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Searched refs:radius (Results 1 - 10 of 10) sorted by relevance

/test/xts/acts/graphic/graphicnapidrawingtest/
H A DNativeDrawingRoundRectTest.cpp61 OH_Drawing_Corner_Radii radius = { 10, 10 }; in HWTEST_F() local
63 OH_Drawing_RoundRectSetCorner(nullptr, OH_Drawing_CornerPos::CORNER_POS_TOP_LEFT, radius); in HWTEST_F()
65 OH_Drawing_RoundRectSetCorner(roundRect, static_cast<OH_Drawing_CornerPos>(FOUR), radius); in HWTEST_F()
67 OH_Drawing_RoundRectSetCorner(roundRect, static_cast<OH_Drawing_CornerPos>(MINUS_ONE), radius); in HWTEST_F()
69 OH_Drawing_RoundRectSetCorner(roundRect, OH_Drawing_CornerPos::CORNER_POS_TOP_LEFT, radius); in HWTEST_F()
79 ASSERT_FLOAT_EQ(retrievedRadius.x, radius.x); in HWTEST_F()
80 ASSERT_FLOAT_EQ(retrievedRadius.y, radius.y); in HWTEST_F()
98 OH_Drawing_Corner_Radii radius = { 10, 10 }; in HWTEST_F() local
100 OH_Drawing_RoundRectSetCorner(roundRect, OH_Drawing_CornerPos::CORNER_POS_TOP_RIGHT, radius); in HWTEST_F()
105 ASSERT_FLOAT_EQ(retrievedRadius.x, radius in HWTEST_F()
124 OH_Drawing_Corner_Radii radius = { 10, 10 }; HWTEST_F() local
150 OH_Drawing_Corner_Radii radius = { 10, 10 }; HWTEST_F() local
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H A DNativeDrawingRoundRectLargeValueTest.cpp61 OH_Drawing_Corner_Radii radius = { 10, 10 }; in HWTEST_F() local
63 OH_Drawing_RoundRectSetCorner(nullptr, OH_Drawing_CornerPos::CORNER_POS_TOP_LEFT, radius); in HWTEST_F()
65 OH_Drawing_RoundRectSetCorner(roundRect, static_cast<OH_Drawing_CornerPos>(FOUR), radius); in HWTEST_F()
67 OH_Drawing_RoundRectSetCorner(roundRect, static_cast<OH_Drawing_CornerPos>(MINUS_ONE), radius); in HWTEST_F()
69 OH_Drawing_RoundRectSetCorner(roundRect, OH_Drawing_CornerPos::CORNER_POS_TOP_LEFT, radius); in HWTEST_F()
79 ASSERT_FLOAT_EQ(retrievedRadius.x, radius.x); in HWTEST_F()
80 ASSERT_FLOAT_EQ(retrievedRadius.y, radius.y); in HWTEST_F()
98 OH_Drawing_Corner_Radii radius = { 10, 10 }; in HWTEST_F() local
100 OH_Drawing_RoundRectSetCorner(roundRect, OH_Drawing_CornerPos::CORNER_POS_TOP_RIGHT, radius); in HWTEST_F()
105 ASSERT_FLOAT_EQ(retrievedRadius.x, radius in HWTEST_F()
124 OH_Drawing_Corner_Radii radius = { 10, 10 }; HWTEST_F() local
150 OH_Drawing_Corner_Radii radius = { 10, 10 }; HWTEST_F() local
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/test/xts/hats/hdf/location/geofence_additional/
H A Dlocation_geofence_test.cpp141 fence.radius = 1.00; in HWTEST_F()
159 fence.radius = 1.00; in HWTEST_F()
178 fence.radius = 1.00; in HWTEST_F()
195 fence.radius = 1.00; in HWTEST_F()
215 fence.radius = 1.00; in HWTEST_F()
232 fence.radius = 1.00; in HWTEST_F()
252 fence.radius = 1.00; in HWTEST_F()
269 fence.radius = 1.00; in HWTEST_F()
289 fence.radius = 180.00; in HWTEST_F()
306 fence.radius in HWTEST_F()
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/test/xts/acts/arkui/ace_c_arkui_test/entry/src/main/cpp/text/
H A Dtext_textshadow_test.cpp30 float radius = 20; in TestTextTextShadow002() local
35 {.f32 = radius}, {.i32 = ARKUI_SHADOW_TYPE_COLOR}, {.u32 = colour}, {.f32 = xDeviation}, {.f32 = yDeviation}}; in TestTextTextShadow002()
39 ASSERT_EQ(nodeAPI->getAttribute(text, NODE_TEXT_TEXT_SHADOW)->value[PARAM_0].f32, radius); in TestTextTextShadow002()
50 float radius = 1000; in TestTextTextShadow003() local
56 {.f32 = radius}, {.i32 = ARKUI_SHADOW_TYPE_BLUR}, {.u32 = colour}, {.f32 = xDeviation}, {.f32 = yDeviation}}; in TestTextTextShadow003()
60 ASSERT_EQ(nodeAPI->getAttribute(text, NODE_TEXT_TEXT_SHADOW)->value[PARAM_0].f32, radius); in TestTextTextShadow003()
H A Dtext_borderradius_test.cpp23 float radius = 20; in TestTextBorderRadius001() local
24 ArkUI_NumberValue value[] = {{.f32 = radius}}; in TestTextBorderRadius001()
28 ASSERT_EQ(nodeAPI->getAttribute(text, NODE_BORDER_RADIUS)->value[PARAM_0].f32, radius); in TestTextBorderRadius001()
29 ASSERT_EQ(nodeAPI->getAttribute(text, NODE_BORDER_RADIUS)->value[PARAM_1].f32, radius); in TestTextBorderRadius001()
30 ASSERT_EQ(nodeAPI->getAttribute(text, NODE_BORDER_RADIUS)->value[PARAM_2].f32, radius); in TestTextBorderRadius001()
31 ASSERT_EQ(nodeAPI->getAttribute(text, NODE_BORDER_RADIUS)->value[PARAM_3].f32, radius); in TestTextBorderRadius001()
/test/xts/acts/graphic/acts_drawing_native/
H A DDrawingNativeShaderEffectTest.cpp567 // 2. Call OH_Drawing_ShaderEffectCreateRadialGradient with radius set to negative values in HWTEST_F()
600 // 2. Call OH_Drawing_ShaderEffectCreateRadialGradient with radius set to maximum values in HWTEST_F()
649 float radius = 5.0; // 5.0f: gradient color radius in HWTEST_F() local
663 OH_Drawing_ShaderEffectCreateRadialGradientWithLocalMatrix(&start, radius, colors, pos, 3, mode, matrix); in HWTEST_F()
669 &start, radius, colors, nullptr, 3, OH_Drawing_TileMode::CLAMP, matrix); in HWTEST_F()
672 &start, radius, colors, pos, 3, OH_Drawing_TileMode::CLAMP, nullptr); in HWTEST_F()
689 float radius = 5.0; // 5.0f: gradient color radius in HWTEST_F() local
696 OH_Drawing_ShaderEffectCreateRadialGradientWithLocalMatrix(nullptr, radius, color in HWTEST_F()
722 float radius = 5.0; HWTEST_F() local
761 float radius = 5.0; HWTEST_F() local
800 float radius = 5.0; HWTEST_F() local
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H A DDrawingRecordCmdDestroyTest.cpp54 int radius = 200; in drawCircle() local
55 OH_Drawing_Point *point = OH_Drawing_PointCreate(x * position + radius, x + radius); in drawCircle()
56 OH_Drawing_CanvasDrawCircle(canvas, point, radius); in drawCircle()
H A DDrawingCanvasDrawRecordCmdTest.cpp55 int radius = 200; in drawCircle1() local
56 OH_Drawing_Point *point = OH_Drawing_PointCreate(x * position + radius, x + radius); in drawCircle1()
57 OH_Drawing_CanvasDrawCircle(canvas, point, radius); in drawCircle1()
/test/xts/hats/hdf/location/geofence/
H A Dlocation_geofence_test.cpp174 fence.radius = 12.26; in HWTEST_F()
/test/xts/acts/arkui/ace_c_arkui_test/entry/src/main/cpp/Dialog/
H A Darkoala_api.h94 ArkUI_Float32 radius; member
299 ArkUI_Float32 radius; member
419 ArkUI_Float32 radius; member
1514 void (*setMotionBlur)(ArkUINodeHandle node, ArkUI_Float32 radius, ArkUI_Float32 anchorX, ArkUI_Float32 anchorY);
1596 void (*setForegroundEffect)(ArkUINodeHandle node, ArkUI_Float32 radius);
1598 void (*setBackgroundEffect)(ArkUINodeHandle node, ArkUI_Float32 radius, ArkUI_Float32 saturation,
3565 void (*setShadowOptions)(ArkUINodeHandle node, ArkUI_Float32 radius, ArkUI_Float32 offsetX, ArkUI_Float32 offsetY,
3733 void (*setHintRadius)(ArkUINodeHandle node, ArkUI_Float32 radius, ArkUI_Int32 unit);
4345 void (*setTrackShadow)(ArkUINodeHandle node, const struct ArkUIGradientType* gradient, ArkUI_Float32 radius,
4470 void (*setShadowRadius)(ArkUINodeHandle node, ArkUI_Float32 radius);
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