Lines Matching refs:GLSLVersion
49 static std::string specializeVersion(const std::string& source, glu::GLSLVersion version, const char* testStatement)
127 glu::GLSLVersion glslVersion, Data const& data, char const* testStatement);
133 glu::GLSLVersion m_glslVersion;
141 glu::GLSLVersion glslVersion, Data const& data,
237 ShaderBitfieldOperationCaseFrexp(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data,
275 ShaderBitfieldOperationCaseFrexpFloat(Context& context, const char* name, glu::GLSLVersion glslVersion,
286 ShaderBitfieldOperationCaseFrexpVec2(Context& context, const char* name, glu::GLSLVersion glslVersion,
297 ShaderBitfieldOperationCaseFrexpVec3(Context& context, const char* name, glu::GLSLVersion glslVersion,
308 ShaderBitfieldOperationCaseFrexpVec4(Context& context, const char* name, glu::GLSLVersion glslVersion,
318 ShaderBitfieldOperationCaseLdexp(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data,
344 ShaderBitfieldOperationCaseLdexpFloat(Context& context, const char* name, glu::GLSLVersion glslVersion,
356 ShaderBitfieldOperationCaseLdexpVec2(Context& context, const char* name, glu::GLSLVersion glslVersion,
369 ShaderBitfieldOperationCaseLdexpVec3(Context& context, const char* name, glu::GLSLVersion glslVersion,
383 ShaderBitfieldOperationCaseLdexpVec4(Context& context, const char* name, glu::GLSLVersion glslVersion,
423 ShaderBitfieldOperationCasePackUnorm(Context& context, const char* name, glu::GLSLVersion glslVersion,
439 ShaderBitfieldOperationCasePackSnorm(Context& context, const char* name, glu::GLSLVersion glslVersion,
455 ShaderBitfieldOperationCaseUnpackUnorm(Context& context, const char* name, glu::GLSLVersion glslVersion,
492 ShaderBitfieldOperationCaseUnpackSnorm(Context& context, const char* name, glu::GLSLVersion glslVersion,
533 ShaderBitfieldOperationCaseBitfieldExtractUint(Context& context, const char* name, glu::GLSLVersion glslVersion,
567 ShaderBitfieldOperationCaseBitfieldExtractUint1(Context& context, const char* name, glu::GLSLVersion glslVersion,
578 ShaderBitfieldOperationCaseBitfieldExtractUint2(Context& context, const char* name, glu::GLSLVersion glslVersion,
589 ShaderBitfieldOperationCaseBitfieldExtractUint3(Context& context, const char* name, glu::GLSLVersion glslVersion,
600 ShaderBitfieldOperationCaseBitfieldExtractUint4(Context& context, const char* name, glu::GLSLVersion glslVersion,
611 ShaderBitfieldOperationCaseBitfieldExtractInt(Context& context, const char* name, glu::GLSLVersion glslVersion,
645 ShaderBitfieldOperationCaseBitfieldExtractInt1(Context& context, const char* name, glu::GLSLVersion glslVersion,
656 ShaderBitfieldOperationCaseBitfieldExtractInt2(Context& context, const char* name, glu::GLSLVersion glslVersion,
667 ShaderBitfieldOperationCaseBitfieldExtractInt3(Context& context, const char* name, glu::GLSLVersion glslVersion,
678 ShaderBitfieldOperationCaseBitfieldExtractInt4(Context& context, const char* name, glu::GLSLVersion glslVersion,
689 ShaderBitfieldOperationCaseBitfieldInsertUint(Context& context, const char* name, glu::GLSLVersion glslVersion,
728 ShaderBitfieldOperationCaseBitfieldInsertUint1(Context& context, const char* name, glu::GLSLVersion glslVersion,
740 ShaderBitfieldOperationCaseBitfieldInsertUint2(Context& context, const char* name, glu::GLSLVersion glslVersion,
752 ShaderBitfieldOperationCaseBitfieldInsertUint3(Context& context, const char* name, glu::GLSLVersion glslVersion,
764 ShaderBitfieldOperationCaseBitfieldInsertUint4(Context& context, const char* name, glu::GLSLVersion glslVersion,
775 ShaderBitfieldOperationCaseBitfieldInsertInt(Context& context, const char* name, glu::GLSLVersion glslVersion,
814 ShaderBitfieldOperationCaseBitfieldInsertInt1(Context& context, const char* name, glu::GLSLVersion glslVersion,
826 ShaderBitfieldOperationCaseBitfieldInsertInt2(Context& context, const char* name, glu::GLSLVersion glslVersion,
838 ShaderBitfieldOperationCaseBitfieldInsertInt3(Context& context, const char* name, glu::GLSLVersion glslVersion,
850 ShaderBitfieldOperationCaseBitfieldInsertInt4(Context& context, const char* name, glu::GLSLVersion glslVersion,
952 ShaderBitfieldOperationCaseUnaryUint(Context& context, const char* name, glu::GLSLVersion glslVersion,
999 ShaderBitfieldOperationCaseUnaryUint1(Context& context, const char* name, glu::GLSLVersion glslVersion,
1010 ShaderBitfieldOperationCaseUnaryUint2(Context& context, const char* name, glu::GLSLVersion glslVersion,
1021 ShaderBitfieldOperationCaseUnaryUint3(Context& context, const char* name, glu::GLSLVersion glslVersion,
1032 ShaderBitfieldOperationCaseUnaryUint4(Context& context, const char* name, glu::GLSLVersion glslVersion,
1043 ShaderBitfieldOperationCaseUnaryInt(Context& context, const char* name, glu::GLSLVersion glslVersion,
1075 ShaderBitfieldOperationCaseUnaryInt1(Context& context, const char* name, glu::GLSLVersion glslVersion,
1086 ShaderBitfieldOperationCaseUnaryInt2(Context& context, const char* name, glu::GLSLVersion glslVersion,
1097 ShaderBitfieldOperationCaseUnaryInt3(Context& context, const char* name, glu::GLSLVersion glslVersion,
1108 ShaderBitfieldOperationCaseUnaryInt4(Context& context, const char* name, glu::GLSLVersion glslVersion,
1149 ShaderBitfieldOperationCaseBinaryUint(Context& context, const char* name, glu::GLSLVersion glslVersion,
1184 ShaderBitfieldOperationCaseBinaryUint1(Context& context, const char* name, glu::GLSLVersion glslVersion,
1195 ShaderBitfieldOperationCaseBinaryUint2(Context& context, const char* name, glu::GLSLVersion glslVersion,
1206 ShaderBitfieldOperationCaseBinaryUint3(Context& context, const char* name, glu::GLSLVersion glslVersion,
1217 ShaderBitfieldOperationCaseBinaryUint4(Context& context, const char* name, glu::GLSLVersion glslVersion,
1228 ShaderBitfieldOperationCaseBinaryInt(Context& context, const char* name, glu::GLSLVersion glslVersion,
1263 ShaderBitfieldOperationCaseBinaryInt1(Context& context, const char* name, glu::GLSLVersion glslVersion,
1274 ShaderBitfieldOperationCaseBinaryInt2(Context& context, const char* name, glu::GLSLVersion glslVersion,
1285 ShaderBitfieldOperationCaseBinaryInt3(Context& context, const char* name, glu::GLSLVersion glslVersion,
1296 ShaderBitfieldOperationCaseBinaryInt4(Context& context, const char* name, glu::GLSLVersion glslVersion,
1304 ShaderBitfieldOperationTests::ShaderBitfieldOperationTests(Context& context, glu::GLSLVersion glslVersion)