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Searched refs:Hilight (Results 1 - 6 of 6) sorted by relevance

/third_party/backends/backend/
H A Du12-shading.c515 if( dev->shade.Hilight.bColors[color] < dev->shade.bGainHigh ) { in u12shading_AdjustGain()
518 dev->shade.Hilight.bColors[color] = hilight; in u12shading_AdjustGain()
528 dev->shade.Hilight.bColors[color] = hilight; in u12shading_AdjustGain()
531 dev->shade.Hilight.bColors[color] = hilight; in u12shading_AdjustGain()
553 dev->shade.Hilight.Colors.Red = in u12shading_AdjustRGBGain()
554 dev->shade.Hilight.Colors.Green = in u12shading_AdjustRGBGain()
555 dev->shade.Hilight.Colors.Blue = 0; in u12shading_AdjustRGBGain()
H A Du12-tpa.c295 dev->shade.Hilight.Colors.Red = 0; in u12tpa_Reshading()
296 dev->shade.Hilight.Colors.Green = 0; in u12tpa_Reshading()
297 dev->shade.Hilight.Colors.Blue = 0; in u12tpa_Reshading()
H A Du12-hwdef.h452 ColorByte Hilight; member
H A Dplustek-pp_dac.c1150 /* Hilight - Shadow > 60, Quality not so good */ in dacP96SetShadingGainProc()
1825 ps->Shade.Hilight.Colors.Red = in dacP98003AdjustRGBGain()
1826 ps->Shade.Hilight.Colors.Green = in dacP98003AdjustRGBGain()
1827 ps->Shade.Hilight.Colors.Blue = 0; in dacP98003AdjustRGBGain()
2610 if( ps->Shade.Hilight.bColors[color] < ps->Shade.bGainHigh ) { in DacP98003AdjustGain()
2613 ps->Shade.Hilight.bColors[color] = hilight; in DacP98003AdjustGain()
2623 ps->Shade.Hilight.bColors[color] = hilight; in DacP98003AdjustGain()
2626 ps->Shade.Hilight.bColors[color] = hilight; in DacP98003AdjustGain()
H A Dplustek-pp_tpa.c1076 ps->Shade.Hilight.Colors.Red = 0; in TPAP98003Reshading()
1077 ps->Shade.Hilight.Colors.Green = 0; in TPAP98003Reshading()
1078 ps->Shade.Hilight.Colors.Blue = 0; in TPAP98003Reshading()
H A Dplustek-pp_hwdefs.h670 ColorByte Hilight; member

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