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Searched refs:SHADER_PRIM_POINTS (Results 1 - 22 of 22) sorted by relevance

/third_party/mesa3d/src/microsoft/compiler/
H A Ddxil_enums.c123 case SHADER_PRIM_POINTS: in dxil_get_input_primitive()
141 case SHADER_PRIM_POINTS: in dxil_get_primitive_topology()
/third_party/mesa3d/src/intel/compiler/
H A Dbrw_compile_clip.c75 case SHADER_PRIM_POINTS: in brw_compile_clip()
H A Dbrw_vec4_gs_visitor.cpp565 [SHADER_PRIM_POINTS] =_3DPRIM_POINTLIST,
638 if (nir->info.gs.output_primitive == SHADER_PRIM_POINTS) { in brw_compile_gs()
/third_party/mesa3d/src/compiler/nir/
H A Dnir_lower_gs_intrinsics.c156 if (outprim == SHADER_PRIM_POINTS) in overwrite_incomplete_primitives()
376 bool is_points = shader->info.gs.output_primitive == SHADER_PRIM_POINTS; in nir_lower_gs_intrinsics()
/third_party/mesa3d/src/compiler/
H A Dshader_enums.c386 case SHADER_PRIM_POINTS: in num_mesh_vertices_per_primitive()
H A Dshader_enums.h1063 SHADER_PRIM_POINTS, enumerator
/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_draw_hw_select.c617 nir->info.gs.output_primitive = SHADER_PRIM_POINTS; in hw_select_create_gs()
629 nir->info.gs.input_primitive = SHADER_PRIM_POINTS; in hw_select_create_gs()
/third_party/mesa3d/src/gallium/drivers/radeonsi/
H A Dsi_shader_llvm_gs.c127 case SHADER_PRIM_POINTS: in si_llvm_gs_build_end()
/third_party/mesa3d/src/gallium/drivers/zink/
H A Dzink_program.c1107 bool had_points = ctx->gfx_stages[PIPE_SHADER_GEOMETRY] ? ctx->gfx_stages[PIPE_SHADER_GEOMETRY]->nir->info.gs.output_primitive == SHADER_PRIM_POINTS : false; in zink_bind_gs_state()
1111 if (!had_points && ctx->last_vertex_stage->nir->info.gs.output_primitive == SHADER_PRIM_POINTS) in zink_bind_gs_state()
H A Dzink_compiler.c2633 case SHADER_PRIM_POINTS: in prim_to_pipe()
/third_party/mesa3d/src/intel/vulkan/
H A DgenX_pipeline.c576 case SHADER_PRIM_POINTS: in raster_polygon_mode()
2249 mesh_prog_data->primitive_type == SHADER_PRIM_POINTS ? OUTPUT_POINT : in emit_mesh_state()
/third_party/mesa3d/src/broadcom/vulkan/
H A Dv3dv_pipeline.c2167 return SHADER_PRIM_POINTS; in multiview_gs_input_primitive_from_pipeline()
2188 return SHADER_PRIM_POINTS; in multiview_gs_output_primitive_from_pipeline()
H A Dv3dvx_cmd_buffer.c1801 case SHADER_PRIM_POINTS: in v3d_gs_output_primitive()
/third_party/mesa3d/src/gallium/drivers/v3d/
H A Dv3dx_draw.c400 case SHADER_PRIM_POINTS: in v3d_gs_output_primitive()
/third_party/mesa3d/src/gallium/drivers/freedreno/a6xx/
H A Dfd6_program.c1006 case SHADER_PRIM_POINTS:
/third_party/mesa3d/src/gallium/drivers/zink/nir_to_spirv/
H A Dnir_to_spirv.c3990 case SHADER_PRIM_POINTS: in get_input_prim_type_mode()
4026 case SHADER_PRIM_POINTS: in get_output_prim_type_mode()
/third_party/mesa3d/src/amd/vulkan/
H A Dradv_pipeline.c1236 case SHADER_PRIM_POINTS: in si_conv_gl_prim_to_gs_out()
3102 (info->stage == MESA_SHADER_GEOMETRY && info->gs.output_primitive == SHADER_PRIM_POINTS) || in radv_link_shaders()
3103 (info->stage == MESA_SHADER_MESH && info->mesh.primitive_type == SHADER_PRIM_POINTS)); in radv_link_shaders()
H A Dradv_private.h3068 case SHADER_PRIM_POINTS:
H A Dradv_shader.c1307 if (nir->info.mesh.primitive_type == SHADER_PRIM_POINTS) in radv_lower_ngg()
/third_party/mesa3d/src/amd/common/
H A Dac_nir_lower_ngg.c2062 if (shader->info.gs.output_primitive == SHADER_PRIM_POINTS) in ac_nir_lower_ngg_gs()
/third_party/mesa3d/src/freedreno/vulkan/
H A Dtu_pipeline.c930 case SHADER_PRIM_POINTS: in primitive_to_tess()
/third_party/mesa3d/src/compiler/spirv/
H A Dspirv_to_nir.c4311 return SHADER_PRIM_POINTS; in primitive_from_spv_execution_mode()

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