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Searched refs:InputState (Results 1 - 25 of 32) sorted by relevance

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/third_party/skia/tools/sk_app/
H A DWindow.h15 #include "tools/skui/InputState.h"
105 virtual bool onKey(skui::Key, skui::InputState, skui::ModifierKey) { return false; } in onKey()
106 virtual bool onMouse(int x, int y, skui::InputState, skui::ModifierKey) { return false; } in onMouse()
108 virtual bool onTouch(intptr_t owner, skui::InputState, float x, float y) { return false; } in onTouch()
110 virtual bool onFling(skui::InputState state) { return false; } in onFling()
111 virtual bool onPinch(skui::InputState state, float scale, float x, float y) { return false; } in onPinch()
129 bool onKey(skui::Key key, skui::InputState state, skui::ModifierKey modifiers);
130 bool onMouse(int x, int y, skui::InputState state, skui::ModifierKey modifiers);
132 bool onTouch(intptr_t owner, skui::InputState state, float x, float y); // multi-owner = multi-touch
134 bool onFling(skui::InputState stat
[all...]
H A DWindow.cpp47 bool Window::onKey(skui::Key key, skui::InputState state, skui::ModifierKey modifiers) { in onKey()
51 bool Window::onMouse(int x, int y, skui::InputState state, skui::ModifierKey modifiers) {
59 bool Window::onTouch(intptr_t owner, skui::InputState state, float x, float y) {
63 bool Window::onFling(skui::InputState state) {
67 bool Window::onPinch(skui::InputState state, float scale, float x, float y) {
H A DCommandSet.cpp37 bool CommandSet::onKey(skui::Key key, skui::InputState state, skui::ModifierKey modifiers) { in onKey()
38 if (skui::InputState::kDown == state) { in onKey()
/third_party/skia/modules/canvaskit/
H A Dviewer_bindings.cpp12 #include "tools/skui/InputState.h"
59 enum_<skui::InputState>("InputState") in EMSCRIPTEN_BINDINGS()
60 .value("Down", skui::InputState::kDown) in EMSCRIPTEN_BINDINGS()
61 .value("Up", skui::InputState::kUp) in EMSCRIPTEN_BINDINGS()
62 .value("Move", skui::InputState::kMove) in EMSCRIPTEN_BINDINGS()
63 .value("Right", skui::InputState::kRight) in EMSCRIPTEN_BINDINGS()
64 .value("Left", skui::InputState::kLeft); in EMSCRIPTEN_BINDINGS()
/third_party/skia/samplecode/
H A DSample.cpp64 bool Sample::mouse(SkPoint point, skui::InputState clickState, skui::ModifierKey modifierKeys) { in mouse()
70 case skui::InputState::kDown: in mouse()
77 fClick->fState = skui::InputState::kDown; in mouse()
81 case skui::InputState::kMove: in mouse()
85 fClick->fState = skui::InputState::kMove; in mouse()
90 case skui::InputState::kUp: in mouse()
94 fClick->fState = skui::InputState::kUp; in mouse()
H A DSample.h18 #include "tools/skui/InputState.h"
67 skui::InputState fState = skui::InputState::kDown;
74 bool mouse(SkPoint point, skui::InputState clickState, skui::ModifierKey modifierKeys);
H A DSampleAudio.cpp77 if (click->fState == skui::InputState::kUp) {
/third_party/skia/tools/sk_app/win/
H A DWindow_win.cpp253 eventHandled = window->onKey(get_key(wParam), skui::InputState::kDown, in WndProc()
259 eventHandled = window->onKey(get_key(wParam), skui::InputState::kUp, in WndProc()
276 skui::InputState istate = ((wParam & MK_LBUTTON) != 0) ? skui::InputState::kDown in WndProc()
277 : skui::InputState::kUp; in WndProc()
295 eventHandled = window->onMouse(xPos, yPos, skui::InputState::kMove, in WndProc()
313 skui::InputState state; in WndProc()
315 state = skui::InputState::kDown; in WndProc()
317 state = skui::InputState::kMove; in WndProc()
319 state = skui::InputState in WndProc()
[all...]
/third_party/skia/tools/sk_app/android/
H A Dsurface_glue_android.cpp62 static const std::unordered_map<int, skui::InputState> ANDROID_TO_WINDOW_STATEMAP({
63 {AMOTION_EVENT_ACTION_DOWN, skui::InputState::kDown },
64 {AMOTION_EVENT_ACTION_POINTER_DOWN, skui::InputState::kDown },
65 {AMOTION_EVENT_ACTION_UP, skui::InputState::kUp },
66 {AMOTION_EVENT_ACTION_POINTER_UP, skui::InputState::kUp },
67 {AMOTION_EVENT_ACTION_MOVE, skui::InputState::kMove },
68 {AMOTION_EVENT_ACTION_CANCEL, skui::InputState::kUp },
169 skiaAndroidApp->fWindow->onKey(it->second, skui::InputState::kDown, skui::ModifierKey::kNone); in message_callback()
170 skiaAndroidApp->fWindow->onKey(it->second, skui::InputState::kUp, skui::ModifierKey::kNone); in message_callback()
/third_party/skia/tools/viewer/
H A DViewer.h42 bool onTouch(intptr_t owner, skui::InputState state, float x, float y) override;
43 bool onMouse(int x, int y, skui::InputState state, skui::ModifierKey modifiers) override;
45 bool onKey(skui::Key key, skui::InputState state, skui::ModifierKey modifiers) override;
47 bool onPinch(skui::InputState state, float scale, float x, float y) override;
48 bool onFling(skui::InputState state) override;
H A DImGuiLayer.cpp106 bool ImGuiLayer::onMouse(int x, int y, skui::InputState state, skui::ModifierKey modifiers) { in onMouse()
110 if (skui::InputState::kDown == state) { in onMouse()
112 } else if (skui::InputState::kUp == state) { in onMouse()
221 bool ImGuiLayer::onKey(skui::Key key, skui::InputState state, skui::ModifierKey modifiers) { in onKey()
223 io.KeysDown[static_cast<int>(key)] = (skui::InputState::kDown == state); in onKey()
H A DSlideDir.cpp173 bool onMouse(SkScalar x, SkScalar y, skui::InputState state, skui::ModifierKey modifiers) { in onMouse()
394 bool SlideDir::onMouse(SkScalar x, SkScalar y, skui::InputState state, in onMouse()
397 if (state == skui::InputState::kMove || sknonstd::Any(modifiers)) in onMouse()
411 case skui::InputState::kDown: in onMouse()
415 case skui::InputState::kUp: in onMouse()
H A DImGuiLayer.h129 bool onMouse(int x, int y, skui::InputState state, skui::ModifierKey modifiers) override;
131 bool onKey(skui::Key key, skui::InputState state, skui::ModifierKey modifiers) override;
H A DSampleSlide.h30 bool onMouse(SkScalar x, SkScalar y, skui::InputState state,
H A DParticlesSlide.h33 bool onMouse(SkScalar x, SkScalar y, skui::InputState state,
H A DSlide.h31 virtual bool onMouse(SkScalar x, SkScalar y, skui::InputState state, in onMouse()
H A DSampleSlide.cpp47 bool SampleSlide::onMouse(SkScalar x, SkScalar y, skui::InputState state, skui::ModifierKey modifierKeys) { in onMouse()
H A DSkSLSlide.h31 bool onMouse(SkScalar x, SkScalar y, skui::InputState state,
H A DSkottieSlide.h36 bool onMouse(SkScalar x, SkScalar y, skui::InputState, skui::ModifierKey modifiers) override;
H A DViewer.cpp1663 bool Viewer::onTouch(intptr_t owner, skui::InputState state, float x, float y) { in onTouch()
1676 case skui::InputState::kUp: { in onTouch()
1697 case skui::InputState::kDown: { in onTouch()
1701 case skui::InputState::kMove: { in onTouch()
1716 bool Viewer::onMouse(int x, int y, skui::InputState state, skui::ModifierKey modifiers) { in onMouse()
1728 case skui::InputState::kUp: { in onMouse()
1732 case skui::InputState::kDown: { in onMouse()
1736 case skui::InputState::kMove: { in onMouse()
1747 if (state != skui::InputState::kMove || fGesture.isBeingTouched()) { in onMouse()
1753 bool Viewer::onFling(skui::InputState stat
[all...]
/third_party/skia/modules/skplaintexteditor/app/
H A Deditor_application.cpp56 static void debug_on_key(skui::Key key, skui::InputState, skui::ModifierKey modi) { in debug_on_key()
177 bool onMouse(int x, int y, skui::InputState state, skui::ModifierKey modifiers) override {
178 bool mouseDown = skui::InputState::kDown == state;
181 } else if (skui::InputState::kUp == state) {
303 skui::InputState state,
305 if (state != skui::InputState::kDown) {
/third_party/skia/experimental/sktext/editor/
H A DEditor.h43 bool onMouse(int x, int y, skui::InputState state, skui::ModifierKey modifiers) override;
44 bool onKey(skui::Key, skui::InputState, skui::ModifierKey) override;
H A DEditor.cpp203 bool Editor::onKey(skui::Key key, skui::InputState state, skui::ModifierKey modifiers) { in onKey()
205 if (state != skui::InputState::kDown) { in onKey()
237 bool Editor::onMouse(int x, int y, skui::InputState state, skui::ModifierKey modifiers) { in onMouse()
242 if (skui::InputState::kDown == state) { in onMouse()
/third_party/skia/tools/sk_app/unix/
H A DWindow_unix.cpp272 skui::InputState::kDown, get_modifiers(event)); in handleEvent()
286 skui::InputState::kUp, get_modifiers(event)); in handleEvent()
292 skui::InputState::kMove, get_modifiers(event)); in handleEvent()
300 if (!this->onKey(key, skui::InputState::kDown, get_modifiers(event))) { in handleEvent()
318 (void) this->onKey(key, skui::InputState::kUp, in handleEvent()
/third_party/skia/tools/skui/
H A DInputState.h6 enum class InputState { class

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