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Searched refs:GL (Results 1 - 25 of 121) sorted by relevance

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/third_party/mesa3d/src/glx/
H A Dglxextensions.c44 #define GL(n) "GL_" # n, 3 + sizeof( # n ) - 1, GL_ ## n ## _bit macro
124 { GL(ARB_depth_texture), N, N },
125 { GL(ARB_draw_buffers), N, N },
126 { GL(ARB_fragment_program), N, N },
127 { GL(ARB_fragment_program_shadow), N, N },
128 { GL(ARB_framebuffer_object), N, N },
129 { GL(ARB_imaging), N, N },
130 { GL(ARB_multisample), N, N },
131 { GL(ARB_multitexture), N, N },
132 { GL(ARB_occlusion_quer
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/third_party/vk-gl-cts/framework/opengl/
H A DgluDefs.hpp36 #define GLU_CHECK_GLW_MSG(GL, MSG) GLU_EXPECT_NO_ERROR((GL).getError(), MSG)
37 #define GLU_CHECK_GLW(GL) GLU_CHECK_GLW_MSG(GL, DE_NULL)
38 #define GLU_CHECK_GLW_CALL(GL, CALL) do { (GL).CALL; GLU_EXPECT_NO_ERROR((GL).getError(), #CALL); } while (deGetFalse())
/third_party/skia/tests/
H A DTextureBindingsResetTest.cpp19 #define GL(F) GR_GL_CALL(ctxInfo.glContext()->gl(), F) in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() macro
40 GL(GetIntegerv(GR_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &numUnits)); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
43 GL(GenTextures(claimedIDs.count(), claimedIDs.begin())); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
48 GL(ActiveTexture(GR_GL_TEXTURE0 + u)); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
50 GL(BindTexture(target.fName, claimedIDs[i++])); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
57 GL(ActiveTexture(GR_GL_TEXTURE0 + u)); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
60 GL(GetIntegerv(target.fQuery, &boundID)); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
119 // Above texture creation will have messed with GL state and bindings. in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
131 GL(DeleteTextures(1, &infoExternal.fID)); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
155 GL(DeleteTexture in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
157 #undef GL DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() macro
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/third_party/openGLES/xml/
H A DMakefile11 # Generate all headers for GL / GLES / WGL / GLX
14 # $(API)/GL/gl.h
15 # $(API)/GL/glx.h
16 # $(API)/GL/wgl.h
22 GLHEADERS = $(API)/GL/glext.h \
23 $(API)/GL/glcorearb.h \
32 GLXHEADERS = $(API)/GL/glxext.h
33 WGLHEADERS = $(API)/GL/wglext.h \
34 $(API)/GL/wgl.h
H A Dtestglext.c4 #include <GL/gl.h>
6 #include "GL/glext.h"
9 #include <GL/glx.h>
18 #include "GL/glxext.h"
H A Dreadme.tex73 \item \code{GL/glext.h} - OpenGL 1.2 (and later) compatibility profile
75 \item \code{GL/glcorearb.h} - OpenGL core profile API + extensions
81 \item \code{GL/glx.h} - GLX API
82 \item \code{GL/glxext.h} - GLX 1.3 (and later) API + extensions
83 \item \code{GL/wgl.h} - WGL API
84 \item \code{GL/wglext.h} - WGL extensions
221 API types may have different definitions for e.g. GL ES and GL.
383 together, currently unused but typically something like \code{GL}
413 <enums namespace="GL" star
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/third_party/skia/third_party/externals/opengl-registry/xml/
H A DMakefile22 # Generate all headers for GL / GLES / WGL / GLX
25 # $(API)/GL/gl.h
26 # $(API)/GL/glx.h
27 # $(API)/GL/wgl.h
33 GLHEADERS = $(API)/GL/glext.h \
34 $(API)/GL/glcorearb.h \
40 GLXHEADERS = $(API)/GL/glxext.h
41 WGLHEADERS = $(API)/GL/wglext.h
H A Dtestglext.c4 #include <GL/gl.h>
6 #include "GL/glext.h"
9 #include <GL/glx.h>
18 #include "GL/glxext.h"
H A Dreadme.tex70 \item \code{GL/glext.h} - OpenGL 1.2 (and later) compatibility profile
72 \item \code{GL/glcorearb.h} - OpenGL core profile API + extensions
78 \item \code{GL/glx.h} - GLX API
79 \item \code{GL/glxext.h} - GLX 1.3 (and later) API + extensions
80 \item \code{GL/wgl.h} - WGL API
81 \item \code{GL/wglext.h} - WGL extensions
214 API types may have different definitions for e.g. GL ES and GL.
319 together, currently unused but typically something like \code{GL}
349 <enums namespace="GL" star
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/third_party/mesa3d/src/gallium/frontends/wgl/
H A Dstw_ext_extensionsstring.c33 #include <GL/gl.h>
34 #include <GL/wglext.h>
H A Dstw_ext_swapinterval.c33 #include <GL/gl.h>
34 #include <GL/wglext.h>
H A Dstw_getprocaddress.c32 #include <GL/gl.h>
33 #include <GL/wglext.h>
H A Dstw_framebuffer.h33 #include <GL/gl.h>
34 #include <GL/wglext.h>
H A Dstw_ext_context.c30 #include <GL/gl.h>
31 #include <GL/wglext.h>
H A Dstw_ext_rendertexture.c31 #include <GL/gl.h>
32 #include <GL/wglext.h>
/third_party/mesa3d/src/glx/windows/
H A Dwgl.h29 #include <GL/gl.h>
30 #include <GL/wglext.h>
H A Dwindowsgl_internal.h31 #include <GL/gl.h>
32 #include <GL/wglext.h>
/third_party/skia/modules/canvaskit/
H A Dgm.js29 var handle = GL.createContext(canvas, contextAttributes);
33 GL.makeContextCurrent(handle);
/third_party/mesa3d/src/glx/apple/
H A Dapple_xgl_api_stereo.c37 #include <GL/gl.h>
38 #include <GL/glext.h>
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cDrawIndirectTests.cpp147 struct GL struct
826 void DrawIndirectBase::ReadPixelsFloat<test_api::GL>(int x, int y, int width, int height, void* data) in ReadPixelsFloat()
872 void DrawIndirectBase::GetBufferSubData<test_api::GL>(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid* data) in GetBufferSubData()
5694 int CPrimitiveRestartElements<test_api::GL>::PrimitiveRestartIndex() in PrimitiveRestartIndex()
5706 void CPrimitiveRestartElements<test_api::GL>::DisablePrimitiveRestart() in DisablePrimitiveRestart()
5718 void CPrimitiveRestartElements<test_api::GL>::EnablePrimitiveRestart() in EnablePrimitiveRestart()
6611 //GL error: nothing is rendered in Run()
6621 //No GL error: undefined in Run()
6738 //GL error: nothing is rendered in Run()
6748 //No GL erro in Run()
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/third_party/mesa3d/src/gallium/frontends/dri/
H A Ddri_util.h56 #include <GL/gl.h>
57 #include <GL/internal/dri_interface.h>
/third_party/mesa3d/src/loader/
H A Dloader_dri_helper.c26 #include <GL/gl.h> /* dri_interface needs GL types */
27 #include <GL/internal/dri_interface.h>
H A Dloader_dri3_helper.h34 #include <GL/gl.h>
35 #include <GL/internal/dri_interface.h>
/third_party/glfw/include/GLFW/
H A Dglfw3native.h141 #include <GL/glx.h>
155 #include <GL/osmesa.h>
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A Dutilities.h26 #include <GL/glcorearb.h>
27 #include <GL/glext.h>

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