Searched refs:BreakLocation (Results 1 - 12 of 12) sorted by relevance
/third_party/node/deps/v8/src/debug/ |
H A D | debug.h | 47 // below inside BreakLocation, so be careful when adding / removing. 63 class BreakLocation { class 65 static BreakLocation Invalid() { return BreakLocation(-1, NOT_DEBUG_BREAK); } in Invalid() 66 static BreakLocation FromFrame(Handle<DebugInfo> debug_info, 71 std::vector<BreakLocation>* result_out); 92 BreakLocation(Handle<AbstractCode> abstract_code, DebugBreakType type, in BreakLocation() function in v8::internal::BreakLocation 104 BreakLocation(int position, DebugBreakType type) in BreakLocation() function in v8::internal::BreakLocation 134 BreakLocation GetBreakLocation(); 289 std::vector<BreakLocation>* location [all...] |
H A D | debug.cc | 114 BreakLocation BreakLocation::FromFrame(Handle<DebugInfo> debug_info, in FromFrame() 117 return BreakLocation(Debug::kBreakAtEntryPosition, DEBUG_BREAK_AT_ENTRY); in FromFrame() 128 Handle<DebugInfo> debug_info, std::vector<BreakLocation>& break_locations, in CheckBreakPointsForLocations() 156 void BreakLocation::AllAtCurrentStatement( in AllAtCurrentStatement() 158 std::vector<BreakLocation>* result_out) { in AllAtCurrentStatement() 177 JSGeneratorObject BreakLocation::GetGeneratorObjectForSuspendedFrame( in GetGeneratorObjectForSuspendedFrame() 188 int BreakLocation::BreakIndexFromCodeOffset(Handle<DebugInfo> debug_info, in BreakIndexFromCodeOffset() 207 bool BreakLocation::HasBreakPoint(Isolate* isolate, in HasBreakPoint() 225 debug::BreakLocationType BreakLocation [all...] |
H A D | interface-types.h | 86 class V8_EXPORT_PRIVATE BreakLocation : public Location { class 88 BreakLocation(int line_number, int column_number, BreakLocationType type) in BreakLocation() function in v8::debug::BreakLocation
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H A D | debug-interface.cc | 502 bool CompareBreakLocation(const i::BreakLocation& loc1, in CompareBreakLocation() 503 const i::BreakLocation& loc2) { in CompareBreakLocation() 511 std::vector<BreakLocation>* locations) const { in GetPossibleBreakpoints() 535 std::vector<i::BreakLocation> v8_locations; in GetPossibleBreakpoints()
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H A D | debug-scopes.cc | 239 BreakLocation location = BreakLocation::FromFrame(debug_info, GetFrame());
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H A D | debug-interface.h | 216 std::vector<debug::BreakLocation>* locations) const;
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/third_party/node/deps/v8/src/inspector/ |
H A D | v8-debugger-script.cc | 193 std::vector<v8::debug::BreakLocation>* locations) override { 196 std::vector<v8::debug::BreakLocation> allLocations; 202 v8::debug::BreakLocation current = allLocations[0];
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H A D | v8-debugger-script.h | 90 std::vector<v8::debug::BreakLocation>* locations) = 0;
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H A D | v8-debugger-agent-impl.cc | 242 return protocol::Debugger::BreakLocation::TypeEnum::Call; 244 return protocol::Debugger::BreakLocation::TypeEnum::Return; 246 return protocol::Debugger::BreakLocation::TypeEnum::DebuggerStatement; 761 std::unique_ptr<protocol::Array<protocol::Debugger::BreakLocation>>* in getPossibleBreakpoints() 785 std::vector<v8::debug::BreakLocation> v8Locations; in getPossibleBreakpoints() 802 std::make_unique<protocol::Array<protocol::Debugger::BreakLocation>>(); in getPossibleBreakpoints() 809 std::unique_ptr<protocol::Debugger::BreakLocation> breakLocation = in getPossibleBreakpoints() 810 protocol::Debugger::BreakLocation::create() in getPossibleBreakpoints()
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H A D | v8-debugger-agent-impl.h | 82 std::unique_ptr<protocol::Array<protocol::Debugger::BreakLocation>>*
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/third_party/node/deps/v8/src/wasm/ |
H A D | wasm-objects.h | 846 const debug::Location& end, std::vector<debug::BreakLocation>* locations);
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H A D | wasm-debug.cc | 1153 std::vector<v8::debug::BreakLocation>* locations) { in GetPossibleBreakpoints()
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