1cb93a386Sopenharmony_ci/*
2cb93a386Sopenharmony_ci* Copyright 2019 Google LLC
3cb93a386Sopenharmony_ci*
4cb93a386Sopenharmony_ci* Use of this source code is governed by a BSD-style license that can be
5cb93a386Sopenharmony_ci* found in the LICENSE file.
6cb93a386Sopenharmony_ci*/
7cb93a386Sopenharmony_ci
8cb93a386Sopenharmony_ci#ifndef SkSLSlide_DEFINED
9cb93a386Sopenharmony_ci#define SkSLSlide_DEFINED
10cb93a386Sopenharmony_ci
11cb93a386Sopenharmony_ci#include "include/core/SkM44.h"
12cb93a386Sopenharmony_ci#include "include/effects/SkRuntimeEffect.h"
13cb93a386Sopenharmony_ci#include "tools/viewer/Slide.h"
14cb93a386Sopenharmony_ci
15cb93a386Sopenharmony_ciclass SkSLSlide : public Slide {
16cb93a386Sopenharmony_cipublic:
17cb93a386Sopenharmony_ci    SkSLSlide();
18cb93a386Sopenharmony_ci
19cb93a386Sopenharmony_ci    // TODO: We need a way for primarily interactive slides to always be as large as the window
20cb93a386Sopenharmony_ci    SkISize getDimensions() const override { return SkISize::MakeEmpty(); }
21cb93a386Sopenharmony_ci
22cb93a386Sopenharmony_ci    void draw(SkCanvas* canvas) override;
23cb93a386Sopenharmony_ci    bool animate(double nanos) override;
24cb93a386Sopenharmony_ci
25cb93a386Sopenharmony_ci    void resize(SkScalar winWidth, SkScalar winHeight) override {
26cb93a386Sopenharmony_ci        fResolution = { winWidth, winHeight, 1.0f };
27cb93a386Sopenharmony_ci    }
28cb93a386Sopenharmony_ci    void load(SkScalar winWidth, SkScalar winHeight) override;
29cb93a386Sopenharmony_ci    void unload() override;
30cb93a386Sopenharmony_ci
31cb93a386Sopenharmony_ci    bool onMouse(SkScalar x, SkScalar y, skui::InputState state,
32cb93a386Sopenharmony_ci                 skui::ModifierKey modifiers) override { return true; }
33cb93a386Sopenharmony_ci
34cb93a386Sopenharmony_ciprivate:
35cb93a386Sopenharmony_ci    bool rebuild();
36cb93a386Sopenharmony_ci
37cb93a386Sopenharmony_ci    SkString fSkSL;
38cb93a386Sopenharmony_ci    bool fCodeIsDirty;
39cb93a386Sopenharmony_ci    sk_sp<SkRuntimeEffect> fEffect;
40cb93a386Sopenharmony_ci    SkAutoTMalloc<char> fInputs;
41cb93a386Sopenharmony_ci    SkTArray<sk_sp<SkShader>> fChildren;
42cb93a386Sopenharmony_ci    float fSeconds = 0.0f;
43cb93a386Sopenharmony_ci
44cb93a386Sopenharmony_ci    enum Geometry {
45cb93a386Sopenharmony_ci        kFill,
46cb93a386Sopenharmony_ci        kCircle,
47cb93a386Sopenharmony_ci        kRoundRect,
48cb93a386Sopenharmony_ci        kCapsule,
49cb93a386Sopenharmony_ci        kText,
50cb93a386Sopenharmony_ci    };
51cb93a386Sopenharmony_ci    int fGeometry = kFill;
52cb93a386Sopenharmony_ci    SkV3 fResolution = { 1, 1, 1 };
53cb93a386Sopenharmony_ci    SkV4 fMousePos;
54cb93a386Sopenharmony_ci
55cb93a386Sopenharmony_ci    // Named shaders that can be selected as inputs
56cb93a386Sopenharmony_ci    SkTArray<std::pair<const char*, sk_sp<SkShader>>> fShaders;
57cb93a386Sopenharmony_ci};
58cb93a386Sopenharmony_ci
59cb93a386Sopenharmony_ci#endif
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