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Searched refs:GLFW_CURSOR_HIDDEN (Results 1 - 8 of 8) sorted by relevance

/third_party/glfw/tests/
H A Dcursor.c197 glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN); in key_callback()
/third_party/glfw/deps/
H A Dnuklear_glfw_gl2.h313 glfwSetInputMode(glfw.win, GLFW_CURSOR, GLFW_CURSOR_HIDDEN); in nk_glfw3_new_frame()
/third_party/skia/third_party/externals/imgui/examples/libs/glfw/include/GLFW/
H A Dglfw3.h676 #define GLFW_CURSOR_HIDDEN 0x00034002 macro
2891 * - `GLFW_CURSOR_HIDDEN` makes the cursor invisible when it is over the client
/third_party/skia/third_party/externals/imgui/backends/
H A Dimgui_impl_glfw.cpp381 glfwSetInputMode(bd->Window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN); in ImGui_ImplGlfw_UpdateMouseCursor()
/third_party/glfw/include/GLFW/
H A Dglfw3.h1160 #define GLFW_CURSOR_HIDDEN 0x00034002 macro
4686 * - `GLFW_CURSOR_HIDDEN` makes the cursor invisible when it is over the
/third_party/glfw/src/
H A Dinput.c601 value != GLFW_CURSOR_HIDDEN && in glfwSetInputMode()
H A Dwl_window.c3029 window->cursorMode == GLFW_CURSOR_HIDDEN) in _glfwSetCursorWayland()
3073 else if (window->cursorMode == GLFW_CURSOR_HIDDEN || in _glfwSetCursorWayland()
H A Dx11_window.c1436 if (window->cursorMode == GLFW_CURSOR_HIDDEN) in processEvent()

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