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Searched
refs:GPUTextureView
(Results
1 - 6
of
6
) sorted by relevance
/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/
H
A
D
GPUTextureView.cpp
15
#include "src/dawn_node/binding/
GPUTextureView
.h"
22
// wgpu::bindings::
GPUTextureView
24
GPUTextureView
::
GPUTextureView
(wgpu::TextureView view) : view_(std::move(view)) {
in GPUTextureView()
function in wgpu::binding::GPUTextureView
27
std::optional<std::string>
GPUTextureView
::getLabel(Napi::Env) {
in getLabel()
31
void
GPUTextureView
::setLabel(Napi::Env, std::optional<std::string> value) {
in setLabel()
H
A
D
GPUTextureView.h
25
//
GPUTextureView
is an implementation of interop::
GPUTextureView
that wraps a
27
class
GPUTextureView
final : public interop::
GPUTextureView
{
29
GPUTextureView
(wgpu::TextureView view);
36
// interop::
GPUTextureView
interface compliance
H
A
D
GPUTexture.cpp
19
#include "src/dawn_node/binding/
GPUTextureView
.h"
30
interop::Interface<interop::
GPUTextureView
> GPUTexture::createView(
in createView()
49
return interop::
GPUTextureView
::Create<
GPUTextureView
>(env, texture_.CreateView(&desc));
in createView()
H
A
D
GPUTexture.h
36
interop::Interface<interop::
GPUTextureView
> createView(
H
A
D
Converter.h
54
DECLARE_IMPL(
GPUTextureView
);
H
A
D
Converter.cpp
22
#include "src/dawn_node/binding/
GPUTextureView
.h"
933
if (auto* res = std::get_if<interop::Interface<interop::
GPUTextureView
>>(&in.resource)) {
in Convert()
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