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Searched refs:GLSLVersion (Results 1 - 25 of 136) sorted by relevance

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/third_party/mesa3d/src/mesa/main/
H A Dversion.c238 n = sscanf(version, "%u", &consts->GLSLVersion); in _mesa_override_glsl_version()
273 consts->GLSLVersion >= 130 && in compute_version()
294 consts->GLSLVersion >= 140 && in compute_version()
303 consts->GLSLVersion >= 150 && in compute_version()
313 consts->GLSLVersion >= 330 && in compute_version()
326 consts->GLSLVersion >= 400 && in compute_version()
339 consts->GLSLVersion >= 410 && in compute_version()
347 consts->GLSLVersion >= 420 && in compute_version()
358 consts->GLSLVersion >= 430 && in compute_version()
376 consts->GLSLVersion > in compute_version()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cShaderBitfieldOperationTests.cpp49 static std::string specializeVersion(const std::string& source, glu::GLSLVersion version, const char* testStatement) in specializeVersion()
127 glu::GLSLVersion glslVersion, Data const& data, char const* testStatement);
133 glu::GLSLVersion m_glslVersion;
141 glu::GLSLVersion glslVersion, Data const& data, in ShaderBitfieldOperationCase()
237 ShaderBitfieldOperationCaseFrexp(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, in ShaderBitfieldOperationCaseFrexp()
275 ShaderBitfieldOperationCaseFrexpFloat(Context& context, const char* name, glu::GLSLVersion glslVersion, in ShaderBitfieldOperationCaseFrexpFloat()
286 ShaderBitfieldOperationCaseFrexpVec2(Context& context, const char* name, glu::GLSLVersion glslVersion, in ShaderBitfieldOperationCaseFrexpVec2()
297 ShaderBitfieldOperationCaseFrexpVec3(Context& context, const char* name, glu::GLSLVersion glslVersion, in ShaderBitfieldOperationCaseFrexpVec3()
308 ShaderBitfieldOperationCaseFrexpVec4(Context& context, const char* name, glu::GLSLVersion glslVersion, in ShaderBitfieldOperationCaseFrexpVec4()
318 ShaderBitfieldOperationCaseLdexp(Context& context, const char* name, glu::GLSLVersion glslVersio
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H A Des31cSampleShadingTests.cpp65 static std::string specializeVersion(std::string const& source, glu::GLSLVersion version, std::string const& sampler, in specializeVersion()
79 SampleShadingApiCaseGroup(Context& context, glu::GLSLVersion glslVersion) in SampleShadingApiCaseGroup()
93 SampleShadingApiCase(Context& context, glu::GLSLVersion glslVersion);
99 glu::GLSLVersion m_glslVersion;
103 glu::GLSLVersion m_glslVersion;
106 SampleShadingApiCaseGroup::SampleShadingApiCase::SampleShadingApiCase(Context& context, glu::GLSLVersion glslVersion) in SampleShadingApiCase()
169 SampleShadingRenderCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion,
178 glu::GLSLVersion m_glslVersion;
201 glu::GLSLVersion glslVersion, GLenum internalFormat, in SampleShadingRenderCase()
475 SampleShadingRenderFormatTests(glcts::Context& context, glu::GLSLVersion glslVersio
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H A Des31cSampleShadingTests.hpp37 SampleShadingTests(glcts::Context& context, glu::GLSLVersion glslVersion);
46 glu::GLSLVersion m_glslVersion;
H A Des31cSeparateShaderObjsTests.hpp36 SeparateShaderObjsTests(Context& context, glu::GLSLVersion glslVersion);
45 glu::GLSLVersion m_glslVersion;
H A Des31cShaderBitfieldOperationTests.hpp37 ShaderBitfieldOperationTests(glcts::Context& context, glu::GLSLVersion glslVersion);
46 glu::GLSLVersion m_glslVersion;
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderNegativeTests.cpp46 GLSLVersion minimum_supported_version;
58 GLSLVersion glslVersion) in ShaderUniformInitializeGlobalCase()
123 GLSLVersion m_glslVersion;
131 GLSLVersion glslVersion) in ShaderUniformPrecisionLinkCase()
213 GLSLVersion m_glslVersion;
222 GLSLVersion glslVersion) in ShaderConstantSequenceExpressionCase()
277 GLSLVersion m_glslVersion;
284 GLSLVersion glslVersion) in ShaderNonPrecisionQualifiersStructCase()
458 GLSLVersion m_glslVersion;
461 ShaderNegativeTests::ShaderNegativeTests(Context& context, GLSLVersion glslVersio
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H A DglcShaderNegativeTests.hpp41 ShaderNegativeTests(Context& context, glu::GLSLVersion glslVersion);
46 glu::GLSLVersion m_glslVersion;
H A DglcShaderIntegerMixTests.cpp49 ShaderIntegerMixCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion) in ShaderIntegerMixCase()
69 glu::GLSLVersion m_glslVersion;
78 glu::GLSLVersion glslVersion) in ShaderIntegerMixDefineCase()
114 const glu::GLSLVersion v = glslVersionIsES(m_glslVersion) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330; in test()
149 glu::GLSLVersion glslVersion, bool _use_extension, bool _is_negative_testing) in ShaderIntegerMixPrototypesCase()
197 glu::GLSLVersion v; in test()
277 glu::GLSLVersion glslVersion, const char* _type) in ShaderIntegerMixRenderCase()
540 ShaderIntegerMixTests::ShaderIntegerMixTests(Context& context, glu::GLSLVersion glslVersion) in ShaderIntegerMixTests()
H A DglcBlendEquationAdvancedTests.hpp92 BlendEquationAdvancedTests(deqp::Context& context, glu::GLSLVersion glslVersion);
98 glu::GLSLVersion m_glslVersion;
H A DglcShaderFunctionTests.hpp36 ShaderFunctionTests(Context& context, glu::GLSLVersion glslVersion);
45 glu::GLSLVersion m_glslVersion;
H A DglcShaderIntegerMixTests.hpp39 ShaderIntegerMixTests(Context& context, glu::GLSLVersion glslVersion);
44 glu::GLSLVersion m_glslVersion;
H A DglcShaderLoopTests.hpp36 ShaderLoopTests(Context& context, glu::GLSLVersion glslVersion);
45 glu::GLSLVersion m_glslVersion;
H A DglcShaderStructTests.hpp36 ShaderStructTests(Context& context, glu::GLSLVersion glslVersion);
45 glu::GLSLVersion m_glslVersion;
H A DglcFragDepthTests.hpp37 FragDepthTests(Context& context, glu::GLSLVersion glslVersion);
46 glu::GLSLVersion m_glslVersion;
H A DglcGLSLVectorConstructorTests.hpp38 GLSLVectorConstructorTests(Context& context, glu::GLSLVersion glslVersion);
47 glu::GLSLVersion m_glslVersion;
H A DglcPixelStorageModesTests.hpp38 PixelStorageModesTests (deqp::Context& context, glu::GLSLVersion glsl_version);
41 glu::GLSLVersion m_glsl_version;
H A DglcSampleVariablesTests.hpp36 SampleVariablesTests(Context& context, glu::GLSLVersion glslVersion);
50 glu::GLSLVersion m_glslVersion;
H A DglcShaderIndexingTests.hpp40 ShaderIndexingTests(Context& context, glu::GLSLVersion glslVersion);
49 glu::GLSLVersion m_glslVersion;
H A DglcShaderMultisampleInterpolationTests.hpp36 ShaderMultisampleInterpolationTests(Context& context, glu::GLSLVersion glslVersion);
45 glu::GLSLVersion m_glslVersion;
H A DglcUniformBlockTests.hpp37 UniformBlockTests(Context& context, glu::GLSLVersion glslVersion);
46 glu::GLSLVersion m_glslVersion;
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fProgramInterfaceDefinition.hpp67 glu::GLSLVersion getVersion (void) const { return m_version; } in getVersion()
74 Shader (glu::ShaderType type, glu::GLSLVersion version);
81 const glu::GLSLVersion m_version;
93 Shader* addShader (glu::ShaderType type, glu::GLSLVersion version);
/third_party/vk-gl-cts/framework/opengl/
H A DgluShaderUtil.cpp33 const char* getGLSLVersionName (GLSLVersion version) in getGLSLVersionName()
57 const char* getGLSLVersionDeclaration (GLSLVersion version) in getGLSLVersionDeclaration()
81 bool glslVersionUsesInOutQualifiers (GLSLVersion version) in glslVersionUsesInOutQualifiers()
86 bool glslVersionIsES (GLSLVersion version) in glslVersionIsES()
101 static ApiType getMinAPIForGLSLVersion (GLSLVersion version) in getMinAPIForGLSLVersion()
125 bool isGLSLVersionSupported (ContextType type, GLSLVersion version) in isGLSLVersionSupported()
130 GLSLVersion getContextTypeGLSLVersion (ContextType type) in getContextTypeGLSLVersion()
135 if (isGLSLVersionSupported(type, GLSLVersion(version))) in getContextTypeGLSLVersion()
136 return GLSLVersion(version); in getContextTypeGLSLVersion()
/third_party/vk-gl-cts/modules/glshared/
H A DglsLongStressTestUtil.hpp42 ProgramLibrary (glu::GLSLVersion glslVersion);
54 glu::GLSLVersion m_glslVersion;
H A DglsTextureTestUtil.hpp129 ProgramLibrary (const glu::RenderContext& context, tcu::TestLog& log, glu::GLSLVersion glslVersion, glu::Precision texCoordPrecision);
142 glu::GLSLVersion m_glslVersion;
150 TextureRenderer (const glu::RenderContext& context, tcu::TestLog& log, glu::GLSLVersion glslVersion, glu::Precision texCoordPrecision);

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