/third_party/mesa3d/src/glx/ |
H A D | glxextensions.c | 44 #define GL(n) "GL_" # n, 3 + sizeof( # n ) - 1, GL_ ## n ## _bit macro 124 { GL(ARB_depth_texture), N, N }, 125 { GL(ARB_draw_buffers), N, N }, 126 { GL(ARB_fragment_program), N, N }, 127 { GL(ARB_fragment_program_shadow), N, N }, 128 { GL(ARB_framebuffer_object), N, N }, 129 { GL(ARB_imaging), N, N }, 130 { GL(ARB_multisample), N, N }, 131 { GL(ARB_multitexture), N, N }, 132 { GL(ARB_occlusion_quer [all...] |
/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluDefs.hpp | 36 #define GLU_CHECK_GLW_MSG(GL, MSG) GLU_EXPECT_NO_ERROR((GL).getError(), MSG) 37 #define GLU_CHECK_GLW(GL) GLU_CHECK_GLW_MSG(GL, DE_NULL) 38 #define GLU_CHECK_GLW_CALL(GL, CALL) do { (GL).CALL; GLU_EXPECT_NO_ERROR((GL).getError(), #CALL); } while (deGetFalse())
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/third_party/skia/tests/ |
H A D | TextureBindingsResetTest.cpp | 19 #define GL(F) GR_GL_CALL(ctxInfo.glContext()->gl(), F) in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() macro 40 GL(GetIntegerv(GR_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &numUnits)); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 43 GL(GenTextures(claimedIDs.count(), claimedIDs.begin())); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 48 GL(ActiveTexture(GR_GL_TEXTURE0 + u)); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 50 GL(BindTexture(target.fName, claimedIDs[i++])); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 57 GL(ActiveTexture(GR_GL_TEXTURE0 + u)); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 60 GL(GetIntegerv(target.fQuery, &boundID)); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 119 // Above texture creation will have messed with GL state and bindings. in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 131 GL(DeleteTextures(1, &infoExternal.fID)); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 155 GL(DeleteTexture in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 157 #undef GL DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() macro [all...] |
/third_party/openGLES/xml/ |
H A D | Makefile | 11 # Generate all headers for GL / GLES / WGL / GLX 14 # $(API)/GL/gl.h 15 # $(API)/GL/glx.h 16 # $(API)/GL/wgl.h 22 GLHEADERS = $(API)/GL/glext.h \ 23 $(API)/GL/glcorearb.h \ 32 GLXHEADERS = $(API)/GL/glxext.h 33 WGLHEADERS = $(API)/GL/wglext.h \ 34 $(API)/GL/wgl.h
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H A D | testglext.c | 4 #include <GL/gl.h> 6 #include "GL/glext.h" 9 #include <GL/glx.h> 18 #include "GL/glxext.h"
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H A D | readme.tex | 73 \item \code{GL/glext.h} - OpenGL 1.2 (and later) compatibility profile 75 \item \code{GL/glcorearb.h} - OpenGL core profile API + extensions 81 \item \code{GL/glx.h} - GLX API 82 \item \code{GL/glxext.h} - GLX 1.3 (and later) API + extensions 83 \item \code{GL/wgl.h} - WGL API 84 \item \code{GL/wglext.h} - WGL extensions 221 API types may have different definitions for e.g. GL ES and GL. 383 together, currently unused but typically something like \code{GL} 413 <enums namespace="GL" star [all...] |
/third_party/skia/third_party/externals/opengl-registry/xml/ |
H A D | Makefile | 22 # Generate all headers for GL / GLES / WGL / GLX 25 # $(API)/GL/gl.h 26 # $(API)/GL/glx.h 27 # $(API)/GL/wgl.h 33 GLHEADERS = $(API)/GL/glext.h \ 34 $(API)/GL/glcorearb.h \ 40 GLXHEADERS = $(API)/GL/glxext.h 41 WGLHEADERS = $(API)/GL/wglext.h
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H A D | testglext.c | 4 #include <GL/gl.h> 6 #include "GL/glext.h" 9 #include <GL/glx.h> 18 #include "GL/glxext.h"
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H A D | readme.tex | 70 \item \code{GL/glext.h} - OpenGL 1.2 (and later) compatibility profile 72 \item \code{GL/glcorearb.h} - OpenGL core profile API + extensions 78 \item \code{GL/glx.h} - GLX API 79 \item \code{GL/glxext.h} - GLX 1.3 (and later) API + extensions 80 \item \code{GL/wgl.h} - WGL API 81 \item \code{GL/wglext.h} - WGL extensions 214 API types may have different definitions for e.g. GL ES and GL. 319 together, currently unused but typically something like \code{GL} 349 <enums namespace="GL" star [all...] |
/third_party/mesa3d/src/gallium/frontends/wgl/ |
H A D | stw_ext_extensionsstring.c | 33 #include <GL/gl.h> 34 #include <GL/wglext.h>
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H A D | stw_ext_swapinterval.c | 33 #include <GL/gl.h> 34 #include <GL/wglext.h>
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H A D | stw_getprocaddress.c | 32 #include <GL/gl.h> 33 #include <GL/wglext.h>
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H A D | stw_framebuffer.h | 33 #include <GL/gl.h> 34 #include <GL/wglext.h>
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H A D | stw_ext_context.c | 30 #include <GL/gl.h> 31 #include <GL/wglext.h>
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H A D | stw_ext_rendertexture.c | 31 #include <GL/gl.h> 32 #include <GL/wglext.h>
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/third_party/mesa3d/src/glx/windows/ |
H A D | wgl.h | 29 #include <GL/gl.h> 30 #include <GL/wglext.h>
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H A D | windowsgl_internal.h | 31 #include <GL/gl.h> 32 #include <GL/wglext.h>
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/third_party/skia/modules/canvaskit/ |
H A D | gm.js | 29 var handle = GL.createContext(canvas, contextAttributes); 33 GL.makeContextCurrent(handle);
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/third_party/mesa3d/src/glx/apple/ |
H A D | apple_xgl_api_stereo.c | 37 #include <GL/gl.h> 38 #include <GL/glext.h>
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cDrawIndirectTests.cpp | 147 struct GL struct 826 void DrawIndirectBase::ReadPixelsFloat<test_api::GL>(int x, int y, int width, int height, void* data) in ReadPixelsFloat() 872 void DrawIndirectBase::GetBufferSubData<test_api::GL>(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid* data) in GetBufferSubData() 5694 int CPrimitiveRestartElements<test_api::GL>::PrimitiveRestartIndex() in PrimitiveRestartIndex() 5706 void CPrimitiveRestartElements<test_api::GL>::DisablePrimitiveRestart() in DisablePrimitiveRestart() 5718 void CPrimitiveRestartElements<test_api::GL>::EnablePrimitiveRestart() in EnablePrimitiveRestart() 6611 //GL error: nothing is rendered in Run() 6621 //No GL error: undefined in Run() 6738 //GL error: nothing is rendered in Run() 6748 //No GL erro in Run() [all...] |
/third_party/mesa3d/src/gallium/frontends/dri/ |
H A D | dri_util.h | 56 #include <GL/gl.h> 57 #include <GL/internal/dri_interface.h>
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/third_party/mesa3d/src/loader/ |
H A D | loader_dri_helper.c | 26 #include <GL/gl.h> /* dri_interface needs GL types */ 27 #include <GL/internal/dri_interface.h>
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H A D | loader_dri3_helper.h | 34 #include <GL/gl.h> 35 #include <GL/internal/dri_interface.h>
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/third_party/glfw/include/GLFW/ |
H A D | glfw3native.h | 141 #include <GL/glx.h> 155 #include <GL/osmesa.h>
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | utilities.h | 26 #include <GL/glcorearb.h> 27 #include <GL/glext.h>
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