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Searched refs:ALWAYS_INLINE (Results 1 - 25 of 94) sorted by relevance

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/third_party/mesa3d/src/imagination/vulkan/pds/
H A Dpvr_rogue_pds_encode.h33 static ALWAYS_INLINE uint32_t
46 static ALWAYS_INLINE uint32_t
63 static ALWAYS_INLINE uint32_t pvr_pds_inst_encode_stflp64(uint32_t cc, in pvr_pds_inst_encode_stflp64()
93 static ALWAYS_INLINE uint32_t
102 static ALWAYS_INLINE uint32_t
115 static ALWAYS_INLINE uint32_t pvr_pds_inst_encode_stflp32(uint32_t im, in pvr_pds_inst_encode_stflp32()
145 static ALWAYS_INLINE uint32_t pvr_pds_inst_encode_stm(uint32_t CCS_CCS_GLOBAL, in pvr_pds_inst_encode_stm()
180 static ALWAYS_INLINE uint32_t
197 static ALWAYS_INLINE uint32_t pvr_rogue_inst_encode_mad(uint32_t sna, in pvr_rogue_inst_encode_mad()
226 static ALWAYS_INLINE uint32_
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/third_party/libsnd/src/ALAC/
H A Dshift.h20 #define ALWAYS_INLINE __attribute__ ((always_inline)) macro
22 #define ALWAYS_INLINE __forceinline macro
24 #define ALWAYS_INLINE macro
28 static inline int32_t ALWAYS_INLINE
H A Dag_enc.c46 #define ALWAYS_INLINE __attribute__ ((always_inline)) macro
48 #define ALWAYS_INLINE __forceinline macro
50 #define ALWAYS_INLINE macro
77 static inline int32_t ALWAYS_INLINE lg3a (int32_t x) in lg3a()
87 static inline int32_t ALWAYS_INLINE abs_func (int32_t a) in abs_func()
173 static inline void ALWAYS_INLINE dyn_jam_noDeref (unsigned char *out, uint32_t bitPos, uint32_t numBits, uint32_t value) in dyn_jam_noDeref()
195 static inline void ALWAYS_INLINE dyn_jam_noDeref_large (unsigned char *out, uint32_t bitPos, uint32_t numBits, uint32_t value) in dyn_jam_noDeref_large()
H A Dag_dec.c44 #define ALWAYS_INLINE __attribute__ ((always_inline)) macro
46 #define ALWAYS_INLINE __forceinline macro
48 #define ALWAYS_INLINE macro
102 static inline int32_t ALWAYS_INLINE lg3a (int32_t x) in lg3a()
112 static inline uint32_t ALWAYS_INLINE read32bit (uint8_t * buffer) in read32bit()
130 static inline uint32_t ALWAYS_INLINE
H A Ddp_enc.c35 #define ALWAYS_INLINE __attribute__ ((always_inline)) macro
37 #define ALWAYS_INLINE __forceinline macro
39 #define ALWAYS_INLINE macro
66 static inline int32_t ALWAYS_INLINE sign_of_int (int32_t i) in sign_of_int()
H A Ddp_dec.c36 #define ALWAYS_INLINE __attribute__ ((always_inline)) macro
38 #define ALWAYS_INLINE __forceinline macro
40 #define ALWAYS_INLINE macro
45 static inline int32_t ALWAYS_INLINE
/third_party/libsnd/src/G72x/
H A Dg72x_priv.h110 #define ALWAYS_INLINE __attribute__ ((always_inline)) macro
112 #define ALWAYS_INLINE __forceinline macro
114 #define ALWAYS_INLINE macro
117 static inline int ALWAYS_INLINE
122 static inline int ALWAYS_INLINE
/third_party/gn/src/base/
H A Dcompiler_specific.h22 #define ALWAYS_INLINE inline __attribute__((__always_inline__)) macro
24 #define ALWAYS_INLINE __forceinline macro
26 #define ALWAYS_INLINE inline macro
/third_party/libunwind/libunwind/include/
H A Dcompiler.h41 # define ALWAYS_INLINE inline __attribute__((always_inline)) macro
44 # define ALWAYS_INLINE macro
56 # define ALWAYS_INLINE macro
/third_party/mesa3d/src/gallium/auxiliary/util/
H A Du_sse.h277 static ALWAYS_INLINE __m128i
319 static ALWAYS_INLINE __m128i
360 static ALWAYS_INLINE __m128i
402 static ALWAYS_INLINE __m128i
454 static ALWAYS_INLINE __m128i
484 static ALWAYS_INLINE __m128i
503 static ALWAYS_INLINE __m128i
539 static ALWAYS_INLINE __m128i
588 static ALWAYS_INLINE int32_t
/third_party/mesa3d/src/vulkan/util/
H A Dvk_alloc.h190 static ALWAYS_INLINE void
229 static ALWAYS_INLINE void *
268 static ALWAYS_INLINE void *
277 static ALWAYS_INLINE void *
292 static ALWAYS_INLINE void *
/third_party/libsnd/src/GSM610/
H A Dgsm610_priv.h296 #define ALWAYS_INLINE __attribute__ ((always_inline)) macro
298 #define ALWAYS_INLINE __forceinline macro
300 #define ALWAYS_INLINE macro
304 static inline int32_t ALWAYS_INLINE
309 static inline int32_t ALWAYS_INLINE
/third_party/node/deps/v8/src/bigint/
H A Dbigint.h394 #define ALWAYS_INLINE inline __attribute__((always_inline)) macro
396 #define ALWAYS_INLINE __forceinline macro
398 #define ALWAYS_INLINE inline macro
431 ALWAYS_INLINE CharIt Parse(CharIt start, CharIt end, digit_t radix);
447 ALWAYS_INLINE CharIt ParsePowerTwo(CharIt start, CharIt end, digit_t radix);
449 ALWAYS_INLINE bool AddPart(digit_t multiplier, digit_t part, bool is_last);
450 ALWAYS_INLINE bool AddPart(digit_t part);
637 #undef ALWAYS_INLINE macro
/third_party/mesa3d/src/compiler/nir/
H A Dnir_inline_helpers.h1 /* _nir_foreach_dest() needs to be ALWAYS_INLINE so that it can inline the
2 * callback if it was declared with ALWAYS_INLINE.
4 static ALWAYS_INLINE bool
44 static ALWAYS_INLINE bool
59 static ALWAYS_INLINE bool
H A Dnir_opt_move.c54 static ALWAYS_INLINE bool
60 static ALWAYS_INLINE bool
/third_party/mesa3d/src/util/
H A Dmacros.h173 #ifndef ALWAYS_INLINE
175 # define ALWAYS_INLINE inline __attribute__((always_inline)) macro
177 # define ALWAYS_INLINE __forceinline macro
179 # define ALWAYS_INLINE inline macro
/third_party/mesa3d/src/mesa/main/
H A Dclear.c148 static ALWAYS_INLINE void
345 static ALWAYS_INLINE void
464 static ALWAYS_INLINE void
558 static ALWAYS_INLINE void
692 static ALWAYS_INLINE void
H A Dglthread_draw.c62 static ALWAYS_INLINE struct gl_buffer_object *
79 static ALWAYS_INLINE struct gl_buffer_object *
109 static ALWAYS_INLINE bool
289 static ALWAYS_INLINE void
353 static ALWAYS_INLINE void
377 static ALWAYS_INLINE void
462 static ALWAYS_INLINE bool
635 static ALWAYS_INLINE void
742 static ALWAYS_INLINE void
948 static ALWAYS_INLINE boo
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H A Dcompute.c305 static ALWAYS_INLINE void
356 static ALWAYS_INLINE void
398 static ALWAYS_INLINE void
H A Dpolygon.c56 static ALWAYS_INLINE void
106 static ALWAYS_INLINE void
156 static ALWAYS_INLINE void
/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_atom_array.cpp60 static void ALWAYS_INLINE
74 /* ALWAYS_INLINE helps the compiler realize that most of the parameters are
77 template<util_popcnt POPCNT, st_update_flag UPDATE> void ALWAYS_INLINE
198 /* ALWAYS_INLINE helps the compiler realize that most of the parameters are
204 template<util_popcnt POPCNT, st_update_flag UPDATE> void ALWAYS_INLINE
299 template<util_popcnt POPCNT, st_update_flag UPDATE> void ALWAYS_INLINE
356 template<util_popcnt POPCNT> void ALWAYS_INLINE
/third_party/python/Modules/_decimal/libmpdec/
H A Dmpdecimal.c66 #define ALWAYS_INLINE __forceinline macro
68 #define ALWAYS_INLINE macro
73 #define ALWAYS_INLINE macro
75 #define ALWAYS_INLINE inline __attribute__ ((always_inline)) macro
142 ALWAYS_INLINE int
179 ALWAYS_INLINE int
201 ALWAYS_INLINE mpd_ssize_t
208 ALWAYS_INLINE mpd_ssize_t
215 ALWAYS_INLINE mpd_ssize_t
222 ALWAYS_INLINE mpd_uint_
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/third_party/gn/src/base/memory/
H A Dref_counted.h109 ALWAYS_INLINE void AddRefImpl() const { ref_count_.Increment(); } in AddRefImpl()
111 ALWAYS_INLINE bool ReleaseImpl() const { in ReleaseImpl()
/third_party/libunwind/libunwind/src/mi/
H A Dbacktrace.c35 static ALWAYS_INLINE int
/third_party/mesa3d/src/amd/vulkan/
H A Dradv_descriptor_set.c1007 static ALWAYS_INLINE void
1029 static ALWAYS_INLINE void
1082 static ALWAYS_INLINE void
1092 static ALWAYS_INLINE void
1125 static ALWAYS_INLINE void
1162 static ALWAYS_INLINE void
1178 static ALWAYS_INLINE void
1187 static ALWAYS_INLINE void
1195 static ALWAYS_INLINE void
1507 static ALWAYS_INLINE voi
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