Lines Matching refs:Enabled

330       ? (texUnit->Enabled | texBit) : (texUnit->Enabled & ~texBit);
332 if (texUnit->Enabled == newenabled)
336 texUnit->Enabled = newenabled;
348 if (ctx->Multisample.Enabled == state)
361 ctx->Multisample.Enabled = state;
528 if (ctx->Fog.Enabled == state)
532 ctx->Fog.Enabled = state;
545 if (ctx->Light.Light[cap-GL_LIGHT0].Enabled == state)
549 ctx->Light.Light[cap-GL_LIGHT0].Enabled = state;
560 if (ctx->Light.Enabled == state)
565 ctx->Light.Enabled = state;
879 if (ctx->Stencil.Enabled == state)
884 ctx->Stencil.Enabled = state;
1078 if (ctx->VertexProgram.Enabled == state)
1081 ctx->VertexProgram.Enabled = state;
1135 if (ctx->FragmentProgram.Enabled == state)
1138 ctx->FragmentProgram.Enabled = state;
1192 if (ctx->ATIFragmentShader.Enabled == state)
1195 ctx->ATIFragmentShader.Enabled = state;
1521 return (texUnit->Enabled & bit) ? GL_TRUE : GL_FALSE;
1582 return ctx->Fog.Enabled;
1586 return ctx->Light.Enabled;
1597 return ctx->Light.Light[cap-GL_LIGHT0].Enabled;
1719 return ctx->Stencil.Enabled;
1769 return !!(ctx->Array.VAO->Enabled & VERT_BIT_POS);
1773 return !!(ctx->Array.VAO->Enabled & VERT_BIT_NORMAL);
1777 return !!(ctx->Array.VAO->Enabled & VERT_BIT_COLOR0);
1781 return !!(ctx->Array.VAO->Enabled & VERT_BIT_COLOR_INDEX);
1785 return !!(ctx->Array.VAO->Enabled &
1790 return !!(ctx->Array.VAO->Enabled & VERT_BIT_EDGEFLAG);
1794 return !!(ctx->Array.VAO->Enabled & VERT_BIT_FOG);
1798 return !!(ctx->Array.VAO->Enabled & VERT_BIT_COLOR1);
1802 return !!(ctx->Array.VAO->Enabled & VERT_BIT_POINT_SIZE);
1820 return ctx->Multisample.Enabled;
1851 return ctx->VertexProgram.Enabled;
1880 return ctx->FragmentProgram.Enabled;
1909 return ctx->ATIFragmentShader.Enabled;