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Type of analyzer used to filter file types include with selected(e.g. just C sources).
Help
Searched
refs:BUFFER_DEPTH
(Results
1 - 13
of
13
) sorted by relevance
/third_party/mesa3d/src/mesa/main/
H
A
D
framebuffer.c
411
* ctx->DrawBuffer->Attachment[
BUFFER_DEPTH
].Renderbuffer.DepthBits.
450
if (i ==
BUFFER_DEPTH
)
in _mesa_update_framebuffer_visual()
463
if (fb->Attachment[
BUFFER_DEPTH
].Renderbuffer) {
in _mesa_update_framebuffer_visual()
465
fb->Attachment[
BUFFER_DEPTH
].Renderbuffer;
in _mesa_update_framebuffer_visual()
750
if (att[
BUFFER_DEPTH
].Type == GL_NONE) {
in renderbuffer_exists()
761
if (att[
BUFFER_DEPTH
].Type == GL_NONE ||
in renderbuffer_exists()
768
if (att[
BUFFER_DEPTH
].Type == GL_NONE ||
in renderbuffer_exists()
956
return rfb->Attachment[
BUFFER_DEPTH
].Renderbuffer;
in _mesa_get_read_renderbuffer_for_format()
H
A
D
clear.c
588
else if (ctx->DrawBuffer->Attachment[
BUFFER_DEPTH
].Renderbuffer
in clear_bufferfv()
605
ctx->DrawBuffer->Attachment[
BUFFER_DEPTH
].Renderbuffer;
in clear_bufferfv()
734
if (ctx->DrawBuffer->Attachment[
BUFFER_DEPTH
].Renderbuffer)
in clear_bufferfi()
754
ctx->DrawBuffer->Attachment[
BUFFER_DEPTH
].Renderbuffer;
in clear_bufferfi()
H
A
D
blit.c
317
readFb->Attachment[
BUFFER_DEPTH
].Renderbuffer;
in validate_depth_buffer()
319
drawFb->Attachment[
BUFFER_DEPTH
].Renderbuffer;
in validate_depth_buffer()
557
readFB->Attachment[
BUFFER_DEPTH
].Renderbuffer;
in do_blit_framebuffer()
559
drawFB->Attachment[
BUFFER_DEPTH
].Renderbuffer;
in do_blit_framebuffer()
786
readFb->Attachment[
BUFFER_DEPTH
].Renderbuffer;
in blit_framebuffer()
788
drawFb->Attachment[
BUFFER_DEPTH
].Renderbuffer;
in blit_framebuffer()
H
A
D
menums.h
122
BUFFER_DEPTH
,
enumerator
H
A
D
readpix.c
285
struct gl_renderbuffer *rb = fb->Attachment[
BUFFER_DEPTH
].Renderbuffer;
in read_uint_depth_pixels()
332
struct gl_renderbuffer *rb = fb->Attachment[
BUFFER_DEPTH
].Renderbuffer;
in read_depth_pixels()
653
struct gl_renderbuffer *rb = fb->Attachment[
BUFFER_DEPTH
].Renderbuffer;
in fast_read_depth_stencil_pixels()
697
struct gl_renderbuffer *depthRb = fb->Attachment[
BUFFER_DEPTH
].Renderbuffer;
in fast_read_depth_stencil_pixels_separate()
758
struct gl_renderbuffer *depthRb = fb->Attachment[
BUFFER_DEPTH
].Renderbuffer;
in slow_read_depth_stencil_pixels_separate()
H
A
D
fbobject.c
309
return &fb->Attachment[
BUFFER_DEPTH
];
in get_attachment()
341
return &fb->Attachment[
BUFFER_DEPTH
];
in get_fb0_attachment()
408
return &fb->Attachment[
BUFFER_DEPTH
];
in get_fb0_attachment()
704
&fb->Attachment[
BUFFER_DEPTH
];
in _mesa_has_depthstencil_combined()
1183
&fb->Attachment[
BUFFER_DEPTH
];
in do_validate_framebuffer()
1316
att = &fb->Attachment[
BUFFER_DEPTH
];
in _mesa_test_framebuffer_completeness()
3971
reuse_framebuffer_texture_attachment(fb,
BUFFER_DEPTH
,
in _mesa_framebuffer_texture()
3974
texObj == fb->Attachment[
BUFFER_DEPTH
].Texture &&
in _mesa_framebuffer_texture()
3975
level == fb->Attachment[
BUFFER_DEPTH
].TextureLevel &&
in _mesa_framebuffer_texture()
3977
fb->Attachment[
BUFFER_DEPTH
]
in _mesa_framebuffer_texture()
[all...]
H
A
D
renderbuffer.c
352
assert(bufferName ==
BUFFER_DEPTH
||
in validate_and_init_renderbuffer_attachment()
H
A
D
mtypes.h
107
#define BUFFER_BIT_DEPTH (1 <<
BUFFER_DEPTH
)
H
A
D
teximage.c
4074
return ctx->ReadBuffer->Attachment[
BUFFER_DEPTH
].Renderbuffer;
in get_copy_tex_image_source()
/third_party/mesa3d/src/mesa/state_tracker/
H
A
D
st_manager.c
113
index =
BUFFER_DEPTH
;
in attachment_to_buffer_index()
148
case
BUFFER_DEPTH
:
in buffer_index_to_attachment()
466
idx =
BUFFER_DEPTH
;
in st_framebuffer_add_renderbuffer()
469
case
BUFFER_DEPTH
:
in st_framebuffer_add_renderbuffer()
492
if (idx !=
BUFFER_DEPTH
) {
in st_framebuffer_add_renderbuffer()
499
_mesa_attach_and_own_rb(stfb,
BUFFER_DEPTH
, rb);
in st_framebuffer_add_renderbuffer()
653
st_framebuffer_add_renderbuffer(stfb,
BUFFER_DEPTH
, false);
in st_framebuffer_create()
H
A
D
st_atom_framebuffer.c
180
rb = fb->Attachment[
BUFFER_DEPTH
].Renderbuffer;
in st_update_framebuffer_state()
H
A
D
st_cb_drawpixels.c
1584
rbRead = ctx->ReadBuffer->Attachment[
BUFFER_DEPTH
].Renderbuffer;
in blit_copy_pixels()
1585
rbDraw = ctx->DrawBuffer->Attachment[
BUFFER_DEPTH
].Renderbuffer;
in blit_copy_pixels()
1743
rbRead = ctx->ReadBuffer->Attachment[
BUFFER_DEPTH
].Renderbuffer;
in st_CopyPixels()
1749
rbRead = ctx->ReadBuffer->Attachment[
BUFFER_DEPTH
].Renderbuffer;
in st_CopyPixels()
1753
rbRead = ctx->ReadBuffer->Attachment[
BUFFER_DEPTH
].Renderbuffer;
in st_CopyPixels()
H
A
D
st_cb_clear.c
420
= ctx->DrawBuffer->Attachment[
BUFFER_DEPTH
].Renderbuffer;
in st_Clear()
Completed in 35 milliseconds