/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
H A D | UtilsGL.cpp | 34 return GL_NOTEQUAL; in ToOpenGLCompareFunction()
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/third_party/vk-gl-cts/modules/gles2/performance/ |
H A D | es2pStateChangeCallTests.cpp | 231 GL_NOTEQUAL in init() 535 GL_NOTEQUAL in init() 674 GL_NOTEQUAL in init()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fStencilTests.cpp | 485 dst.push_back(StencilOp::quad(GL_NOTEQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_ZERO, GL_KEEP, GL_KEEP)); in init() 509 dst.push_back(StencilOp::quad(GL_NOTEQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INVERT)); in init() 510 dst.push_back(StencilOp::quad(GL_NOTEQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INVERT)); in init()
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H A D | es3fTextureShadowTests.cpp | 272 const float refInRangeUpper = (m_compareFunc == GL_EQUAL || m_compareFunc == GL_NOTEQUAL) ? 1.0f : 0.5f; in init() 273 const float refInRangeLower = (m_compareFunc == GL_EQUAL || m_compareFunc == GL_NOTEQUAL) ? 0.0f : 0.5f; in init() 545 const float refInRangeUpper = (m_compareFunc == GL_EQUAL || m_compareFunc == GL_NOTEQUAL) ? 1.0f : 0.5f; in init() 546 const float refInRangeLower = (m_compareFunc == GL_EQUAL || m_compareFunc == GL_NOTEQUAL) ? 0.0f : 0.5f; in init() 826 const float refInRangeUpper = (m_compareFunc == GL_EQUAL || m_compareFunc == GL_NOTEQUAL) ? 1.0f : 0.5f; in init() 827 const float refInRangeLower = (m_compareFunc == GL_EQUAL || m_compareFunc == GL_NOTEQUAL) ? 0.0f : 0.5f; in init() 1020 { "not_equal", GL_NOTEQUAL }, in init()
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H A D | es3fDepthStencilTests.cpp | 738 GL_NOTEQUAL in randomDepthStencilState() 796 { "notequal", GL_NOTEQUAL } 910 { rr::FACETYPE_FRONT, GL_NOTEQUAL, 1, ~0u, ~1u } 984 params.stencil[rr::FACETYPE_FRONT].function = GL_NOTEQUAL; 1052 params.stencil[rr::FACETYPE_FRONT].function = GL_NOTEQUAL; 1110 params.stencil[rr::FACETYPE_FRONT].function = GL_NOTEQUAL;
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H A D | es3fDepthTests.cpp | 271 addChild(new DepthCompareCase(m_context, "cmp_not_equal", "Depth compare: not equal", GL_NOTEQUAL)); in init()
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H A D | es3fFragDepthTests.cpp | 88 case GL_NOTEQUAL: return a != b; in compare()
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/third_party/vk-gl-cts/modules/gles3/performance/ |
H A D | es3pStateChangeCallTests.cpp | 266 GL_NOTEQUAL in init() 597 GL_NOTEQUAL in init() 736 GL_NOTEQUAL in init()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fStencilTests.cpp | 482 dst.push_back(StencilOp::quad(GL_NOTEQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_ZERO, GL_KEEP, GL_KEEP)); in init() 506 dst.push_back(StencilOp::quad(GL_NOTEQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INVERT)); in init() 507 dst.push_back(StencilOp::quad(GL_NOTEQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INVERT)); in init()
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H A D | es2fDepthStencilTests.cpp | 738 GL_NOTEQUAL in randomDepthStencilState() 796 { "notequal", GL_NOTEQUAL } 910 { rr::FACETYPE_FRONT, GL_NOTEQUAL, 1, ~0u, ~1u } 984 params.stencil[rr::FACETYPE_FRONT].function = GL_NOTEQUAL; 1052 params.stencil[rr::FACETYPE_FRONT].function = GL_NOTEQUAL; 1110 params.stencil[rr::FACETYPE_FRONT].function = GL_NOTEQUAL;
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H A D | es2fDepthTests.cpp | 268 addChild(new DepthCompareCase(m_context, "cmp_not_equal", "Depth compare: not equal", GL_NOTEQUAL)); in init()
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H A D | es2fDepthRangeTests.cpp | 82 case GL_NOTEQUAL: return a != b; in compare()
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/third_party/mesa3d/src/mesa/main/ |
H A D | depth.c | 76 case GL_NOTEQUAL: in depth_func()
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H A D | samplerobj.h | 140 STATIC_ASSERT(PIPE_FUNC_NOTEQUAL == GL_NOTEQUAL - GL_NEVER); in func_to_gallium()
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H A D | stencil.c | 89 case GL_NOTEQUAL: in validate_stencil_func()
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsInteractionTestUtil.cpp | 81 GL_NOTEQUAL in computeRandomRenderState()
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrReferenceUtils.cpp | 226 case GL_NOTEQUAL: return rr::TESTFUNC_NOTEQUAL; in mapGLTestFunc()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cPostDepthCoverageTests.cpp | 455 gl.stencilFunc(GL_NOTEQUAL, 1, 0xFF); in iterate()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cFramebufferNoAttachmentsTests.cpp | 207 GLenum enums_invalid_list[] = { GL_NOTEQUAL, in iterate()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderPrimitiveCoverage.cpp | 660 gl.stencilFunc(GL_NOTEQUAL /* func */, 1 /* ref */, 0xFF /* mask */); in drawPatch()
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/third_party/skia/third_party/externals/angle2/src/common/ |
H A D | PackedGLEnums_autogen.cpp | 37 case GL_NOTEQUAL: in FromGLenum() 63 return GL_NOTEQUAL; in ToGLenum() 96 os << "GL_NOTEQUAL"; in operator <<()
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/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluTextureUtil.cpp | 733 case GL_NOTEQUAL: return tcu::Sampler::COMPAREMODE_NOT_EQUAL; 806 case tcu::Sampler::COMPAREMODE_NOT_EQUAL: return GL_NOTEQUAL;
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | utilities.cpp | 2030 case GL_NOTEQUAL: return sw::DEPTH_NOTEQUAL; in ConvertDepthComparison() 2048 case GL_NOTEQUAL: return sw::STENCIL_NOTEQUAL; in ConvertStencilComparison() 2142 case GL_NOTEQUAL: return sw::COMPARE_NOTEQUAL; in ConvertCompareFunc()
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/third_party/openGLES/api/GLSC/1.0.1/ |
H A D | gl.h | 358 #define GL_NOTEQUAL 0x0205 macro
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/third_party/openGLES/api/GLSC/1.0/ |
H A D | gl.h | 354 #define GL_NOTEQUAL 0x0205 macro
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