_READ) in vmw_translate_to_pb_flags()
563 (flags & (SVGA_RELOC_READ | SVGA_RELOC_WRITE)) != in vmw_swc_surface_relocation()
564 (SVGA_RELOC_READ | SVGA_RELOC_WRITE)) in vmw_swc_surface_relocation()
565 flags ^= (SVGA_RELOC_READ | SVGA_RELOC_WRITE); in vmw_swc_surface_relocation()
616 0, SVGA_RELOC_READ); in vmw_swc_shader_relocation()
626 SVGA_RELOC_READ | SVGA_RELOC_WRITE); in vmw_swc_query_relocation()

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