H A D | DrawingNativeShaderEffectTest.cpp | 1060 float startRadius = 5.0f, endRadius = 10.0f; // 5.0f: gradient color radius, 10.0f: gradient color radius in HWTEST_F() local 1072 &startPt, startRadius, &endPt, endRadius, colors, pos, 3, mode, matrix); in HWTEST_F() 1078 &startPt, startRadius, &endPt, endRadius, colors, pos, 3, mode, matrix); in HWTEST_F() 1086 &startPt, startRadius, &endPt, endRadius, colors, nullptr, 3, CLAMP, matrix); in HWTEST_F() 1090 &startPt, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, nullptr); in HWTEST_F() 1111 float startRadius = 5.0f, endRadius = 10.0f; // 5.0f: gradient color radius, 10.0f: gradient color radius in HWTEST_F() local 1116 nullptr, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, matrix); in HWTEST_F() 1124 &startPt, startRadius, nullptr, endRadius, colors, pos, 3, CLAMP, matrix); in HWTEST_F() 1128 &startPt, startRadius, &endPt, 0, colors, pos, 3, CLAMP, matrix); in HWTEST_F() 1132 &startPt, startRadius, in HWTEST_F() 1160 float startRadius = 5.0f, endRadius = 10.0f; // 5.0f: gradient color radius, 10.0f: gradient color radius HWTEST_F() local 1208 float startRadius = 5.0f, endRadius = 10.0f; // 5.0f: gradient color radius, 10.0f: gradient color radius HWTEST_F() local 1256 float startRadius = 5.0f, endRadius = 10.0f; // 5.0f: gradient color radius, 10.0f: gradient color radius HWTEST_F() local 1280 float startRadius = 5.0f, endRadius = 10.0f; // 5.0f: gradient color radius, 10.0f: gradient color radius HWTEST_F() local [all...] |