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Searched refs:Grid (Results 1 - 8 of 8) sorted by relevance

/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fVertexTextureTests.cpp496 typedef PosTexCoordQuadGrid<TEXTURETYPE_2D> Grid; typedef in deqp::gles3::Functional::Vertex2DTextureCase
502 void setupShaderInputs (int textureNdx, float lod, const Grid& grid) const;
503 void renderCell (int textureNdx, float lod, const Grid& grid) const;
504 void computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const;
707 const Grid grid (GRID_SIZE_2D, rend.region.size(), getTextureSize(*m_textures[rend.textureNdx]), in iterate()
733 void Vertex2DTextureCase::setupShaderInputs (int textureNdx, float lod, const Grid& grid) const in setupShaderInputs()
780 void Vertex2DTextureCase::renderCell (int textureNdx, float lod, const Grid& grid) const in renderCell()
786 void Vertex2DTextureCase::computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const in computeReferenceCell()
802 typedef PosTexCoordQuadGrid<TEXTURETYPE_CUBE> Grid; typedef in deqp::gles3::Functional::VertexCubeTextureCase
808 void setupShaderInputs (int textureNdx, float lod, const Grid
1140 typedef PosTexCoordQuadGrid<TEXTURETYPE_2D_ARRAY> Grid; global() typedef in deqp::gles3::Functional::Vertex2DArrayTextureCase
1478 typedef PosTexCoordQuadGrid<TEXTURETYPE_3D> Grid; global() typedef in deqp::gles3::Functional::Vertex3DTextureCase
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/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fVertexTextureTests.cpp399 typedef PosTexCoordQuadGrid<TEXTURETYPE_2D> Grid; typedef in deqp::gles2::Functional::Vertex2DTextureCase
405 void setupShaderInputs (int textureNdx, float lod, const Grid& grid) const;
406 void renderCell (int textureNdx, float lod, const Grid& grid) const;
407 void computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const;
607 const Grid grid (GRID_SIZE_2D, rend.region.size(), getTextureSize(*m_textures[rend.textureNdx]), in iterate()
633 void Vertex2DTextureCase::setupShaderInputs (int textureNdx, float lod, const Grid& grid) const in setupShaderInputs()
680 void Vertex2DTextureCase::renderCell (int textureNdx, float lod, const Grid& grid) const in renderCell()
686 void Vertex2DTextureCase::computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const in computeReferenceCell()
702 typedef PosTexCoordQuadGrid<TEXTURETYPE_CUBE> Grid; typedef in deqp::gles2::Functional::VertexCubeTextureCase
708 void setupShaderInputs (int textureNdx, float lod, const Grid
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/third_party/python/Lib/tkinter/
H A Dscrolledtext.py10 Most methods calls are inherited from the Text widget; Pack, Grid and
14 from tkinter import Frame, Text, Scrollbar, Pack, Grid, Place namespace
34 methods = vars(Pack).keys() | vars(Grid).keys() | vars(Place).keys()
H A Dtix.py50 # A few useful constants for the Grid widget
1772 class Grid(TixWidget, XView, YView): class
1773 '''The Tix Grid command creates a new window and makes it into a
1778 A Grid widget displays its contents in a two dimensional grid of cells.
1941 class ScrolledGrid(Grid):
1942 '''Scrolled Grid widgets'''
H A D__init__.py14 or Grid. These managers can be called with methods place, pack, grid
1765 # Grid methods that apply to the master
2412 # Ideally, the classes Pack, Place and Grid disappear, the
2419 # Pack, Place or Grid class, so I leave them intact -- but only as
2424 # copied into the Pack, Place or Grid class.
2528 class Grid: class
2529 """Geometry manager Grid.
2646 class Widget(BaseWidget, Pack, Place, Grid):
2650 Pack, Place or Grid."""
/third_party/littlefs/scripts/
H A Dplotmpl.py310 class Grid: class
318 return 'Grid(%r, %r)' % (self.xweights, self.yweights)
753 grid = Grid.fromargs(
H A Dplot.py564 class Grid: class
572 return 'Grid(%r, %r)' % (self.xweights, self.yweights)
896 grid = Grid.fromargs(
/third_party/rust/crates/bindgen/bindgen-tests/tests/
H A Dstylo.hpp[all...]

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