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Searched refs:GL_R8 (Results 1 - 25 of 134) sorted by relevance

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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl3cTextureSwizzleTests.cpp207 static const _out_ch_desc unorm8_zero = { GL_R8, data_unorm8_zero };
208 static const _out_ch_desc unorm8_one = { GL_R8, data_unorm8_one };
231 GL_R8,
236 { GL_R8, DE_NULL },
288 { GL_R8, DE_NULL },
289 { GL_R8, DE_NULL },
340 { GL_R8, DE_NULL },
341 { GL_R8, DE_NULL },
342 { GL_R8, DE_NULL },
353 { GL_R8, DE_NUL
[all...]
H A Dgl4cDirectStateAccessBuffersTests.cpp961 is_ok &= TestClearNamedBufferData<glw::GLubyte, false>(GL_R8, 1, GL_RED, GL_UNSIGNED_BYTE, reference); in iterate()
966 is_ok &= TestClearNamedBufferData<glw::GLubyte, true>(GL_R8, 1, GL_RED, GL_UNSIGNED_BYTE, reference); in iterate()
2654 m_pClearNamedBufferData(not_a_buffer_name, GL_R8, GL_RED, GL_UNSIGNED_BYTE, &unused_data); in TestErrorsOfClearNamedBufferData()
2664 GL_R8, GL_R16, GL_R16F, GL_R32F, GL_R8I, GL_R16I, GL_R32I, in TestErrorsOfClearNamedBufferData()
2685 "(GL_R8, GL_R16, GL_R16F, GL_R32F, GL_R8I, GL_R16I, GL_R32I, GL_R8UI," in TestErrorsOfClearNamedBufferData()
2697 m_pClearNamedBufferData(buffer, GL_R8, GL_RED, GL_UNSIGNED_BYTE, &unused_data); in TestErrorsOfClearNamedBufferData()
2713 m_pClearNamedBufferData(buffer, GL_R8, GL_RED, GL_UNSIGNED_BYTE, &unused_data); in TestErrorsOfClearNamedBufferData()
2730 m_pClearNamedBufferData(buffer, GL_R8, GL_RED, GL_UNSIGNED_BYTE, &unused_data); in TestErrorsOfClearNamedBufferData()
2761 m_pClearNamedBufferData(buffer, GL_R8, invalid_format, GL_UNSIGNED_BYTE, &unused_data); in TestErrorsOfClearNamedBufferData()
2791 m_pClearNamedBufferData(buffer, GL_R8, GL_RE in TestErrorsOfClearNamedBufferData()
[all...]
H A Dgl4cDirectStateAccessTexturesTests.cpp367 return GL_R8; in InternalFormat()
7239 gl.texImage1D(GL_TEXTURE_1D, 0, GL_R8, s_texture_width, 0, GL_RED, GL_UNSIGNED_BYTE, s_texture_data); in iterate()
7618 gl.texImage2D(GL_TEXTURE_2D, 0, GL_R8, s_texture_width, s_texture_height, 0, GL_RED, GL_UNSIGNED_BYTE, in CreateTextures()
7630 gl.texImage2D(GL_TEXTURE_2D, 0, GL_R8, s_texture_width, s_texture_height, 0, GL_RED, GL_UNSIGNED_BYTE, in CreateTextures()
7642 gl.texImage2D(GL_TEXTURE_2D, 0, GL_R8, s_texture_width, s_texture_height, 0, GL_RED, GL_UNSIGNED_BYTE, in CreateTextures()
7654 gl.texImage2D(GL_TEXTURE_2D, 0, GL_R8, s_texture_width, s_texture_height, 0, GL_RED, GL_UNSIGNED_BYTE, in CreateTextures()
9015 gl.textureStorage2DMultisample(m_to_2D_ms_immutable, 1, GL_R8, 16, 16, false); in Prepare()
9026 gl.textureStorage3DMultisample(m_to_3D_ms_immutable, 1, GL_R8, 16, 16, 16, false); in Prepare()
9037 static const glw::GLenum all_internal_formats[] = { GL_R8, in Prepare()
9161 gl.getInternalformativ(GL_RENDERBUFFER, GL_R8, GL_SAMPLE in Prepare()
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H A Dgl4cSparseTexture2Tests.cpp348 mStandardVirtualPageSizesTable[GL_R8] = PageSizeStruct(256, 256, 1); in init()
480 mSupportedInternalFormats.push_back(GL_R8); in init()
604 if (format == GL_R8) in createShaderTokens()
1271 Texture::Storage(gl, verifyTarget, 1, GL_R8, width, height, depth); in verifyTextureData()
1894 Texture::Storage(gl, verifyTarget, 1, GL_R8, width, height, depth); in verifyTextureDataExtended()
2046 Texture::Storage(gl, verifyTarget, 1, GL_R8, width, height, depth); in verifyAtomicOperations()
2906 Texture::Storage(gl, verifyTarget, 1, GL_R8, width, height, depth); in verifyLookupTextureData()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_border_clamp/
H A DesextcTextureBorderClampSamplingTextureGroup.cpp93 1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT32F, GL_R8, GL_NEAREST, GL_DEPTH_COMPONENT, GL_RED, 256, 256, 1, 0, 255, in init()
101 1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT16, GL_R8, GL_NEAREST, GL_DEPTH_COMPONENT, GL_RED, 256, 256, 1, 0, 255, in init()
213 1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT32F, GL_R8, GL_LINEAR, GL_DEPTH_COMPONENT, GL_RED, 256, 256, 1, 0, 255, in init()
221 1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT16, GL_R8, GL_LINEAR, GL_DEPTH_COMPONENT, GL_RED, 256, 256, 1, 0, 255, 0, in init()
H A DesextcTextureBorderClampTests.cpp118 1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT32F, GL_R8, GL_NEAREST, GL_DEPTH_COMPONENT, GL_RED, 256, 256, 1, 0, 255, in init()
126 1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT16, GL_R8, GL_NEAREST, GL_DEPTH_COMPONENT, GL_RED, 256, 256, 1, 0, 255, in init()
240 1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT32F, GL_R8, GL_LINEAR, GL_DEPTH_COMPONENT, GL_RED, 256, 256, 1, 0, in init()
248 1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT16, GL_R8, GL_LINEAR, GL_DEPTH_COMPONENT, GL_RED, 256, 256, 1, 0, in init()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DStreamProducerD3DTexture.cpp44 planeFormats = {GL_R8, GL_RG8}; in GetGLDescFromTex()
53 planeFormats = {GL_R8}; in GetGLDescFromTex()
/third_party/mesa3d/src/mesa/main/
H A Dshaderimage.c142 case GL_R8: in _mesa_get_shader_image_format()
404 case GL_R8: in _mesa_is_shader_image_format_supported()
432 const GLenum format = _mesa_is_desktop_gl(ctx) ? GL_R8 : GL_R32UI; in _mesa_default_image_unit()
787 set_image_binding(u, NULL, 0, GL_FALSE, 0, GL_READ_ONLY, GL_R8); in bind_image_textures()
H A Dglformats.c665 case GL_R8: in _mesa_is_enum_format_unorm()
1014 case GL_R8: in _mesa_is_color_format()
1710 return GL_R8; in _mesa_get_nongeneric_internalformat()
2606 case GL_R8: in _mesa_base_tex_format()
2702 return GL_R8; in gles_effective_internal_format_for_format_and_type()
2840 case GL_R8: in _mesa_gles_check_internalformat()
3453 if (internalFormat != GL_R8 && in _mesa_gles_error_check_format_and_type()
4035 case GL_R8: in _mesa_is_es3_color_renderable()
4098 case GL_R8: in _mesa_is_es3_texture_filterable()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fTextureSpecificationTests.cpp3565 { "r8", GL_R8, }, in init()
3634 alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_r8_4_8", "", GL_R8, 4, 8, 4, 8)); in init()
3635 alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_r8_63_1", "", GL_R8, 63, 30, 1, 1)); in init()
3636 alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_r8_63_2", "", GL_R8, 63, 30, 1, 2)); in init()
3637 alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_r8_63_4", "", GL_R8, 63, 30, 1, 4)); in init()
3638 alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_r8_63_8", "", GL_R8, 63, 30, 1, 8)); in init()
3652 alignGroup->addChild(new TexImageCubeAlignCase (m_context, "cube_r8_4_8", "", GL_R8, 4, 3, 8)); in init()
3653 alignGroup->addChild(new TexImageCubeAlignCase (m_context, "cube_r8_63_1", "", GL_R8, 63, 1, 1)); in init()
3654 alignGroup->addChild(new TexImageCubeAlignCase (m_context, "cube_r8_63_2", "", GL_R8, 63, 1, 2)); in init()
3655 alignGroup->addChild(new TexImageCubeAlignCase (m_context, "cube_r8_63_4", "", GL_R8, 6 in init()
[all...]
H A Des3fFboTestCase.cpp181 case GL_R8: in isRequiredFormat()
304 case GL_R8: in getMinimumSampleCount()
H A Des3fRboStateQueryTests.cpp186 GL_R8, GL_RG8, GL_RGB8, GL_RGB565, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, in test()
228 { GL_R8, 8, 0, 0, 0 }, in test()
H A Des3fInternalFormatQueryTests.cpp180 { "r8", GL_R8, false }, in init()
/third_party/skia/third_party/externals/angle2/src/common/linux/
H A Ddma_buf_utils.cpp50 return GL_R8; in DrmFourCCFormatToGLInternalFormat()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A Dutilities.cpp364 case GL_R8: in IsSizedInternalFormat()
1058 case GL_UNSIGNED_BYTE: VALIDATE_INTERNALFORMAT(GL_R8) in ValidateTextureFormatType()
1340 case GL_R8: in IsColorRenderable()
1421 case GL_R8: in IsDepthRenderable()
1487 case GL_R8: in IsStencilRenderable()
1581 case GL_R8: return 0; in GetAlphaSize()
1630 case GL_R8: return 8; in GetRedSize()
1679 case GL_R8: return 0; in GetGreenSize()
1728 case GL_R8: return 0; in GetBlueSize()
1810 case GL_R8 in GetColorComponentType()
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H A DFramebuffer.cpp536 case GL_R8: return GL_RED; in getImplementationColorReadFormat()
597 case GL_R8: return GL_UNSIGNED_BYTE; in getImplementationColorReadType()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/draw_buffers_indexed/
H A DesextcDrawBuffersIndexedColorMasks.cpp98 static const glw::GLenum WriteMasksFormats[] = { GL_R8, GL_RG8, GL_RGB8, GL_RGB565, GL_RGBA4, in iterate()
328 case GL_R8: in NumComponents()
367 case GL_R8: in ReadableType()
H A DesextcDrawBuffersIndexedBlending.cpp97 GL_R8, GL_RG8, GL_RGB8, GL_RGB565, GL_RGBA4, GL_RGBA8, in iterate()
336 case GL_R8: in NumComponents()
/third_party/vk-gl-cts/modules/gles3/performance/
H A Des3pTextureFormatTests.cpp101 { "r8", GL_R8, }, in init()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fFboTestCase.cpp187 case GL_R8: in isRequiredFormat()
324 case GL_R8: in getMinimumSampleCount()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A Dformat_map_autogen.cpp371 return GL_R8; in GetSizedFormatInternal()
1019 case GL_R8: in ValidES3FormatCombination()
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cTextureStorageMultisampleTexStorage2DMultisampleTests.cpp123 const glw::GLenum internalformat_list[] = { GL_R8, in iterate()
790 const glw::GLenum internalformat_list[] = { GL_R8, GL_RGB565, GL_RGB10_A2UI, GL_SRGB8_ALPHA8, GL_R8I }; in iterate()
1210 const glw::GLenum color_internalformats[] = { GL_R8, GL_RGB565, GL_RGB10_A2UI, GL_SRGB8_ALPHA8, GL_R8I }; in iterate()
/third_party/vk-gl-cts/framework/opengl/
H A DgluTextureUtil.cpp211 case FMT_CASE(R, UNORM_INT8): return GL_R8; in getInternalFormat()
540 case GL_R8: return TextureFormat(TextureFormat::R, TextureFormat::UNORM_INT8);
561 case GL_R8:
1142 case GL_R8:
/third_party/vk-gl-cts/external/openglcts/modules/glesext/fragment_shading_rate/
H A DesextcFragmentShadingRateErrors.cpp153 gl.texImage2D(GL_TEXTURE_2D, 0, GL_R8, kTextureWidth, kTextureHeight, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr); in iterate()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_buffer/
H A DesextcTextureBufferParamValueIntToFloatConversion.cpp113 gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_R8, m_tbo_id); in initTest()

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123456