Lines Matching refs:startRadius
1060 float startRadius = 5.0f, endRadius = 10.0f; // 5.0f: gradient color radius, 10.0f: gradient color radius
1072 &startPt, startRadius, &endPt, endRadius, colors, pos, 3, mode, matrix);
1078 &startPt, startRadius, &endPt, endRadius, colors, pos, 3, mode, matrix);
1086 &startPt, startRadius, &endPt, endRadius, colors, nullptr, 3, CLAMP, matrix);
1090 &startPt, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, nullptr);
1111 float startRadius = 5.0f, endRadius = 10.0f; // 5.0f: gradient color radius, 10.0f: gradient color radius
1116 nullptr, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);
1124 &startPt, startRadius, nullptr, endRadius, colors, pos, 3, CLAMP, matrix);
1128 &startPt, startRadius, &endPt, 0, colors, pos, 3, CLAMP, matrix);
1132 &startPt, startRadius, &endPt, endRadius, nullptr, pos, 3, CLAMP, matrix);
1136 &startPt, startRadius, &endPt, endRadius, colors, nullptr, 3, CLAMP, matrix);
1160 float startRadius = 5.0f, endRadius = 10.0f; // 5.0f: gradient color radius, 10.0f: gradient color radius
1165 &startPt2, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);
1166 // 2. Call OH_Drawing_ShaderEffectCreateTwoPointConicalGradient with startRadius set to a negative value
1172 &startPt, startRadius, &endPt2, endRadius, colors, pos, 3, CLAMP, matrix);
1175 &startPt, startRadius, &endPt, -10.0f, colors, pos, 3, CLAMP, matrix);
1179 &startPt, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);
1184 &startPt, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);
1208 float startRadius = 5.0f, endRadius = 10.0f; // 5.0f: gradient color radius, 10.0f: gradient color radius
1213 &startPt2, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);
1214 // 2. Call OH_Drawing_ShaderEffectCreateTwoPointConicalGradient with startRadius set to a maximum value
1220 &startPt, startRadius, &endPt2, endRadius, colors, pos, 3, CLAMP, matrix);
1223 &startPt, startRadius, &endPt, FLT_MAX, colors, pos, 3, CLAMP, matrix);
1227 &startPt, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);
1232 &startPt, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);
1256 float startRadius = 5.0f, endRadius = 10.0f; // 5.0f: gradient color radius, 10.0f: gradient color radius
1261 &startPt, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);
1280 float startRadius = 5.0f, endRadius = 10.0f; // 5.0f: gradient color radius, 10.0f: gradient color radius
1284 &startPt, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);