Home
Sort by
last modified time
|
relevance
|
path
Repository(s)
applications
arkcompiler
base
build
commonlibrary
developtools
device
docs
domains
drivers
foundation
ide
interface
kernel
napi_generator
productdefine
test
third_party
vendor
select all
invert selection
clear
Full Search
Search through all text tokens(words,strings,identifiers,numbers) in index.
Definition
Only finds symbol definitions(where e.g a variable(function,...) is defined).
Symbol
Only finds symbol(e.g. methods classes,function,variables).
File Path
Path of the source file(use "/").If you want just exact path,enclose it in "".Source files end with: .jar/.bz2/.a/.h/.java...
History
History log comments.
Type
Any
Bzip(2)
C
Clojure
C#
C++
ELF
Erlang
Image file
Fortran
Golang
GZIP
Haskell
Jar
Java
Java class
JavaScript
Lisp
Lua
Pascal
Perl
PHP
Plain Text
PL/SQL
Python
Rust
Scala
Shell script
SQL
Tar
Tcl
Troff
UUEncoded
Visual Basic
XML
Zip
Type of analyzer used to filter file types include with selected(e.g. just C sources).
Help
Searched
refs:BufferCount
(Results
1 - 22
of
22
) sorted by relevance
/third_party/mesa3d/src/mesa/main/
H
A
D
feedback.c
179
ctx->Select.
BufferCount
= 0;
in _mesa_SelectBuffer()
198
if (ctx->Select.
BufferCount
< ctx->Select.BufferSize) {
in write_record()
199
ctx->Select.Buffer[ctx->Select.
BufferCount
] = value;
in write_record()
201
ctx->Select.
BufferCount
++;
in write_record()
590
if (ctx->Select.
BufferCount
> ctx->Select.BufferSize) {
in _mesa_RenderMode()
600
ctx->Select.
BufferCount
= 0;
in _mesa_RenderMode()
670
ctx->Select.
BufferCount
= 0;
in _mesa_init_feedback()
H
A
D
mtypes.h
1806
GLuint
BufferCount
; /**< number of values in the selection buffer */
member
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/win32/
H
A
D
NativeWindow11Win32.cpp
129
swapChainDesc.
BufferCount
= 2;
in createSwapChain()
162
swapChainDesc.
BufferCount
= 1;
in createSwapChain()
180
swapChainDesc.
BufferCount
= 1;
in createSwapChain()
/third_party/libuv/src/win/
H
A
D
winsock.h
124
ULONG
BufferCount
;
member
133
ULONG
BufferCount
;
member
H
A
D
winsock.c
285
info.
BufferCount
= buffer_count;
in uv__wsarecv_workaround()
381
info.
BufferCount
= buffer_count;
in uv__wsarecvfrom_workaround()
/third_party/node/deps/uv/src/win/
H
A
D
winsock.h
124
ULONG
BufferCount
;
member
133
ULONG
BufferCount
;
member
H
A
D
winsock.c
285
info.
BufferCount
= buffer_count;
in uv__wsarecv_workaround()
381
info.
BufferCount
= buffer_count;
in uv__wsarecvfrom_workaround()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/wgl/
H
A
D
DXGISwapChainWindowSurfaceWGL.cpp
433
swapChainDesc.
BufferCount
= 1;
in createSwapChain()
443
swapChainDesc.
BufferCount
= 1;
in createSwapChain()
465
swapChainDesc.
BufferCount
= 1;
in createSwapChain()
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
H
A
D
NativeSwapChainImplD3D12.cpp
70
swapChainDesc.
BufferCount
= kFrameCount;
in Configure()
H
A
D
SwapChainD3D12.cpp
240
swapChainDesc.
BufferCount
= mConfig.bufferCount;
in InitializeSwapChainFromScratch()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/winrt/
H
A
D
CoreWindowNativeWindow.cpp
165
swapChainDesc.
BufferCount
= 2;
in createSwapChain()
H
A
D
SwapChainPanelNativeWindow.cpp
267
swapChainDesc.
BufferCount
= 2;
in createSwapChain()
/third_party/skia/third_party/externals/imgui/examples/example_sdl_directx11/
H
A
D
main.cpp
186
sd.
BufferCount
= 2;
in CreateDeviceD3D()
/third_party/mesa3d/src/gallium/winsys/d3d12/wgl/
H
A
D
d3d12_wgl_framebuffer.cpp
101
desc.
BufferCount
= num_buffers;
in d3d12_wgl_framebuffer_resize()
/third_party/skia/third_party/externals/imgui/examples/example_win32_directx10/
H
A
D
main.cpp
171
sd.
BufferCount
= 2;
in CreateDeviceD3D()
/third_party/skia/third_party/externals/imgui/examples/example_win32_directx11/
H
A
D
main.cpp
172
sd.
BufferCount
= 2;
in CreateDeviceD3D()
/third_party/mesa3d/src/gallium/targets/d3d10sw/tests/
H
A
D
tri.cpp
112
SwapChainDesc.
BufferCount
= 2;
in main()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/converged/
H
A
D
CompositorNativeWindow11.cpp
117
swapChainDesc.
BufferCount
= 2;
in createSwapChain()
/third_party/skia/tools/sk_app/win/
H
A
D
D3D12WindowContext_win.cpp
101
swapChainDesc.
BufferCount
= kNumFrames;
in initializeContext()
/third_party/skia/third_party/externals/imgui/examples/example_win32_directx12/
H
A
D
main.cpp
241
sd.
BufferCount
= NUM_BACK_BUFFERS;
in CreateDeviceD3D()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H
A
D
SwapChain11.cpp
505
hr = mSwapChain->ResizeBuffers(desc.
BufferCount
, backbufferWidth, backbufferHeight,
in resize()
/third_party/skia/third_party/externals/d3d12allocator/src/
H
A
D
D3D12Sample.cpp
470
swapChainDesc.
BufferCount
= FRAME_BUFFER_COUNT; // number of buffers we have
in InitD3D()
Completed in 23 milliseconds