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Searched refs:Enabled (Results 1 - 25 of 86) sorted by relevance

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/third_party/mesa3d/src/mesa/main/
H A Dstate.h61 return ctx->ATIFragmentShader.Enabled && in _mesa_ati_fragment_shader_enabled()
71 if (ctx->Light.Enabled && in _mesa_need_secondary_color()
97 return ctx->VertexProgram.Enabled && in _mesa_arb_vertex_program_enabled()
109 return ctx->Light.Enabled && ctx->Light.Model.TwoSide; in _mesa_vertex_program_two_side_enabled()
125 return ctx->FragmentProgram.Enabled && in _mesa_arb_fragment_program_enabled()
H A Denable.c330 ? (texUnit->Enabled | texBit) : (texUnit->Enabled & ~texBit); in enable_texture()
332 if (texUnit->Enabled == newenabled) in enable_texture()
336 texUnit->Enabled = newenabled; in enable_texture()
348 if (ctx->Multisample.Enabled == state) in _mesa_set_multisample()
361 ctx->Multisample.Enabled = state; in _mesa_set_multisample()
528 if (ctx->Fog.Enabled == state) in _mesa_set_enable()
532 ctx->Fog.Enabled = state; in _mesa_set_enable()
545 if (ctx->Light.Light[cap-GL_LIGHT0].Enabled == state) in _mesa_set_enable()
549 ctx->Light.Light[cap-GL_LIGHT0].Enabled in _mesa_set_enable()
[all...]
H A Dattrib.c148 attr->Fog = ctx->Fog.Enabled; in _mesa_PushAttrib()
150 attr->Light[i] = ctx->Light.Light[i].Enabled; in _mesa_PushAttrib()
152 attr->Lighting = ctx->Light.Enabled; in _mesa_PushAttrib()
186 attr->Stencil = ctx->Stencil.Enabled; in _mesa_PushAttrib()
188 attr->MultisampleEnabled = ctx->Multisample.Enabled; in _mesa_PushAttrib()
193 attr->Texture[i] = ctx->Texture.FixedFuncUnit[i].Enabled; in _mesa_PushAttrib()
197 attr->VertexProgram = ctx->VertexProgram.Enabled; in _mesa_PushAttrib()
202 attr->FragmentProgram = ctx->FragmentProgram.Enabled; in _mesa_PushAttrib()
375 TEST_AND_UPDATE(ctx->Fog.Enabled, enable->Fog, GL_FOG); in pop_enable_group()
376 TEST_AND_UPDATE(ctx->Light.Enabled, enabl in pop_enable_group()
[all...]
H A Darrayobj.c422 GLbitfield mask = vao->Enabled & binding->_BoundArrays; in compute_vbo_offset_range()
540 /* Enabled array bits. */ in _mesa_update_vao_derived_arrays()
541 const GLbitfield enabled = vao->Enabled; in _mesa_update_vao_derived_arrays()
710 assert(util_bitcount(binding->_BoundArrays & vao->Enabled) == 1 in _mesa_update_vao_derived_arrays()
711 || (vao->Enabled & ~binding->_BoundArrays) == 0); in _mesa_update_vao_derived_arrays()
730 assert(util_bitcount(binding2->_BoundArrays & vao->Enabled) == 1 in _mesa_update_vao_derived_arrays()
731 || (vao->Enabled & ~binding->_BoundArrays) == 0); in _mesa_update_vao_derived_arrays()
784 if (vao->Enabled & VERT_BIT(map[attr])) { in _mesa_update_vao_derived_arrays()
828 GLbitfield mask = vao->Enabled & vao->VertexAttribBufferMask; in _mesa_vao_map_arrays()
870 GLbitfield mask = vao->Enabled in _mesa_vao_unmap_arrays()
[all...]
H A Dvarray.c147 const GLbitfield enabled = vao->Enabled; in update_attribute_map_mode()
188 if (vao->Enabled & array_bit) { in _mesa_vertex_attrib_binding()
249 if (vao->Enabled & binding->_BoundArrays) { in _mesa_bind_vertex_buffer()
283 if (vao->Enabled & binding->_BoundArrays) { in vertex_binding_divisor()
670 if (vao->Enabled & VERT_BIT(attrib)) in _mesa_update_array_format()
933 if (vao->Enabled & VERT_BIT(attrib)) { in update_array()
1907 attrib_bits &= ~vao->Enabled; in _mesa_enable_vertex_array_attribs()
1910 vao->Enabled |= attrib_bits; in _mesa_enable_vertex_array_attribs()
1920 _mesa_vao_enable_to_vp_inputs(vao->_AttributeMapMode, vao->Enabled); in _mesa_enable_vertex_array_attribs()
2009 attrib_bits &= vao->Enabled; in _mesa_disable_vertex_array_attribs()
[all...]
H A Dglthread_varray.c51 vao->Enabled = 0; in _mesa_glthread_reset_vao()
293 vao->Enabled = vao->UserEnabled; in _mesa_glthread_ClientState()
294 if (vao->Enabled & VERT_BIT_GENERIC0) in _mesa_glthread_ClientState()
295 vao->Enabled &= ~VERT_BIT_POS; in _mesa_glthread_ClientState()
307 if (vao->Enabled & (1u << attrib)) { in set_attrib_binding()
H A Dfog.c109 if (ctx->Fog.Enabled) { in _mesa_Fogfv()
202 ctx->Fog.Enabled = GL_FALSE; in _mesa_init_fog()
H A Ddraw_validate.c151 if (ctx->FragmentProgram.Enabled && in _mesa_update_valid_to_render_state()
238 ctx->VertexProgram.Enabled && in _mesa_update_valid_to_render_state()
H A Dstencil.h60 return ctx->Stencil.Enabled && in _mesa_stencil_is_enabled()
H A Dmtypes.h182 GLboolean Enabled; /**< On/off flag */ member
440 GLboolean Enabled; /**< Fog enabled flag */ member
514 GLboolean Enabled; /**< Lighting enabled flag */ member
568 GLboolean Enabled; member
725 GLboolean Enabled; /**< Enabled flag */ member
1252 GLbitfield16 Enabled; /**< bitmask of TEXTURE_*_BIT flags */ member
1668 GLbitfield Enabled; member
1694 /** "Enabled" with the position/generic0 attribute aliasing resolved */
2120 GLboolean Enabled; /**< Use member
2200 GLboolean Enabled; /**< User-set fragment program enable flag */ global() member
2277 GLboolean Enabled; global() member
[all...]
/third_party/node/deps/v8/src/logging/
H A Dcounters-scopes.h32 if (histogram_->Enabled()) StartInternal(); in Start()
36 if (histogram_->Enabled()) StopInternal(); in Stop()
114 DCHECK_IMPLIES(histogram->Enabled(), histogram->ToggleRunningState(true)); in set_histogram()
155 if (histogram_->Enabled()) StartInteral(); in Start()
160 if (histogram_->Enabled()) StopInternal(); in Stop()
165 DCHECK(histogram_->Enabled()); in Pause()
170 DCHECK(histogram_->Enabled()); in Resume()
208 bool isEnabled() const { return previous_scope_ && histogram_->Enabled(); } in isEnabled()
H A Dcounters.cc31 bool StatsCounter::Enabled() { return GetPtr() != &unused_counter_dump; } in Enabled() function in v8::internal::StatsCounter
50 if (Enabled()) { in AddSample()
60 DCHECK(Enabled()); in Stop()
66 if (Enabled()) { in AddTimedSample()
76 if (Enabled()) { in RecordAbandon()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/IR/
H A DPassTimingInfo.cpp184 TimePassesHandler::TimePassesHandler(bool Enabled) in TimePassesHandler() argument
185 : TG("pass", "... Pass execution timing report ..."), Enabled(Enabled) {} in TimePassesHandler()
192 if (!Enabled) in print()
263 if (!Enabled) in registerCallbacks()
/third_party/mesa3d/src/mesa/vbo/
H A Dvbo_save_loopback.c159 GLbitfield mask = vao->Enabled & VERT_BIT_MAT_ALL; in _vbo_loopback_vertex_list()
166 mask = vao->Enabled & ~(VERT_BIT_POS | VERT_BIT_GENERIC0); in _vbo_loopback_vertex_list()
173 if (vao->Enabled & VERT_BIT_GENERIC0) { in _vbo_loopback_vertex_list()
175 } else if (vao->Enabled & VERT_BIT_POS) { in _vbo_loopback_vertex_list()
H A Dvbo_exec_draw.c115 assert((~vao_enabled & vao->Enabled) == 0); in vbo_exec_bind_arrays()
146 assert(vao_enabled == vao->Enabled); in vbo_exec_bind_arrays()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Support/
H A DDebugCounter.h149 static void enableAllCounters() { instance().Enabled = true; } in enableAllCounters()
157 return instance().Enabled; in isCountingEnabled()
180 bool Enabled = false; member in llvm::DebugCounter
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Support/
H A DStatistic.cpp50 static bool Enabled; variable
107 if (EnableStats || Enabled) in RegisterStatistic()
127 Enabled = true; in EnableStatistics()
132 return Enabled || EnableStats; in AreStatisticsEnabled()
/third_party/node/deps/v8/src/torque/ls/
H A Dglobals.h33 if (Enabled()) { in Log()
40 static bool Enabled() { return Get().enabled_; } in Enabled() function in v8::internal::torque::Logger
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/IR/
H A DPassTimingInfo.h72 bool Enabled; member in llvm::TimePassesHandler
75 TimePassesHandler(bool Enabled = TimePassesIsEnabled);
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/LTO/legacy/
H A DLTOCodeGenerator.h184 void setFreestanding(bool Enabled) { Freestanding = Enabled; } in setFreestanding()
H A DThinLTOCodeGenerator.h212 void setFreestanding(bool Enabled) { Freestanding = Enabled; } in setFreestanding() argument
/third_party/mesa3d/src/mesa/program/
H A Dprogram.c92 ctx->VertexProgram.Enabled = GL_FALSE; in _mesa_init_program()
101 ctx->FragmentProgram.Enabled = GL_FALSE; in _mesa_init_program()
109 ctx->ATIFragmentShader.Enabled = GL_FALSE; in _mesa_init_program()
360 if (ctx->Multisample.Enabled) { in _mesa_get_min_invocations_per_fragment()
/third_party/node/deps/v8/src/heap/
H A Dgc-idle-time-handler.cc55 bool GCIdleTimeHandler::Enabled() { return FLAG_incremental_marking; } in Enabled() function in v8::internal::GCIdleTimeHandler
H A Dgc-idle-time-handler.h53 bool Enabled();
/third_party/node/deps/v8/src/compiler-dispatcher/
H A Doptimizing-compile-dispatcher.h52 static bool Enabled() { return FLAG_concurrent_recompilation; } in Enabled() function in v8::internal::OptimizingCompileDispatcher

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