/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
H A D | lp_draw_arrays.c | 113 lp->num_sampler_views[PIPE_SHADER_GEOMETRY], in llvmpipe_draw_vbo() 114 lp->sampler_views[PIPE_SHADER_GEOMETRY]); in llvmpipe_draw_vbo() 126 lp->num_images[PIPE_SHADER_GEOMETRY], in llvmpipe_draw_vbo() 127 lp->images[PIPE_SHADER_GEOMETRY]); in llvmpipe_draw_vbo() 172 llvmpipe_cleanup_stage_sampling(lp, PIPE_SHADER_GEOMETRY); in llvmpipe_draw_vbo() 177 llvmpipe_cleanup_stage_images(lp, PIPE_SHADER_GEOMETRY); in llvmpipe_draw_vbo()
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H A D | lp_state_sampler.c | 101 shader == PIPE_SHADER_GEOMETRY || in llvmpipe_bind_sampler_states() 179 shader == PIPE_SHADER_GEOMETRY || in llvmpipe_set_sampler_views() 396 prepare_shader_sampling(lp, num, views, PIPE_SHADER_GEOMETRY); in llvmpipe_prepare_geometry_sampling() 563 prepare_shader_images(lp, num, views, PIPE_SHADER_GEOMETRY); in llvmpipe_prepare_geometry_images()
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/third_party/mesa3d/src/gallium/drivers/softpipe/ |
H A D | sp_context.c | 291 PIPE_SHADER_GEOMETRY, in softpipe_create_context() 293 softpipe->tgsi.sampler[PIPE_SHADER_GEOMETRY]); in softpipe_create_context() 301 PIPE_SHADER_GEOMETRY, in softpipe_create_context() 303 softpipe->tgsi.image[PIPE_SHADER_GEOMETRY]); in softpipe_create_context() 311 PIPE_SHADER_GEOMETRY, in softpipe_create_context() 313 softpipe->tgsi.buffer[PIPE_SHADER_GEOMETRY]); in softpipe_create_context()
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H A D | sp_state_sampler.c | 78 if (shader == PIPE_SHADER_VERTEX || shader == PIPE_SHADER_GEOMETRY) { in softpipe_bind_sampler_states() 161 if (shader == PIPE_SHADER_VERTEX || shader == PIPE_SHADER_GEOMETRY) { in softpipe_set_sampler_views() 332 prepare_shader_sampling(sp, num, views, PIPE_SHADER_GEOMETRY, in softpipe_prepare_geometry_sampling() 342 ctx, ctx->sampler_views[PIPE_SHADER_GEOMETRY][i]); in softpipe_cleanup_geometry_sampling()
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H A D | sp_draw_arrays.c | 129 sp->num_sampler_views[PIPE_SHADER_GEOMETRY], in softpipe_draw_vbo() 130 sp->sampler_views[PIPE_SHADER_GEOMETRY]); in softpipe_draw_vbo()
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/third_party/mesa3d/src/gallium/drivers/d3d12/ |
H A D | d3d12_compiler.cpp | 348 if ((ctx->gfx_stages[PIPE_SHADER_GEOMETRY] != NULL && in fill_mode_lowered() 349 !ctx->gfx_stages[PIPE_SHADER_GEOMETRY]->is_variant) || in fill_mode_lowered() 373 unsigned mask = ctx->gfx_stages[PIPE_SHADER_GEOMETRY]->initial->info.gs.active_stream_mask & ~1; in has_stream_out_for_streams() 387 struct d3d12_shader_selector *gs = ctx->gfx_stages[PIPE_SHADER_GEOMETRY]; in needs_point_sprite_lowering() 411 if ((ctx->gfx_stages[PIPE_SHADER_GEOMETRY] != NULL && in cull_mode_lowered() 412 !ctx->gfx_stages[PIPE_SHADER_GEOMETRY]->is_variant) || in cull_mode_lowered() 429 struct d3d12_shader_selector *gs = sel_ctx->ctx->gfx_stages[PIPE_SHADER_GEOMETRY]; in get_provoking_vertex() 439 case PIPE_SHADER_GEOMETRY: in get_provoking_vertex() 598 d3d12_shader_selector *gs = ctx->gfx_stages[PIPE_SHADER_GEOMETRY]; in validate_geometry_shader_variant() 637 ctx->gfx_stages[PIPE_SHADER_GEOMETRY] in validate_geometry_shader_variant() [all...] |
/third_party/mesa3d/src/gallium/drivers/iris/ |
H A D | iris_pipe.h | 36 [PIPE_SHADER_GEOMETRY] = MESA_SHADER_GEOMETRY, in stage_from_pipe() 50 [MESA_SHADER_GEOMETRY] = PIPE_SHADER_GEOMETRY, in stage_to_pipe()
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/third_party/mesa3d/src/gallium/drivers/crocus/ |
H A D | crocus_pipe.h | 36 [PIPE_SHADER_GEOMETRY] = MESA_SHADER_GEOMETRY, in stage_from_pipe() 50 [MESA_SHADER_GEOMETRY] = PIPE_SHADER_GEOMETRY, in stage_to_pipe()
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/third_party/mesa3d/src/gallium/auxiliary/tgsi/ |
H A D | tgsi_from_mesa.h | 72 return PIPE_SHADER_GEOMETRY; in pipe_shader_type_from_mesa() 89 case PIPE_SHADER_GEOMETRY: return MESA_SHADER_GEOMETRY; in tgsi_processor_to_shader_stage()
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H A D | tgsi_info.c | 104 case PIPE_SHADER_GEOMETRY: in tgsi_get_processor_name()
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/third_party/mesa3d/src/gallium/auxiliary/draw/ |
H A D | draw_context.c | 459 shader_type == PIPE_SHADER_GEOMETRY || in draw_set_mapped_constant_buffer() 471 case PIPE_SHADER_GEOMETRY: in draw_set_mapped_constant_buffer() 496 shader_type == PIPE_SHADER_GEOMETRY || in draw_set_mapped_shader_buffer() 508 case PIPE_SHADER_GEOMETRY: in draw_set_mapped_shader_buffer() 811 case PIPE_SHADER_GEOMETRY: in draw_texture_sampler() 840 case PIPE_SHADER_GEOMETRY: in draw_image() 869 case PIPE_SHADER_GEOMETRY: in draw_buffer() 1219 case PIPE_SHADER_GEOMETRY: in draw_get_shader_param_no_llvm() 1240 case PIPE_SHADER_GEOMETRY: in draw_get_shader_param()
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/third_party/mesa3d/src/gallium/drivers/svga/ |
H A D | svga_pipe_constants.c | 92 else if (shader == PIPE_SHADER_GEOMETRY) in svga_set_constant_buffer() 105 else if (shader == PIPE_SHADER_GEOMETRY) in svga_set_constant_buffer()
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H A D | svga_pipe_gs.c | 50 svga_create_shader(pipe, templ, PIPE_SHADER_GEOMETRY, in svga_create_gs_state()
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H A D | svga_state_constants.c | 334 PIPE_SHADER_GEOMETRY, dest); in svga_get_extra_gs_constants() 904 shader == PIPE_SHADER_GEOMETRY || in emit_consts_vgpu10() 921 case PIPE_SHADER_GEOMETRY: in emit_consts_vgpu10() 1210 ret = emit_consts_vgpu10(svga, PIPE_SHADER_GEOMETRY); in emit_gs_consts() 1230 ret = emit_constbuf_vgpu10(svga, PIPE_SHADER_GEOMETRY); in emit_gs_constbuf() 1477 SVGA_NEW_GS_RAW_BUFFER, /* PIPE_SHADER_GEOMETRY */ in update_rawbuf()
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H A D | svga_state_gs.c | 82 svga_init_shader_key_common(svga, PIPE_SHADER_GEOMETRY, &gs->base, key); in make_gs_key()
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/third_party/mesa3d/src/gallium/frontends/d3d10umd/ |
H A D | Shader.cpp | 67 if (processor == PIPE_SHADER_GEOMETRY) { in CreateEmptyShader() 95 case PIPE_SHADER_GEOMETRY: in CreateEmptyShader() 126 if (processor == PIPE_SHADER_GEOMETRY) { in DeleteEmptyShader() 139 case PIPE_SHADER_GEOMETRY: in DeleteEmptyShader() 309 case PIPE_SHADER_GEOMETRY: in DestroyShader() 685 pShader->type = PIPE_SHADER_GEOMETRY; in CreateGeometryShader() 748 SetShaderResources(PIPE_SHADER_GEOMETRY, hDevice, Offset, NumViews, phShaderResourceViews); in GsSetShaderResources() 771 SetConstantBuffers(PIPE_SHADER_GEOMETRY, in GsSetConstantBuffers() 794 SetSamplers(PIPE_SHADER_GEOMETRY, hDevice, Offset, NumSamplers, phSamplers); in GsSetSamplers() 849 pShader->type = PIPE_SHADER_GEOMETRY; in CreateGeometryShaderWithStreamOutput() [all...] |
/third_party/mesa3d/src/mesa/state_tracker/ |
H A D | st_atom_shader.c | 273 if (pipe_shader == PIPE_SHADER_GEOMETRY || in st_update_common_program() 284 (pipe_shader == PIPE_SHADER_GEOMETRY || in st_update_common_program() 307 PIPE_SHADER_GEOMETRY, &st->gp); in st_update_gp()
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H A D | st_atom_constbuf.c | 82 shader_type == PIPE_SHADER_GEOMETRY || in st_upload_constants() 324 st_bind_ubos(st, prog, PIPE_SHADER_GEOMETRY); in st_bind_gs_ubos()
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H A D | st_atom_storagebuf.c | 116 st_bind_ssbos(st, prog, PIPE_SHADER_GEOMETRY); in st_bind_gs_ssbos()
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/third_party/mesa3d/src/gallium/auxiliary/util/ |
H A D | u_screen.c | 513 pscreen->get_shader_param(pscreen, PIPE_SHADER_GEOMETRY, in u_pipe_screen_get_param_defaults() 516 pscreen->get_shader_param(pscreen, PIPE_SHADER_GEOMETRY, in u_pipe_screen_get_param_defaults()
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/third_party/mesa3d/src/gallium/drivers/zink/ |
H A D | zink_program.c | 461 if (stages[PIPE_SHADER_GEOMETRY]) in zink_create_gfx_program() 462 prog->last_vertex_stage = stages[PIPE_SHADER_GEOMETRY]; in zink_create_gfx_program() 589 case PIPE_SHADER_GEOMETRY: in zink_program_get_descriptor_usage() 625 case PIPE_SHADER_GEOMETRY: in zink_program_descriptor_is_buffer() 707 (BITFIELD_BIT(PIPE_SHADER_TESS_EVAL) | BITFIELD_BIT(PIPE_SHADER_GEOMETRY))) == in zink_destroy_gfx_program() 988 if (ctx->gfx_stages[PIPE_SHADER_GEOMETRY]) in bind_last_vertex_stage() 989 ctx->last_vertex_stage = ctx->gfx_stages[PIPE_SHADER_GEOMETRY]; in bind_last_vertex_stage() 1105 if (!cso && !ctx->gfx_stages[PIPE_SHADER_GEOMETRY]) in zink_bind_gs_state() 1107 bool had_points = ctx->gfx_stages[PIPE_SHADER_GEOMETRY] ? ctx->gfx_stages[PIPE_SHADER_GEOMETRY] in zink_bind_gs_state() [all...] |
/third_party/mesa3d/src/gallium/drivers/v3d/ |
H A D | v3d_screen.c | 362 case PIPE_SHADER_GEOMETRY: in v3d_screen_get_shader_param() 385 case PIPE_SHADER_GEOMETRY: in v3d_screen_get_shader_param() 449 shader == PIPE_SHADER_GEOMETRY) { in v3d_screen_get_shader_param()
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/third_party/mesa3d/src/gallium/drivers/freedreno/ |
H A D | freedreno_program.c | 86 fd_context_dirty_shader(ctx, PIPE_SHADER_GEOMETRY, FD_DIRTY_SHADER_PROG); 87 update_bound_stage(ctx, PIPE_SHADER_GEOMETRY, !!hwcso);
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H A D | freedreno_screen.c | 434 if (pscreen->get_shader_param(pscreen, PIPE_SHADER_GEOMETRY, in fd_screen_get_param() 605 case PIPE_SHADER_GEOMETRY: in fd_screen_get_shader_param() 628 if (shader == PIPE_SHADER_GEOMETRY && is_a6xx(screen)) in fd_screen_get_shader_param()
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/third_party/mesa3d/src/gallium/drivers/r600/ |
H A D | r600_state_common.c | 287 rctx->driver_consts[PIPE_SHADER_GEOMETRY].vs_ucp_dirty = true; in r600_set_clip_state() 778 case PIPE_SHADER_GEOMETRY: in r600_get_hw_atomic_count() 838 case PIPE_SHADER_GEOMETRY: in r600_shader_selector_key() 839 key->gs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_GEOMETRY); in r600_shader_selector_key() 890 case PIPE_SHADER_GEOMETRY: in r600_shader_precompile_key() 1025 case PIPE_SHADER_GEOMETRY: in r600_create_shader_state() 1083 return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY); in r600_create_gs_state() 1360 last_vertex_stage = PIPE_SHADER_GEOMETRY; in r600_update_driver_const_buffers() 1375 sh == PIPE_SHADER_GEOMETRY || in r600_update_driver_const_buffers() 1628 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY, in update_gs_block_state() [all...] |